One hit kills


Pathfinder Online


I have to imagine this has been discussed, but just in case...

Now that I have a tier 2 longbow I can one-hit some low level mobs.

When I one hit them from range, the rest of the camp NEVER responds.

So of course the proper min-max reaction to that will be killing all the weaklings first so you are kiting/tanking fewer mobs.

I can see where sneakily picking off a camp at range could be intended behavior, but I can also see where players would think the mobs should notice their companions falling/slumping over and go looking for the sniper (even if the sniper is stealthed) ala Skyrim mob behavior.

So is this an old closed issue?

And if you're wondering why someone would even be hunting such low level stuff in month 2, I have multiple accounts and may need a lot more tier 1 recipes than the average player who would be trading away more unwanted recipes.

Goblin Squad Member

This is a very old issue since you can do that with a T1 +2 longbow with Overdraw at level 3, with Omega Wolves, Goblins and Bandit Recruits already.

Stephen reacted on it before, something to do with insta-kills not being able to convey hatred or some.

Not sure if they are ever going to change it.

I am actually hoping that with a T2 bow, I can do the same with a few more mobs. Like regular bandits.


ahh, I was reserving my +2 bow for PvP and Mordant Spires, so I wasn't solo hunting with it.

Was just taking the t2 bow for a spin since we've lost our Mordant Spire escalation.


Right now I have to 2 hit regular bandits, but with enough bonuses/feats trained up, it might be a possibility.

Goblin Squad Member

Using Master of Opportunity feats one of my characters can 1-shot kill low level (white named) monsters if they have opportunity using a tier 1 longbow +1. If they do not have opportunity it takes two shots. Of course that character's ranged attack is 43.


Oh yeah, opportunity is a whole 'nother thing entirely.

I was referring to initiating combat on the camp (but probably wasn't the least bit clear about it).

Goblin Squad Member

I raised it with Ryan in help chat, probably in alpha. At the time I thought it was down to me firing a shot and then going immediately back into stealth, so I thought that was a bit exploity.

Goblin Squad Member

Harad Navar wrote:
Using Master of Opportunity feats one of my characters can 1-shot kill low level (white named) monsters if they have opportunity using a tier 1 longbow +1. If they do not have opportunity it takes two shots. Of course that character's ranged attack is 43.

Yeah my DT has a mid 40s RAB and has that feat and can often one hit normal bandits (not recruits) and wolves if they have opportunity (T1+2 longbow).

He can also one hit the recruits etc with overdraw and, as stated above, it does not aggro the rest of the mob.

Scarab Sages Goblin Squad Member

Yup, very much a known issue. It's not a bad idea to occasionally remind GW of some of these long-standing issues, though.

Maybe a Tier 2 short bow will be able to one-shot omega wolves, or desperate goblins. I can dream, anyway.

Goblin Squad Member

Watch Wizards being able to do this with Disintegrate to things that aren't bandits.

Goblin Squad Member

Kyutaru wrote:
Watch Wizards being able to do this with Disintegrate to things that aren't bandits.

Longbows OP better nerf wiz again.....

Goblin Squad Member

KarlBob wrote:

Yup, very much a known issue. It's not a bad idea to occasionally remind GW of some of these long-standing issues, though.

Maybe a Tier 2 short bow will be able to one-shot omega wolves, or desperate goblins. I can dream, anyway.

I've one shot omega wolves, recruit bandits, and occasionally goblins with my Tier 1+2 shortbow. You stealth into range and then fire off Deadly Aim.

Goblin Squad Member

It is also very useful against the graveyards mega mobs. Picking of the skeletons and the skeleton archers at leisure and then just deal with the bigger baddies are nice...

Goblin Squad Member

Harm does around 1100 damage now, that can one-shot any T1 (including Players), and most T2ers

Goblin Squad Member

Seriously what do people expect. If your 2 months into the game you actually should be reaching a point of one-shotting the super low level mobs. With T2 gear all the roles shuld be one-shotting low levels.

Some of the wizard AoE come very close to one shotting the low levels with a T1 +2 staff (especialy with energetic field running). I have not had access to a T2 staff yet but I assume the extra major keyword for T2 probably will have some of the AoE spells one shotting stuff in entire groups at a time. I suspect whirlwind and cleave will do the same for fighters.

Goblin Squad Member

KarlBob wrote:

Yup, very much a known issue. It's not a bad idea to occasionally remind GW of some of these long-standing issues, though.

Maybe a Tier 2 short bow will be able to one-shot omega wolves, or desperate goblins. I can dream, anyway.

It can. Stealth into range, deadly shot, stealth again.

Goblin Squad Member

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A +2 staff can reliably take down any Bandit or Goblin in one shot with Wraith's Cry. Goblin Shamans and Bombers usually go down as well, though not 100% of the time. I've never seen the ranged AOE one-shot anything, but it takes Recruits down to a point where almost any follow-up attack will do it. Two shots with that will not kill a Bandit, however.

Goblin Squad Member

Neadenil Edam wrote:

Seriously what do people expect. If your 2 months into the game you actually should be reaching a point of one-shotting the super low level mobs. With T2 gear all the roles shuld be one-shotting low levels.

Some of the wizard AoE come very close to one shotting the low levels with a T1 +2 staff (especialy with energetic field running). I have not had access to a T2 staff yet but I assume the extra major keyword for T2 probably will have some of the AoE spells one shotting stuff in entire groups at a time. I suspect whirlwind and cleave will do the same for fighters.

USING A DIMINISHING +2 staff with wilting surge does a tiny bit more dmg then wilting surge on a +0. A far cry from one shotting anything. I don't have a psycic staff +2 yet but judging by the hardly noticeable change in wilting surge I would say A wiz with +2 gear won't be one shotting anything.

Goblin Squad Member

Capitalocracy wrote:
A +2 staff can reliably take down any Bandit or Goblin in one shot with Wraith's Cry. Goblin Shamans and Bombers usually go down as well, though not 100% of the time. I've never seen the ranged AOE one-shot anything, but it takes Recruits down to a point where almost any follow-up attack will do it. Two shots with that will not kill a Bandit, however.

yeah wraiths cry If you can get it off without being inturupted as it is slow to cast highly inturuptable and meleee range. So yeah if you want to do a kamikaze run with a 50/50 chance of dying or killing the mobs sure. Otherwise it can be a decent finisher for when the mobs close the gap once again if you're lucky enough to get it off without being interrupted by wolves or archers.


Thanks for the answers.

Goblin Squad Member

Pyronous Rath wrote:
Kyutaru wrote:
Watch Wizards being able to do this with Disintegrate to things that aren't bandits.
Longbows OP better nerf wiz again.....

At least now with the grass fixed you've moved onto a slightly fresher shtick.

Goblin Squad Member

Pyronous Rath wrote:
Neadenil Edam wrote:

Seriously what do people expect. If your 2 months into the game you actually should be reaching a point of one-shotting the super low level mobs. With T2 gear all the roles shuld be one-shotting low levels.

Some of the wizard AoE come very close to one shotting the low levels with a T1 +2 staff (especialy with energetic field running). I have not had access to a T2 staff yet but I assume the extra major keyword for T2 probably will have some of the AoE spells one shotting stuff in entire groups at a time. I suspect whirlwind and cleave will do the same for fighters.

USING A DIMINISHING +2 staff with wilting surge does a tiny bit more dmg then wilting surge on a +0. A far cry from one shotting anything. I don't have a psycic staff +2 yet but judging by the hardly noticeable change in wilting surge I would say A wiz with +2 gear won't be one shotting anything.

T1 +2 does exactly 25% more damage.

I presume you do understand the difference between major and minor keywords and the D200 attack roll changes with T2. A T2 +2 staff will do more like 75% more damage and average 100 on the attack roll instead of 50.

Goblin Squad Member

Neadenil Edam wrote:
Pyronous Rath wrote:
Neadenil Edam wrote:

Seriously what do people expect. If your 2 months into the game you actually should be reaching a point of one-shotting the super low level mobs. With T2 gear all the roles shuld be one-shotting low levels.

Some of the wizard AoE come very close to one shotting the low levels with a T1 +2 staff (especialy with energetic field running). I have not had access to a T2 staff yet but I assume the extra major keyword for T2 probably will have some of the AoE spells one shotting stuff in entire groups at a time. I suspect whirlwind and cleave will do the same for fighters.

USING A DIMINISHING +2 staff with wilting surge does a tiny bit more dmg then wilting surge on a +0. A far cry from one shotting anything. I don't have a psycic staff +2 yet but judging by the hardly noticeable change in wilting surge I would say A wiz with +2 gear won't be one shotting anything.

T1 +2 does exactly 25% more damage.

I presume you do understand the difference between major and minor keywords and the D200 attack roll changes with T2. A T2 +2 staff will do more like 75% more damage and average 100 on the attack roll instead of 50.

Thanks for the maths I just base it on me building a +2 diminishing with my crafter and then going out and using it for a few hours. I compared the dmg done with a spell wilting surge that matches 3 keywords on the diminishing staff +2. The difference between a charged staff +0 and a diminishing staff+2 were barley noticeable. I was using both stav's on wolves ogers bandits and goblins. I certainly never one shotted anything. Oh and I have wilting srge trained up to 3.

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