Help with gear


Advice


Hey everyone I am currently playing an archer inquisitor for carrion crown campaign.

I am just trying to get him set up effectively. Any thoughts would be most welcome.

Str 14, dex 16, con 13, int 12, wis 17, cha 11
Feats
Rapid shot, precise shot, point blank shot

Masterwork composite bow +2 str.
Mithral dagger +1
Chain shirt masterwork
Falchion
Ring of protection+1
Cloak of resistance+1
Ring of feather fall

Various arrows including blunt and at least 20 coldiron, 20 silver and 10 adamantine blanched.

Currently have about 1200gp
There are six PCs so the wealth is speed pretty thin.
I am mostly worried about ac and damage output thanks.


You should definitely not purchase a magical melee weapon before you purchase other things.

What level are you?
Regardless the things you will want primarily are:
1) Magical weapon - Your bow, don't bother making other weapons magical. It's not a good investment of your money. Have backup melee weapons, but they're backup. Don't spend too much on them.
2) Magical armor - This helps AC. It's also cheaper than other things that add to AC. Look at +1 armor versus +1 ring of protection, it's 1000 gp vs 2000 gp. However make sure when increasing AC you always spread out your bonuses across all available types before increasing any one bonus type too much (because bonus cost scales exponentially).
3) Ring of Protection
4) Amulet of Natural Armor
5) Cloak of Resistance
6) Belt of Dex
7) Headband of Wisdom

These should be your biggest priority of magical items. Of course there are other items you should have to round out your general capabilities and make your player capable of dealing with different situations.

For instance, darkness. Are you a race that has darkvision? No, then buy a dull grey ioun stone and have someone cast a heightened (4th level) continual flame on it for you. Should cost 380 gold I think. You now have an ioun stone that emits light that even deeper darkness cant shutoff (unless they cast a heightened deeper darkness which is very unlikely).

It's also worth having a clear spindle ioun stone with a wayfinder for the resonant power with protection from evil. As an inquisitor you should have a pretty good will save, but failing a will save and turning on your party members can be incredibly deadly. For the cost of about 1500 gp you can avoid this.

There is a lot more I could add, but I'm done for now.


One option is of course magic ammo. Or at least a variety. Some decry the idea of fighting with a golf bag full of weapons, but it's thematic for archers. I see you already invested in a few ways in this, but watch out for magic ammo. I don't think it's as cost-efficient as enchanting the bow, but they can be more specialised while your bow gets the basic stuff.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Help with gear All Messageboards

Want to post a reply? Sign in.