An unique situation applying credit


Pathfinder Society

Grand Lodge

Okay, so, I will get this out of the way: I am an epileptic. Unfortunately, it's relevant here.

I am running a Module for credit. I get a group together willing to play through.

I have all the chronicle sheets ready for afterward.

Running the Module, and all is going quite well, when suddenly, I have an episode, and game stops.

I can't continue. Now, I don't know if I will get the same group together at a later date, to finish it.

They got pretty far, and I don't want them to be left empty handed.

Do I still give them credit?

I mean, they did not do anything to cause the game to stop.

It's a very tricky situation, that I have not had to deal with.

I am rather new to being a PFS Judge.

4/5 ****

1 person marked this as a favorite.

Luckily this is covered by the guide to organized play.

If a character participates in more than 2/3 of the module, she should receive the full rewards.

Players who do not complete each game session earn 1/3 fewer gold pieces, 1 less XP and 1 less Prestige Point for each session missed.

(The assumption is each session is 1/3.)

Thank you for stepping up and GMing, and best of luck with your health.

4/5

That is a unique situation. I hope you are feeling well!

There's some guidance in the Guide to Organized Play for character participation in the case of death and raising:

Quote:

If a character participates in more than 2/3 of the module, she

should receive the full rewards.

That said, though, the general rule is:

Quote:

Playing a module or sanctioned content from an

Adventure Path from beginning to end earns a character
3 XP and 4 Prestige Points if that character is on the
medium advancement track, or 1-1/2 XP and 2 Prestige
Points for characters on the slow advancement track.

My advice would be to see if the players would be willing to continue the module at another date and, if so, complete it. If they are not, I would lean towards giving them full credit due to the circumstances.

Grand Lodge

Well, I am not really "unhealthy", it's just a thing that happens time to time.

This just happened at an unfortunate time.

Silver Crusade 3/5

1 person marked this as a favorite.

Yeah, if they got most of the way through the module, I'd probably just give them a full rewards chronicle.

Grand Lodge

Okay. I just didn't want ruin my reputation, before I had a chance to develop one.

This kind of thing is mostly happens right when I wake up, or just about to go to sleep. Once in a blue moon, it happens at other times.

Also, I did not want to "cheat" the system either.

Trying to keep it as legal as I can.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

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The game halted through no fault of theirs. It seems only fair to give them a shot at full rewards.

That means on the one hand gold, XP etc; on the other hand experiencing the rest of the module.

If feasible, I'd say finish the module with any players that you can still get back (adding a pregen if you end up with 3 players). Then give everyone the whole chronicle sheets, even the people you couldn't get back.

4/5

blackbloodtroll wrote:

Okay. I just didn't want ruin my reputation, before I had a chance to develop one.

This kind of thing is mostly happens right when I wake up, or just about to go to sleep. Once in a blue moon, it happens at other times.

Also, I did not want to "cheat" the system either.

Trying to keep it as legal as I can.

I would hardly consider this situation to be cheating the system. This is more a case of doing the best you can with a suboptimal situation.

Grand Lodge

I still feel weird about giving myself GM credit though.

I needed, can I give them credit, without giving myself credit?

Dark Archive

blackbloodtroll wrote:

I still feel weird about giving myself GM credit though.

I needed, can I give them credit, without giving myself credit?

You are NEVER obligated to take a chronicle for GMing.

Silver Crusade 3/5

One idea I just had. You could try to continue the game via play-by-post. (I would still give the players the chronicles immediately in case the PBP goes south.) This would give the players the opportunity to finish the adventure at least.

As for whether to take the chronicle for yourself, my advice is to take the chronicle if you want to have the chronicle.

Grand Lodge

TetsujinOni wrote:
blackbloodtroll wrote:

I still feel weird about giving myself GM credit though.

I needed, can I give them credit, without giving myself credit?

You are NEVER obligated to take a chronicle for GMing.

Good to know.

Silver Crusade 5/5 5/5 **

TetsujinOni wrote:
blackbloodtroll wrote:

I still feel weird about giving myself GM credit though.

I needed, can I give them credit, without giving myself credit?

You are NEVER obligated to take a chronicle for GMing.

While I wholeheartedly agree with Tetsuji I'd like to add that I don't think that anybody would fault you for taking a chronicle under these circumstances. You did all the prep work (generally the lions share of the work) and, through absolutely nobodies fault, failed to complete the scenario.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

I have a Few questions...

Is the a Module or Scenario?

What Module/Scenario were you running?

Did you ask the Organizers what he wanted? Should always go to them before the boards.

The Exchange 5/5 RPG Superstar 2010 Top 16

Steven, it sounds like he's running a module for a home game.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Chris Mortika wrote:
Steven, it sounds like he's running a module for a home game.

He might be, but there is nothing that hints at that other then he never mentioned an Organizer. If it is a Home game that makes it even easier to get the group together again I would think.

Grand Lodge

Module. Home Game.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Since it is a home game, that makes it much easier since it is not random players. Have you asked if they can all play again to finish it?

Grand Lodge

I have, but a couple of the players are moving.

It was supposed to be "sending off" thing.

5/5 5/55/5 *** Venture-Captain, Germany—Hamburg

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Then I'd say just give them the full chronicle. It was nobody's fault that you couldn't finish.
You can still offer the rest of the players to finish the module at another time so they get to experience the whole story, then talk to the ones who are moving in private and tell them, in short, how the story ends so they at least know what would have happened if you had been able to finish. It's always nice to know how the story ends, especially when you played through the start for a couple of hours.

Sovereign Court 1/5

Me thinks in this case, it might be better to handle it back channel by checking with the VO if you have one or someone higher up in the PFS organization due to the nature of what had happened. It is not something that needs to be aired out here. Suggest that the thread be closed.

1/5

In a way though, it has larger relevance. The same answers could be aplied to say sever weather, a fire, or another medical emergency. What happens if a game has to suddenly stop when something just goes wrong like that?

Shadow Lodge **

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Nohwear wrote:
In a way though, it has larger relevance. The same answers could be aplied to say sever weather, a fire, or another medical emergency. What happens if a game has to suddenly stop when something just goes wrong like that?

Exactly. I had a similar situation -- as I recall we stopped without finishing due to the store closing earlier than expected. We scheduled a session to finish the mission, but I couldn't make it due to a family emergency. At that point, the VL and I decided they should be issued chronicles so as not to tie up their characters any longer. I still feel terrible about not running that last encounter.

Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

You could run the last past of the game as a PbP or a virtual session.

Sovereign Court 1/5

In a unique case like this, I'd summarize the rest of the adventure to them either over the phone or in person and give them their chronicles.

And life goes on.

Grand Lodge

1 person marked this as a favorite.

I didn't mean to upset anyone.

I am just a bit to the GM role in PFS.

I will take the advice to find, and contact my VO.

I just wanted know what my options were.

Grand Lodge 4/5

blackbloodtroll wrote:

I didn't mean to upset anyone.

I am just a bit to the GM role in PFS.

I will take the advice to find, and contact my VO.

I just wanted know what my options were.

BBT:

You didn't upset anyone, one of the posters took exception, for some odd reason, to one of the posters responding to you. Maybe because the poster was a VO, not quite sure. His response to you, while not 100% on target, was neither condescending nor unforgiving, IMO.

And, for those of us who GM, we were all new to the role of PFS GM once. And we all go at different rates. It took me over 4 years to reach 4 stars, other have done it in under a year.

Hopefully, the other posters have covered the possibilities, including completing the last part over PbP or one of the VTTs.

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