Unarmed sap master stealth URogue build advice needed.


Advice


So, I made this unarmed rogue character for PFS and I am afraid I might have dug myself into a hole I wanted to make a stealth based non lethal unarmed character using the sap adept/master feats/underhanded and using the waylayer archetype from the dirty tactics toolbox and perhaps hellcat stealth/pounce.

So here is what I thought it might look like at lvl 7 for example

Harin Hiden

A little backstory: Harin Hiden had grown old and was tired of war so he devised a way to make combat end before it even began and avoid killing anyone if he could. He called it the Hiden Style.
Half elf Snakebite brawler/rogue 20 point buy

Str: 7, Dex: 18, Con: 12, Int 14, Wis: 12, Cha: 14

Traits: Veteran of battle(draw as free in surprise), Heavy hitter(+1 unarmed dmg)

Favoured class bonus:1/6 of a talent

Feats/Talents by level:

Half elf bonus: Skill focus: stealth
(1)B1: F:Sap adept
(2)R1:
(3)R2: F: TWF, T:Minor magic: Acid splash
(4)R3:
(5)R4: F: Sap master, T:Major magic: Vanish
(6)R5:
(7)R6: F: knock-out artist(or hellcat stealth), T: Underhanded, Bonus T: ???

So basically the idea was that I would sneak in and get a massive sneak attack in the surprise round and then use normal flanking and other effects made by table mates to sneak attack after that.

Now, I am only at level 2 right now so things are not set in stone. I am thinking a second level of brawler might be nice for the bonus feat and brawlers flurry so then I can skip taking the twf feat.
Is it possible to pick up Merciful Spell with minor/major magic? To make non-lethal acid splashes?

Now I do realize I probably should have just made a intimidate build but I think ill stick with this and see how it plays out.

So, any thoughts? Or advice? if you have any it would be greatly appreciated.


Consider the Scout archetype for rogue. Your Sap Master only kicks in when enemy is flat footed, Scout 4 lets you treat an opponent of a charge as flat footed and 8th level allows you to treat an opponent as flat footed after you move 10+ft.

Pick up a sling and some softstones to allow ranged blunt non-lethal damage from range, later you can switch to either a bow with blunt arrows (Merciful bow or Budgeoneer feat to make it non-lethal.

Sniper goggles also works well with this build.

Here is a thread where we explored some of these ideas, this was before the Scout Adept got nerfed so the damage calculation is a bit off...
http://paizo.com/threads/rzs2rtwa?Rogue-Ranged-SAP-AdeptMaster#20


Yeah I realize the the Scout archetype would have probably been better but I wanted to keep the surprise round shenanigans of the Waylayer.
I still kind of want to stick with the stealth ambush shenanigans.
Thanks for the advice though JustABill

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