| Patrick Curtin |
So, update on Gary:
The insurance company was very upfront and quick getting everything in order. Two days and they've settled the claim and I should have a check by next week.
Although getting tagged sucked, the outcome isn't all that bad. Gary is still mechanically sound, and the check can be banked for future expenses. As long as no one else hits me, I should be good.
| Freehold DM |
So, update on Gary:
The insurance company was very upfront and quick getting everything in order. Two days and they've settled the claim and I should have a check by next week.
Although getting tagged sucked, the outcome isn't all that bad. Gary is still mechanically sound, and the check can be banked for future expenses. As long as no one else hits me, I should be good.
...reading this make me feel weird.
Celestial Healer
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| 8 people marked this as a favorite. |
Patrick Curtin wrote:...reading this make me feel weird.So, update on Gary:
The insurance company was very upfront and quick getting everything in order. Two days and they've settled the claim and I should have a check by next week.
Although getting tagged sucked, the outcome isn't all that bad. Gary is still mechanically sound, and the check can be banked for future expenses. As long as no one else hits me, I should be good.
Depends on how you feel about getting rear-ended.
| Treppa |
| 3 people marked this as a favorite. |
Freehold DM wrote:Depends on how you feel about getting rear-ended.Patrick Curtin wrote:...reading this make me feel weird.So, update on Gary:
The insurance company was very upfront and quick getting everything in order. Two days and they've settled the claim and I should have a check by next week.
Although getting tagged sucked, the outcome isn't all that bad. Gary is still mechanically sound, and the check can be banked for future expenses. As long as no one else hits me, I should be good.
I was laughing so hard that I couldn't keep the mouse pointer on the tiny plus sign to favorite this.
| Treppa |
Spoilering to make it easier to ignore if others aren't having similar problems.
Of course, we generally didn't make our own rolls, except maybe for damage. The GM made all the attacks, saves, etc.
Then the system evolved through some growing pains and went to d20.
PF, whatever you may think of it, contains a lot of the old-style things and has a core mechanic system which, if not realistic, is at least fair. I'd expect that to make the game more fun because you don't have those awful skewed stats and uneven play of AD&D. And yet... I feel more like a lawyer than a gamer. Nothing gives me that visceral thrill of something rising up from the swamps in AD&D. I have a pretty good idea based on environment and APL what the monster will be. New monsters don't particularly thrill me. New settings all seem the same.
Is it me? Is it my age? Is it learning too much about the system by GMing to ever go back to being thrilled by playing? Does anybody else have this?
It makes me sad.
| DSXMachina |
Spoilering to make it easier to ignore if others aren't having similar problems.
** spoiler omitted **
Yep, I get similar. Especially after the last time I ran PF - when 1 player spoilt it for me. I find that maybe looking for some new/old art (or music) could recapture some of the spirit or fire the imagination.
| Freehold DM |
Freehold DM wrote:Depends on how you feel about getting rear-ended.Patrick Curtin wrote:...reading this make me feel weird.So, update on Gary:
The insurance company was very upfront and quick getting everything in order. Two days and they've settled the claim and I should have a check by next week.
Although getting tagged sucked, the outcome isn't all that bad. Gary is still mechanically sound, and the check can be banked for future expenses. As long as no one else hits me, I should be good.
;_;
I think that sums up my feelings on getting rear ended.
| John Napier 698 |
Auto accidents aren't fun, regardless of the point of impact. Some years ago, my Mother and I were going out for lunch, when some young idiot blew through a stop sign and side-swiped the car. I got a face-full of an airbag and was stunned for a good ten minutes. This is the root of the reason why I don't drive. I'm not really sure I trust other drivers on the road.
| Patrick Curtin |
Freehold DM wrote:Depends on how you feel about getting rear-ended.Patrick Curtin wrote:...reading this make me feel weird.So, update on Gary:
The insurance company was very upfront and quick getting everything in order. Two days and they've settled the claim and I should have a check by next week.
Although getting tagged sucked, the outcome isn't all that bad. Gary is still mechanically sound, and the check can be banked for future expenses. As long as no one else hits me, I should be good.
/rimshot
| Patrick Curtin |
Spoilering to make it easier to ignore if others aren't having similar problems.
** spoiler omitted **
I've actually been considering going back to straight 1e, at least for one game. I just bought that sweet 1e PDF bundle, and I was a lot of fun digitally thumbing through the old books.
My DMs let us roll our characters' rolls, plus we had a fast-and-loose rule that the GM could assign a roll to succeed in an action depending on the character (kind of an early nebulous skill check ). You are right though, there was nothing as thrilling as fighting in AD&D where your character was inches away from death in any combat. Although I appreciate the options inherent in 3e and its successor Pathfinder, I still do yearn occasionally for the simplistic system I was weaned on.
Of course a lot of this is just nostalgia as well. A common enough trap for the aging nerd.
| Ed Reppert |
| 1 person marked this as a favorite. |
To each his own, I suppose. I've always been kind of fond of Harnmaster, but it's a very niche game and getting others interested enough to try it is not easy. As far as combat goes, though, how can you not love a system which eschews "hit points" in favor of graphic injuries (e.g., "serious cut to the forearm").
Mothman
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Treppa, yes and no for me. I do feel that some of the magic has gone since my early days of playing. I think the system may have a little to do with it – a more structured system like PF is certainly more predictable. I think it has more to do with age and experience – we have played a lot of games, we know the monsters (in general if not specific terms), we know what sort of classes can do what, we’re probably more cynical than when we were younger, which makes it more difficult to suspend disbelief and really immerse yourself in a game.
I don’t know that I spend more time looking up rules now than back in the day (except there are more books to look through now). One thing that takes some of the joy out of things for me these days is the sheer number of options. I do like having options for my character as a player, I like giving my players access to options as a GM, and as a GM I like to have lots and lots of monster options to throw at my players. The problem is, the sheer number of options (and knowing where to find them) can be overwhelming, it can also become a bit of an arms race between the GM and players, or even player to player.
Celestial Healer
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I did once have a landlord die (she was in her 90s, so it was a lot less unexpected than your situation.) It took almost a year for the estate to decide what to do with the property, and we were able to keep paying rent the whole time. So you may have some time there. Still, every situation is different.
Aberzombie
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| aeglos |
| 2 people marked this as a favorite. |
Germanys biggest Rock festival "Rock am Ring" had to be interrupted yesterday evening mid-show because of terror dangers.
the police had noticed that 3 emploees of a companie working in the open air arena had ties to a radcical islamistic group.
they stopped the band in the middle of a song and asked the 80.000 people to go back to the camping grounds.
the truly amazing reaction of the fans:
no boos, no panik
they went quietly and orderly
than they started singing "you'll never walk alone" and an old german song from the 80s "pure lust am leben" by Geier Sturtzflug
it roughly translats "you can take everything from me, but you can never take,
you can never take the pure joy of living"
| Treppa |
| 1 person marked this as a favorite. |
I am having a flare of the thing I don't have today. Had it yesterday, too, and it'll probably go on for another couple of days.
If I had something officially diagnosed, it would go on my medical records and companies could seriously raise premiums or deny coverage (they tried to trick us into believing they would provide coverage for pre-existing conditions for a couple of years, but I didn't bite, so nyah). So, because no markers were present in my blood during the big, expensive test, I don't officially have anything. And they don't diagnose anything strictly by symptoms anymore, you have to have the markers present. Even if your wonky CBC matches the profile for anything, they don't have to diagnose it without the specific markers. So I don't have a mild case of anything.
I manage with OTC products and don't generally have a lot of trouble, because I have a blessedly mild case of nothing. But when a flare kicks in, only steroids help -- which I can't get because I have nothing, which is certainly not the Dreaded Anything.
So I'll spend a week alternating between fevers and sweats, being tired all the time, and feeling like flaming knitting needles have been shoved inside all my bones. It hurts so much.
But I can do a week of this a couple of times a year, no prob. Ah, life in the U.S.!
Naturally, I have a meeting with a potentially lucrative new client tomorrow. I will need to suck it up and look like everything is fine! Yay!
Good news: I have a potentially lucrative new client with a big project that might give me fundage for a while.
| Treppa |
Treppa wrote:I am much less excited about Starfinder than I should be. Maybe it's because I dropped a bundle on the Traveller Kickstarter.Traveller Kickstarter?
Edit: *looked up info* Do you mean the card game?
Nope, it was the Traveller Fifth Edition one.
Sorry about the late reply; I missed this originally.