slashing grace and boar style ?


Rules Questions


i know there are a few threads out there but people seem to think that slashing grace wont work with a light weapon they are wrong cause slashing grace says choose a (LIGHT or ONE HANDED WEAPON) so not sure why unarmed strikes wouldn't count for slashing grace if you have boar style.


You may be reading older posts. Until the July 22 errata for the Advanced Class Guide, Slashing Grace only worked with one-handed slashing weapons.


some of the posts where from this year in jan 28th unless they just recently errated it.


now would the guided weapon ability stack with slashing grace


It was just last month. (I updated my previous post.)


How would that interact with Slashing Grace's requirement to do things one handed?

Could you use kicks and still keep Boar Style's benefits? If you did would that prevent you from using Slashing Grace? How does it interact with a Flurry? An Unchained Flurry?


it can be a light or one handed weapon now


jonhl1986 wrote:
now would the guided weapon ability stack with slashing grace

I had to look up the Guided special ability. It looks like a 3.5 ability that never made it into the Pathfinder game. But it wouldn't stack. Guided lets you use Wis instead of Str, and S.G. lets you use Dex in place of Str. You would have to use one or the other.


jonhl1986 wrote:
it can be a light or one handed weapon now

I think master_marshmallow was referring to the restrictions on using it with flurry, any form of two-weapon fighting, and a whole lot of other things.

FAQ wrote:

Slashing Grace: In the 2nd printing errata, what exactly does it mean that “You do not gain this benefit while fighting with two weapons or using flurry of blows, or any time another hand is otherwise occupied?” Can I use a shield? What about a buckler? Can I use flurry of blows? Brawler’s flurry? Two-weapon fighting? Spell combat? Attack with natural weapons? What if I throw the weapon? What about swordmaster’s flair?

Slashing Grace does not allow most shields, but bucklers work because they don’t occupy the hand. Flurry of blows, brawler’s flurry, two-weapon fighting, and spell combat all don’t work with Slashing Grace. Attacking with natural weapons beyond the weapon you chose for Slashing Grace also does not work. Slashing Grace only works with melee attacks, not thrown attacks with a melee weapon. Swordmaster’s flair should have a sentence added to it that says “Carrying a swordmaster’s flair counts as having that hand free for the purpose of abilities that require a free hand, though you still can’t hold another object in that hand.”


so i guess getting guided is the best option since it would add to damage on flurry.


jonhl1986 wrote:
so i guess getting guided is the best option since it would add to damage on flurry.

First off, Guided only adds your WIS to attack rolls, not damage.

Secondly, Guided is 3.5 material, NOT pathfinder material. Some GMs allow 3.5 material as a house-rule, but many do not. Ask your GM if it is okay for you to have a Guided weapon before building your character around this.


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Sean H wrote:
First off, Guided only adds your WIS to attack rolls, not damage.

Um, what?

Guided wrote:
Attacks from a guided weapon generally don’t strike hard, but they strike at precisely the right moment to maximize damage if in the hands of a particularly wise wielder. A character who attacks with a guided weapon modifies his attack rolls and weapon damage rolls with his Wisdom modifier, not his Strength modifier.

Emphasis mine.


Attacks from a guided weapon generally don’t strike hard, but they strike at precisely the right moment to maximize damage if in the hands of a particularly wise wielder. A character who attacks with a guided weapon modifies his attack rolls and weapon damage rolls with his Wisdom modifier, not his Strength modifier.

says right in there attack and weapon damage


master_marshmallow wrote:
Sean H wrote:
First off, Guided only adds your WIS to attack rolls, not damage.

Um, what?

Guided wrote:
Attacks from a guided weapon generally don’t strike hard, but they strike at precisely the right moment to maximize damage if in the hands of a particularly wise wielder. A character who attacks with a guided weapon modifies his attack rolls and weapon damage rolls with his Wisdom modifier, not his Strength modifier.
Emphasis mine.

Oops, I misread that. Looks like it does give the bonus to both attack and damage rolls.

The Exchange Owner - D20 Hobbies

Guided is attack and damage, but it is also 3.5 and considering agile is damage only and limited to a more restricted list of weapons, I don't think many GMs would or should allow guided in pathfinder.

Scarab Sages

Guided is seriously overpowered for a +1 enhancement. It gives two feats worth of value (guided hand, and a theoretical wis to damage feat) vs one feat of value for agile (dex to damage). Also, as James Risner stated, it's a 3.5 ruleset item that was never converted to the pathfinder rpg rules.


James Risner wrote:
Guided is attack and damage, but it is also 3.5 and considering agile is damage only and limited to a more restricted list of weapons, I don't think many GMs would or should allow guided in pathfinder.

IMO it would be more balanced if instead of doing both attack and damage, it instead just did damage, and was restricted to being used on a deity's favored weapon and only gains the benefit of the effect if the wielder worships that deity.


Even with all those limitations I'd be deeply uncomfortable with how well it would synergize for combat clerics.

The Exchange Owner - D20 Hobbies

All those objections are probably why I've never seen a single GM allow that property. Ever.

Sovereign Court

Just to throw in my $0.02 - Guided was stupidly OP, and should never have been created in the first place, much less be allowed in Pathfinder.


Gisher wrote:
FAQ wrote:
Flurry of blows, brawler’s flurry, two-weapon fighting, and spell combat all don’t work with Slashing Grace.

I can't believe I missed this. That is beyond silly to add light weapons. Dex based Monks, Non-Scimitar wielding Magus all have been looking for dex to damage options besides agile. Just ugh. >.>

Scarab Sages

Darth Grall wrote:
Gisher wrote:
FAQ wrote:
Flurry of blows, brawler’s flurry, two-weapon fighting, and spell combat all don’t work with Slashing Grace.
I can't believe I missed this. That is beyond silly. Dex based Monks, Non-Scimitar wielding Magus all have been looking for dex to damage options besides agile. Just ugh. >.>

You can take a three level dip into Unchained Rogue. :p

Liberty's Edge

MoMS might get some use out of the combo.


Imbicatus wrote:
You can take a three level dip into Unchained Rogue. :p

That is an option I suppose, but not nearly as easy as just sticking with a scimitar I suppose :/

MoMS I suppose won't care though as Shisumo said, since they CAN use this.

Sovereign Court

Darth Grall wrote:
Imbicatus wrote:
You can take a three level dip into Unchained Rogue. :p

That is an option I suppose, but not nearly as easy as just sticking with a scimitar I suppose :/

MoMS I suppose won't care though as Shisumo said, since they CAN use this.

You could go with a rapier for your Magus instead - there's no such limitation for Fencing Grace.

MoMS would likely care somewhat, as a good MoMS build (now that it's a solid single class and not just for dipping) will likely have TWF - at least unless they want to be able to use Slashing Grace. :P

Scarab Sages

Charon's Little Helper wrote:
Darth Grall wrote:
Imbicatus wrote:
You can take a three level dip into Unchained Rogue. :p

That is an option I suppose, but not nearly as easy as just sticking with a scimitar I suppose :/

MoMS I suppose won't care though as Shisumo said, since they CAN use this.

You could go with a rapier for your Magus instead - there's no such limitation for rapiers.

MoMS would likely care somewhat, as a good MoMS build (now that it's a solid single class and not just for dipping) will likely have TWF - at least unless they want to use Slashing Grace. :P

It depends on the styles chosen. A dex-based MoMS would likely get more out of Slashing Grace with a Boar/Snake/Panther mix than they would out of Two-Weapon Fighting, focusing on AoOs to make up the difference.

There is a lot of value in not being forced to rely on an agile AoMF, even if it does lock you out of flurry and TWF.

Sovereign Court

Imbicatus wrote:


It depends on the styles chosen. A dex-based MoMS would likely get more out of Slashing Grace with a Boar/Snake/Panther mix than they would out of Two-Weapon Fighting, focusing on AoOs to make up the difference.

There is a lot of value in not being forced to rely on an agile AoMF, even if it does lock you out of flurry and TWF.

Yeah - sorry I wasn't clear. I was mostly just pointing out the cost of Slashing Grace for a MoMS being unable to use TWF. Arguably well worth giving up TWF, but still a cost.

In addition, I think that the best MoMS now is probably a Tengu (or potentially something else) with claws/bite since the MoMS gives up flurry anyway, and the nat attacks wouldn't mesh with Slashing Grace.

Scarab Sages

Yes, but the Natural Attacks are less useful now with the Feral Combat Training nerf.

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