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I know, I know gm adjudication however since I'd either be GM'ing or not likely to get high enough for it to matter I figured I'd see what the forum folk thought YAY or nay.
I've been looking for a way to become immune to level drain and the best I've found is the rather limited scarab of protection. However in a recent thread someone mentioned using a wish to become immune to a spell and it got me thinking could I wish for immunity to a type of effect level drain, ability damage, death effects, Etc? If I could would it be permanent (dispellable/suppresable) or instantaneous a permanent alteration to the stat block that can't be gotten rid of. If I can't wish for this are there any cannon ways to achieve this effect? (I know there are cannon humans who have it).
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Jeraa |
![Kyra](http://cdn.paizo.com/image/avatar/treasures-kyra.jpg)
What causes level drain that is not a death effect?
Most energy drain sources are not death effects. Something is only a death effect if it specifically says so, such as by having the [Death] descriptor for a spell.
Energy Drain and enervation are not death effects, and cause negative levels. A vampire causes negative levels, and is not a death effect.
Most sources of negative levels are not death effects.
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Claxon |
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Deathward should effectively do what you want.
I would allow wish to temporarily give you deathward. But not a permanent non-dispellable effect, thats probably too strong.
I would consider allow you to use permanency with deathward, but it would be expensive (not as expensive as wish probably) but able to be dispelled.
Quote:What causes level drain that is not a death effect?Most energy drain sources are not death effects. Something is only a death effect if it specifically says so, such as by having the [Death] descriptor for a spell.
Energy Drain and enervation are not death effects, and cause negative levels. A vampire causes negative levels, and is not a death effect.
Most sources of negative levels are not death effects.
But deathward still protects against them, does it not?
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Jeraa |
![Kyra](http://cdn.paizo.com/image/avatar/treasures-kyra.jpg)
Narquelion wrote:Cannon humans? Preposterous! Now, Cannon Golems are immune to that stuff, but Cannon humans? Bah.Baba Yaga, sure she' ridiculously powerful but she has a whole stack of immunities and she started off human.
He's joking. "Cannon" is the weapon. The correct word for this is "canon".
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kestral287 |
The simplest way I can figure to decide if it's reasonable is "is it something I could accomplish for that price in another way". The price here is 25,000 gold
Death Ward is a 4th level spell with a duration of 1 min/lvl. Thus, by my math, a continuous Hat of Death Ward would cost 4*7*2000*2=112,000 gold. Double that for a slotless item, but halve it because we'll assume the comparable item can be crafted (we are, after all, talking about a 9th level spell).
So, a full, nondispellable (but suppressable) Death Ward is out. Instead we can try to remove pieces of Death Ward until it's viable. Death Ward grants:
Technically still a little over (112,000/4=28,000), but since the level drain is far from the most powerful facet of the ability I'd allow it-- but you'd only get "immunity to level drain". A Dispel Magic effect could suppress the ability as if it was a magic item though. Subsequent Wishes might be able to improve the ability to make it nondispellable though.
Something like ability damage, we'd have to work something out based on the Ring of Inner Fortitude. Total immunity to death effects is probably right out, looking at what I just worked out for Death Ward.