Fine Size Character Advice


Advice


I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?

Any advice would be greatly appreciated.

Shadow Lodge

Tiny, from when our halfing bought a permanent Reduce Person spell. It was kind of annoying, but no more so than a svirfneblin with all of their weird and overall overpowered bonuses, which I allowed as well. Given that this character didn't do melee, it didn't actually change anything besides a few numbers. Depends on what you like. Fine sounds like a stretch to me, though.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Wrona wrote:

I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?

Any advice would be greatly appreciated.

Honestly.... say no. At the very least ask him this. How's he going to collect taxes when a single coin weighs more and is bigger than he is?

Shadow Lodge

1 person marked this as a favorite.

Mage Hand.

Shadow Lodge

1 person marked this as a favorite.

Mage Hand. One copper at a time.


LazarX wrote:
Wrona wrote:

I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?

Any advice would be greatly appreciated.

Honestly.... say no. At the very least ask him this. How's he going to collect taxes when a single coin weighs more and is bigger than he is?

That is part of the fluff for the character- he has a magic cloth that he waives over the coins and they disappear- it functions like a bag of holding

Grand Lodge

I would suggest against it. The smallest a player race gets is Tiny, which is gonna cost them a good chunk of change for the permanent reduce person.

Being fine, and being a spell caster is gonna give him a lot of buffs you probally will not want him to have. For example, he will be able to sit inside someone's armor and be untargetable.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Wrona wrote:
LazarX wrote:
Wrona wrote:

I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?

Any advice would be greatly appreciated.

Honestly.... say no. At the very least ask him this. How's he going to collect taxes when a single coin weighs more and is bigger than he is?
That is part of the fluff for the character- he has a magic cloth that he waives over the coins and they disappear- it functions like a bag of holding

You asked for advice. I gave it. You feel apprehensive about the character, you've got good reason to be.

At some point the decision is yours. It's up to you whether the player is sincerely looking for a roleplaying opportunity, or whether he's being more silly than you want to allow for the campaign, or whether he's looking to cheese advantages above what you want to intend. Presumably you know the player, I don't, so I can't say.


Thanks for the insight everybody, I think I am just going to refluff a monaciello gremlin with a permanent reduce person.

Sovereign Court

Give everything with medium size or bigger Swallow Whole against him. The main reason none of them do normally is because adventurers are assumed to be at least small sized.


Just let him say he's 1 inch tall and use the mechanics for a small-sized character. He can roleplay his height to his heart's content without making you sweat whether or not the bonuses from being fine will cause imbalance in the game. Yes, you're fine-sized, but no, you can't share a square with someone else because they'd risk squashing you.


The game breaks down for characters less than small and small only works because it has a bunch of exceptions to the normal size scaling that make it act just like medium for most purposes. Just say no.


Dafydd wrote:

I would suggest against it. The smallest a player race gets is Tiny, which is gonna cost them a good chunk of change for the permanent reduce person.

Being fine, and being a spell caster is gonna give him a lot of buffs you probally will not want him to have. For example, he will be able to sit inside someone's armor and be untargetable.

He doesnt have to be targetable. All you need is a fireball spell and guess what? He is 1 inch tall so no matter how good his reflex save is he can't dodge it, logically :P

I say to let him play it and everytime his character speaks make people roll a perception check to hear him. DC 25 within 5 feet and increase by 10 for every 5 feet further. That'll teach him

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