Canyon Location power


Rules Questions and Gameplay Discussion


This might have already been put into an errata somewhere, but just to make sure...

The "At this location" text in the Canyon location says the following :
"When you encounter a non-henchman, non-villain monster, each other character at this location encounters that monster."

Since the wording isn't the standard "Summon and encounter", this means that a card (say, a barrier) that would summon a regular monster for one character to fight will instead summon that monster for each character at the location.

Shouldn't the text on the Canyon location be "each other character at this location summons and encounters that monster" ?


As it is written - if indeed that was not a mistake - it also enables the monster to summon another. Which wouldn't be the case if you had the standard "summon and encounter". So it "may" be intentional, IMHO.


If it isn't summoned, the first character to defeat it banishes it, so the other characters cannot encounter it.


Bumping this thread to continue this discussion.

My initial impression of the location was the same as splemieux, if there are multiple character's at the location Summon and Encounter a monster for each. But as pointed out above, that isn't what it says.

My next through was "Ok, so the monster isn't a summonned monster, but it otherwise plays the same in that we each get a copy of the monster to fight ourselves", except again that isn't what it says.

The only reading I can come up with that's consistent with the location text is "all characters at the location (as a group) encounter the monster (singular)", and like Tali implies we can choose who encounter's it first and if the monster is defeated the other character's are done.

Is that correct, and if not what is the Canyon trying to tell us to do?


Until I in hear otherwise, I'm going to treat it like is says "summon" in the location power.

Grand Lodge

Hawkmoon269 wrote:
Until I in hear otherwise, I'm going to treat it like is says "summon" in the location power.

We have also. When we read it, it sounded to us that everyone (else) encounters a copy of the monster that the original player encountered.


I guess the fact that if it was indeed non summoned copies, you wouldn't know what to do with them if evaded or undefeated for example is enough to anticipate that 'summon' should be added to the text.

Paizo Employee Chief Technical Officer

Yeah, there's a bigger issue we're discussing with "other people encounter this thing too," and we're pretty sure that the answer is going to be that we want them all to be "summon and encounter."


I didn't think the Canyon was monster infested, but instead was a choke point where the hero's could fight the monster's efficiently.

Assuming that's the correct flavor, couldn't you keep a similiar result if the Canyon read something like "when you would encounter a <blah blah> monster, choose a character at the location to encounter the monster instead".

Grand Lodge

MSpekkio wrote:

I didn't think the Canyon was monster infested, but instead was a choke point where the hero's could fight the monster's efficiently.

Assuming that's the correct flavor, couldn't you keep a similiar result if the Canyon read something like "when you would encounter a <blah blah> monster, choose a character at the location to encounter the monster instead".

Except that everyone encounters a monster. The active player encounters the one on the card and all the other players at that location summon and encounter a copy of that monster.

So what you're saying isn't valid since you're describing a single encounter. When in actuality, there are X encounters where X is the number of players at the Canyon.


I read "that monster" in the power (plus Vic's comment) to mean that each character at that location all together encounter the (singular) monster. Which we all agree is weird by the rules without some supporting text in the location.

Paizo Employee Chief Technical Officer

That is not a thing we would do as a simple wording—it would raise too many questions.*

I mean that everybody summons an encounter their own copy. (But again, this is still under discussion.)

*How would we do that? Armies!

Paizo Employee Chief Technical Officer

Added to FAQ.


Doesn't this resolution just create a new problem?

Specifically, say I encounter a Kobold, with two other people at the Canyon. We then search the box for another Kobold, and don't find one (oh, that's interesting, there should be two, so we now know there's a Kobold somewhere else...). Since there aren't any other Kobolds to summon, technically no-one else needs to fight one.

It's obviously not the intention but still seems like a technical problem to me.


If you have a copy of the card out already there is no reason to go to the box for another copy. Each encounter must be run one at a time so you can just pass around the first Kobold card.

Paizo Employee Chief Technical Officer

nondeskript wrote:
If you have a copy of the card out already there is no reason to go to the box for another copy. Each encounter must be run one at a time so you can just pass around the first Kobold card.

That's not just a good idea, it's the law:

Rulebook wrote:
...if you’re told to summon a card that’s already in play, just imagine you have another copy of that card for the new encounter; this summoned copy ceases to exist at the end of the encounter.

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / Rules Questions and Gameplay Discussion / Canyon Location power All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions and Gameplay Discussion