Claxon |
Enslave? No. Slavery is pretty distinctively evil in the Golarion universe. Besides which, a paladin should be killing demons and devils not enslaving them.
Ultimately however, this is up to GM discretion and their views on slavery. I think most GMs would agree that:
1) Slavery is evil
2) Paladins should kill evil outsiders
3) The paladin code prevents paladins from associating with evil creatures
Code of Conduct: A paladin must be of lawful good alignment and loses all class features except proficiencies if she ever willingly commits an evil act.
Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.
Associates: While she may adventure with good or neutral allies, a paladin avoids working with evil characters or with anyone who consistently offends her moral code. Under exceptional circumstances, a paladin can ally with evil associates, but only to defeat what she believes to be a greater evil. A paladin should seek an atonement spell periodically during such an unusual alliance, and should end the alliance immediately should she feel it is doing more harm than good. A paladin may accept only henchmen, followers, or cohorts who are lawful good.
swordfalcon |
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I sense a role playing opportunity. First lets forget about the slavery part. Like Claxon said a lawful good paladin enslaving an evil aligned demon/outsider is not really fitting. But their are ways around this.
Why not use leadership. Have the GM set it up to where the paladin and his allies have to fight an evil demon/outsider. If the paladin manages to defeat and not kill the evil aligned enemy, agree to spare it if it will change and renounce its evil ways. Having been moved by the paladin's gesture, the demon agrees and becomes a monstrous cohort and changes its alignment to lawful good. The Paladin agrees to this because it give him a chance to reform the demon and also keep an eye on it.
This is possible, because according to the rules in the bestiary stat block rules
Alignment, Size, and Type: While a monster's size and type remain constant (unless changed by the application of templates or other unusual modifiers), alignment is far more fluid. The alignments listed for each monster in this book represent the norm for those monsters—they can vary as you require them to in order to serve the needs of your campaign. Only in the case of relatively unintelligent monsters (creatures with an Intelligence of 2 or lower are almost never anything other than neutral) and planar monsters (outsiders with alignments other than those listed are unusual and typically outcasts from their kind) is the listed alignment relatively unchangeable.
A couple other ideas with leadership, is that the paladin somehow comes across a demon/devil that is an outcast of its kind due to its alignment. Another is set up a game/pact between the paladin and demon/devil. Basically the demon/devil takes an interest in the paladin and agrees to become a cohort and lend him its powers and maintain a lawful good alignment as long as the paladin stays true to his paladin code, but should the paladin stray or fall the demon/devil wins and gets his soul, the paladin has to become an anti-paladin or something along those lines. Again I see a lot of potential with this.
The only problem is can you find a monstrous companion that fits this roll. If not maybe the gm can find a suitable demon/devil creature in the bestiaries and give it an effective cohort lvl based on the stats and CR of other official monstrous companions listed.
SheepishEidolon |
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My friend asked me if his paladin could enslave a demon or devil and still be LawfulGood.
Is this possible in anyway?
He probably could stay lawful good, if he treats the evil outsider well and uses it only for good (and in exceptional cases). But he won't be a paladin anymore, as pointed out by Claxon.
Keep in mind the outsider will try to flee, cause collateral damage during its mission or tempt its wannabe-master. And redeeming such a being is nearly impossible for a mortal.
Mechagamera |
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Attempt to redeem is doable, but it should be really hard, which probably won't mesh well with an active group: sorry guys, I have to head out of the dungeon to give the demon his 3 times a day charisma check to make sure he is behaving well.
I am pretty sure slaughtering orcs and goblins would trigger atavistic urges in the fiend, so taking it into the dungeon with the paladin isn't a good idea.
It would be a nice capstone to a paladin's career, though.....