DPR and con damage


Advice


After a long time searching I can't seem to find anything on dpr and con damage.
see my gm just ruled that called shots are becoming more active and im wondering what packing improved called shot onto a basic falchion fred would be.
Basically assume that the first attack in a full attack is going to the chest, that means the +2 from feat balences the -2
or basically a free 1d4 con damage, 2d4 if the attack is more than half the creatures health (minimum 50)

I also asked this on DPR olypic but i dont know if it's active or anything. It was my first time posting there, ive read through the old stuff but i don't know if it's still an active thread.


It would be a good jump in DPR. The damage will vary by monster so its not easy to do the math.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

At its base it effectively will be (percent chance to do 50 or more points of damage AND more than half of the targets HP) *(average con damage done) * .5(targets total Hit Die) + (percent chance to confirm a critical) * (average additional con damage on a critical) * .5 (targets total hit die). So you are adding in a few new variables.


thanks, I think I can work with that
is it safe to assume that the targets total hit dice and CR are usually the same?


James Gibbons wrote:

thanks, I think I can work with that

is it safe to assume that the targets total hit dice and CR are usually the same?

You can for ease of calculations, but monsters will vary in the actual game.


James Gibbons wrote:

thanks, I think I can work with that

is it safe to assume that the targets total hit dice and CR are usually the same?

that is rarely the case. So no.

I Think the called shots rule change combat more than a little and the falchion seem to be a good tool for that change.

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