Typelouder |
I was wondering if there were any ways (besides the following) to reduce an enemies' energy resistance or immunity via spells, feats, or class abilities?
The only two I can think of are: Elemental Sorcerer (Elemental Blast: giving element vulnerability) and the Fire Kineticist (searing wild talent).
Also acceptable: Abilities that make energy attacks act as something other then energy or ignore resistances all together?
Any ideas? Thanks!
Darksol the Painbringer |
I was wondering if there were any ways (besides the following) to reduce an enemies' energy resistance or immunity via spells, feats, or class abilities?
The only two I can think of are: Elemental Sorcerer (Elemental Blast: giving element vulnerability) and the Fire Kineticist (searing wild talent).
Also acceptable: Abilities that make energy attacks act as something other then energy or ignore resistances all together?
Any ideas? Thanks!
Elemental Spell Metamagic converts 50% of a given damage type to 1 of the 4 common elements. It's not a complete transition, but it's something that every caster can use, and is great for testing immunities/resistances on creatures.
Admixture Specialist Wizards can transform spells of 1 of the 4 common elements to another 1 of the 4 common elements, equal to 3 + their Intelligence modifier of Spells per day.
Outside that, there really isn't much.