GMG's PFS PbP: Quest for Perfection discussion


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Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Alchemy: 1d20 + 7 ⇒ (1) + 7 = 8

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Quick question, I can change feats around until I level to second, correct? It has never come up before, so I am double checking. Can I exchange Dodge for Two-weapon Fighting without having to retrain?


Fiend series | Shackles

Yes you can change everything about your character (between scenarios) before you play at lvl 2. You can also sell your equipment at full retail price.

Dark Archive

Half-Orc "Goblin" Alchemist 2 — HP 16/19 — AC 17, T 12, FF 15 — Fort +5, Ref +5, WIl +2 —Init +4, Perc +5 (+7 hidden objects) — Bombs 5/6 — Extracts 3/3.
GMG wrote:
Yes you can change everything about your character (between scenarios) before you play at lvl 2. You can also sell your equipment at full retail price.

A big plus for me. Features often feel quite different in play than they look on the page.

Zobmaggle is now graduating to level: 2!


Fiend series | Shackles

Chronicles for table B

Aurum and Folium, yours have not been included yet. Please roll your day jobs (or take 10) and I will make them.

Dark Archive

Half-Orc "Goblin" Alchemist 2 — HP 16/19 — AC 17, T 12, FF 15 — Fort +5, Ref +5, WIl +2 —Init +4, Perc +5 (+7 hidden objects) — Bombs 5/6 — Extracts 3/3.

Zobmaggle is now updated and ready to go....

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Ditto


Fiend series | Shackles

Thanks, please update initiative and perception on the map if required. You can also roll your day job for part 3.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Day job (Alchemy): 1d20 + 7 ⇒ (14) + 7 = 21

Dark Archive

Half-Orc "Goblin" Alchemist 2 — HP 16/19 — AC 17, T 12, FF 15 — Fort +5, Ref +5, WIl +2 —Init +4, Perc +5 (+7 hidden objects) — Bombs 5/6 — Extracts 3/3.

Day Job: Alchemy: 1d20 + 9 + 5 ⇒ (16) + 9 + 5 = 30


Fiend series | Shackles

FYI: I will likely start table B on scenario III next Monday, assuming a majority has let me know they are ready.

Liberty's Edge

Male Human Fighter (Archer) 2 / Wizard (Divination/Foresight) 1
Spells:
True strike 1/1, Gravity Bow 0/2, Prescience 2/4

Forgot I had a to roll it still.

Dayjob, craft bows: 1d20 + 5 ⇒ (2) + 5 = 7

Folium crafts a really crappy composite longbow and sells it for 1% of normal price.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

A simple business trip to Toronto has turned into a debacle. I may be out of touch for a couple days.


Fiend series | Shackles

Thanks for letting us know and good luck solving the problems.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Just went back and read the Table A fight again. Glad you guys pulled that off. Toughest 'low-level' fight I have seen. Wand of CLW FTW!
Loved the link to the clap btw.

The Exchange

Male Human Oracle 1 | F+1 R+2 W+2 | HP 10/10 | AC 17/ff15/t12 | Init +8, Roll Twice | Per 0

Sorry! I moved to a new office and my schedule shifted, so I haven't been around like I had in the past.


Fiend series | Shackles

Good to have you back! Can you give me a day job roll for part II?

The next scenario will start after Eastern.

The Exchange

Male Human Oracle 1 | F+1 R+2 W+2 | HP 10/10 | AC 17/ff15/t12 | Init +8, Roll Twice | Per 0

Profession(Merchant): 1d20 + 4 ⇒ (19) + 4 = 23

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Just a heads up to say that I'll be in vacation from tomorrow till sunday evening. Please GMPC Heveel if needed for part 2 :)


Fiend series | Shackles

Have fun, I am away for the weekend as well, hunting eggs.


Fiend series | Shackles

Chronicles for table A

Chronicles for table B, now including Aurum and Folium

Dark Archive

Stats while raging:
74/74 HP, AC: 17, F: +13, W: +7, 10/15 Rds
59/59 HP, AC: 19, T: 12, FF: 19, CMD: 21, F: +10, R: +6, W: +5, Init +2, Perception +7, CG Male Half-Orc Bloodrager 5, Fauchard +10 (1d10+7, 18-20 x2) Longbow +7 (1d8+4, x3)

I'm back and ready to go. Probably gonna buy something but I will have it figured out by Monday when it starts. Chronicle looks good.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Table A. I could recast Timmon as a fighter if you all think it would help the party.


Fiend series | Shackles

Table A:

Hadid's player let me know that he will not join for the next scenario(s) because the pacing is too slow for his liking. Are the others still willing to continue?

I can try to recruit a martial character, what are your thoughts?


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sorry to hear Hadid won't be staying with us.

A martial or a good old-fashioned cleric with good AC, hitting power, and healing because Heveel's wand can't last forever, would be most welcome.

Or I can restructure Timmon whether we recruit or not, or regardless of the class we recruit.

Any option is acceptable. I'm happy just to be playing.

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

I got my wand I can use now


Fiend series | Shackles

Can someone from table A check the applicants in the recruitment thread? I am fine with anyone that is within the 1-2 level range, but you have to work with the new pc.

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

Both of them look like melee superman compared to Timmon. Either should provide a good boost to our melee survivability.

More importantly, both players seem reasonable. I'd welcome either one.

Have I really got 500 gp to spend? What's a monk going to do with all that cash?

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

Both good. I agree we need someone up front.

The Exchange

Female Tian-Xian Kitsune Swashbuckler (Inspired Blade)/3 (HP 25/25 | AC:18 T:18 FF:14 | CMB:+3 CMD:16 | F:+2 R:+6 W:+1 | Init:+5 | Perc:+4 Low-light vision | Move:30ft)
Skills:
Acro +9 Bluff +7 Climb +4 Diplomacy +7 EA +7 Intim +10 Knowledge (Local +5) (Nobil +4) Perc +5 Perform (Dance) +7 Ride +7 SM +4 SoH +7 Stealth +3 Swim +4

Thanks for having me.

PFS#: 106336-4
Faction: The Exchange
Day Job: Perform Dance: 1d20 + 7 ⇒ (20) + 7 = 27

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

Welcome aboard, Caro.

GMG, here are my 25+ gp purchases.

Item ________________ Cost _____ Chronicle Sheet
MW QuarterStaff _____ 300 _____ 56370 _ _
Climber's Kit _______ 80 _____ 56370 _ _
Heavy Crossbow ______ 50 _____ 56370
2x Holy Water ______ 50 _____ 56370

Also, less costly a case of 10 quarrels for the crossbow, a spiffy new suit of traveler's clothes.

Guys, I have a healer's kit which was part of Timmon's original equipment. I kind of forgot about it. (And most of the healing we needed was urgently needed.) Anyway, I'm happy to put it at the party's disposal. Just remind me if I forget again.

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

GM:
I've purchased four uses of Frostspore. I am new to poison use, if you notice me using this incorrectly or disagree with the use in general please speak up and I'll adjust. Thank you


Fiend series | Shackles

Pillango:
We will figure it out together, I have used monsters with poison and NPC's with pre-poisoned arrows, but never had a player at my table who used poisons.

I can't find frostspore on d20PFSRD, what is the source? According to this FAQ you are very limited in poison options, or do I miss something?

EditSource found, Shards of Sin. and according to the additional resources FrostSpore is legal for play. Can you post the entire text somewhere, the info in your profile lacks the type of save (I assume fortitude) and the manner of delivering the poision (digested / contact / injury)

Grand Lodge

Male CG Human Wizard 1 | HP: 8/8 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +2, W: +3 | Init: +6 | Perc: +2 | Speed 30ft | Spells: 1st 3/3 | Active conditions: Mage Armor

Hi everyone, to my regret I'll not be joining the next game. Real life is killing me and I'm having trouble meeting my PbP obligations. Thank you for a great first session though!

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Oh god! I just realized I said to each game that I was away till sunday while I meant friday! So sorry! I'm back.


Fiend series | Shackles

Thank you Illirio for notifying us, good luck and until we meet again!

Table A: I will reach out to the other person that reacted to the recruitment thread.

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves
GMG wrote:
** spoiler omitted **

GM:
Ingested or Injury, Fortitude. I'll update profile stats with save type, not enough room to include Injury or Ingestion.Thank you.

Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Auf weidersehn, electricjokecascade!


Fiend series | Shackles

Thanks Pillango, no surprises then.

Pillango:
Let me know when you apply the poison to a weapon and to what weapon you apply it

Dark Archive

Male Tiefling Witch/2: HP (8/14): AC (13/touch=13/flat=10): Saves (Fort=1/Ref=3/Will=2): Initiative +9: Perception +1: Sense Motive -1

I hope you aren't waiting on my arrival. sorry if this has caused a delay. This will be the character coming instead of Fronar Gossamar.

This character can help heal, and will debuff enemies so the rest of you can show off your skills easier. :)


Fiend series | Shackles

Welcome Akvius, please join Table A

We have started encounter 1, I plugged you in at the end of the initiative order.

Please post your PFS number here.


Fiend series | Shackles

Table B:

It seems we lost Modekai and Aurum, what is your preference: continue without them or recruit more companions?

Dark Archive

Stats while raging:
74/74 HP, AC: 17, F: +13, W: +7, 10/15 Rds
59/59 HP, AC: 19, T: 12, FF: 19, CMD: 21, F: +10, R: +6, W: +5, Init +2, Perception +7, CG Male Half-Orc Bloodrager 5, Fauchard +10 (1d10+7, 18-20 x2) Longbow +7 (1d8+4, x3)

Have you tried messaging them at all? I'm fine with giving it a few more days. If we really lost them, I feel it would be best to recruit another player or two.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

I agree with Korug. If we decide to fill in a few days, would you be opposed if we nominate players we know or would you prefer to recruit for every (any) spot?

Liberty's Edge

Male Human Fighter (Archer) 2 / Wizard (Divination/Foresight) 1
Spells:
True strike 1/1, Gravity Bow 0/2, Prescience 2/4

I'm fine with both, I think we'd manage it with current group, and it might run faster. More people means of course a safer journey.

I don't know many from the forums, so the way of choosing is no matter for me, they would anyway be new to me.


Fiend series | Shackles

PM'ed both. I propose to wait until Tuesday to see if they respond.

Dark Archive

Half-Orc "Goblin" Alchemist 2 — HP 16/19 — AC 17, T 12, FF 15 — Fort +5, Ref +5, WIl +2 —Init +4, Perc +5 (+7 hidden objects) — Bombs 5/6 — Extracts 3/3.
Folium wrote:
I'm fine with both, I think we'd manage it with current group, and it might run faster. More people means of course a safer journey.

I have no objection to continuing with a smaller crew.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Yo, Akvius! You're up in the game thread!

And welcome aboard!

Dark Archive

Male Tiefling Witch/2: HP (8/14): AC (13/touch=13/flat=10): Saves (Fort=1/Ref=3/Will=2): Initiative +9: Perception +1: Sense Motive -1

thanks. wish I had some grand and amazing action to start with, but I need them to be within 30'.


Fiend series | Shackles

Table B:

I have not heard back from either Mordekai or Aurum.

You have: 1 vote for smaller group, 2 for recruiting and 1 undecided.

I don't mind who joins: if you know people that want to play part 3 I am happy to take them onboard. My only preference is that they are also level 1 or 2 (and that we don't get a table of 7).

I leave recruiting in your hands, I will continue with the current encounter by delaying M and A.

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