Brother Tyler |
The thread title speaks for itself...
...but there are some caveats.
First, assume that the base sets will be limited to the Adventure Paths that have been released for the Pathfinder Roleplaying Game.
Second, this isn't speculation about what we think the other sets are going to be. We all know what the first four base sets are (Rise of the Runelords, Skull & Shackles, Wrath of the Righteous, and soon Mummy's Mask); and some of us are lucky enough to know what the fifth base set will be (I am not in that group).
Now I know that multiple previous threads have touched on this subject. From what I can see (and I spent considerable time searching before I posted this topic - I didn't want to re-invent the wheel), however, the previous discussions have mostly revolved around what APs players thought were coming next. Occasionally someone would throw in commentary on what they wanted to see and why. This thread looks beyond the fourth/fifth sets.
This is purely about what each of us would like to see. To keep things neat and tidy, let's limit our individual wish lists to the top three base sets that we'd like to see (it would be far too easy to simply say that we'd like to see a base set for every AP, after all).
In addition, let us know the reasoning behind each of your three choices.
This is all highly subjective - there's no right or wrong answer. It would just be interesting to see what other enthusiasts would like to see and why. And maybe, just maybe, Mr. Selinker and his merry band of misfits crew will consider some of the ideas put forth (not mine, obviously, because I'm daft - but some of you are pretty keen). Think of this as providing the designers with input for their long term (3+ years) planning.
So my picks, in order...
#1 Jade Regent
Switching to an Oriental setting would definitely provide some distinctiveness, as well as a thematically appropriate way to allow for Samurai and Ninja.
#2 Hell's Vengeance
I'm normally a stick in the mud and I'm not one for roleplaying evil characters (my wife calls me a goody two-shoes boy scout with a stick up his but), but I think that the PACG provides a nice platform for playing the adventures of evil characters without having to actually think and act like them. Besides, I've often heard actors say that playing the villain is a lot of fun, so it would be interesting to give it a go here without feeling sullied.
#3 Second Darkness
I have found the Drow to be fascinating since they were first introduced, so this one comes in third place by a nose (with two or three other APs in very close contention). Besides, it would be neat if Paizo gave us non-iconic characters and one of those was a Drow. This one also hits that subterranean dungeon delve that roleplayers (whether current or, in my case, past) are so fond of.
Admittedly, I don't play the RPG so I am unfamiliar with the storylines and developments of each of the APs. My views are based solely on what I can read in product descriptions, blogs, and various wikis. So my preferences are based on thematic elements and providing (what I perceive as) variation.
So which three APs would you like to see, and why?
skizzerz |
Jade Regent, Reign of Winter, and Iron Gods would be my three picks. They each go off into new settings unexplored by previous PACG APs, which allows for great diversity of boons and banes. I feel this is important because the actual story elements of the AP are only lightly explained, so more nuanced APs can lose quite a bit of the flavor and posturing that makes them so fun in the RPG, whereas things like a new setting are obvious and differentiate between APs even for someone not paying all that much attention to the story (if the boons/banes were mostly similar and only the scenarios were different, people not in touch with the storylines would be second-guessing why they bought this new AP if it's the exact same as the one they already have). There are the excellent community adventure guides, but I'd hazard a guess that the vast majority of PACG players do not read them or have even heard of them.
Andrew L Klein |
My two big ones, in no specific order, are Reign of Winter and Hell's Vengeance
Reign of Winter - That even a part of this involves travelling to Earth to fight Russians and living tanks is enough. That's just awesome!
Hell's Vengeance - An evil campaign caught my interest in the RPG instantly. I've always wanted to play an evil character, but for most of my group even going to from a good alignment to lawful neutral seems rare and would generally cause issues. Even in card form, getting the chance to be the guy burning the orphanage instead of the guy running in to save people would be a fun change of pace.