help me make a pseudo vampire for pfs


Advice


fist off I don't have a Dhampir boon for this character. that said I've just finished finals and decided to build a character that is a resurrected vampire that slowly gains some of his vampiric abilities back.
the main goals I've had where some means to reliable do ability damage, a debilitating (or at least annoying) touch attack, and doesn't use weapons.I realize the last one means I'm going to be some sort of monk, brawler, sacred fist, or combination of the three.

the only real ideas I've had was eldritch heritage for the touch attack and pressure point ninja trick for the ability damage.I'm willing to give up the last goal to really make the character work. thanks in advance for the help.


Alchemists can inject poisons and extracts with a touch. It's the opposite of sucking blood of course, but still gets similar effects in a similar fashion.


Might be better off using a caster class and then specializing in touch attack necromancy spells. Quite a few of those do ability damage/drain/debuffs.


Are bloodragers allowed in PFS? They have an Undead bloodline. Sure, it's more "Ghost" than "Vampire", but still close.

I don't think a sorcerer would be all that viable as a melee fighter, otherwise their Undead bloodline would be good, too.


Hungry Ghost Monk, though Dhampyr isn't necessarily the best race for that.

Even in the HGM's ability descriptions, it's explained that the life-force draining abilities of that archetype are considered by some to be nothing more than a form of vampirism.

Scarab Sages

Bloodragers are PFS legal. The Blood Conduit archetype would be great for this.

An alternate (less effective) take would be a Half-Elf Rogue with Major Magic to get Chill Touch and use the FCB to increase the uses. Combine it with the Pressure Points Ninja Trick and you can do a decent amount of ability damage.


Saldiven wrote:

Hungry Ghost Monk, though Dhampyr isn't necessarily the best race for that.

Even in the HGM's ability descriptions, it's explained that the life-force draining abilities of that archetype are considered by some to be nothing more than a form of vampirism.

Well, if you can use the alternate bloodlines (can you? I know that aasimar and tieflings could, but no idea about Dhampirs), then a Nosferatu born wouldn't be bad. Sure, con penalty, but a bonus to str and wis. So you can go with this:

STR: 16 DEX: 14 CON: 14 INT: 10 WIS: 14 CHA: 8

Not bad, over all.

If it wasn't for the level range of PFS though, I would suggest just taking the ki leech SLA via qinggong. Mostly because it is a limited duration, yet takes 0 ki to activate. So you have to constantly recast it while going about your business. Which feels like you are jonesing for a fix of that sweet, sweet life force ripped from the chest of your enemies/victims. Gives a nice addict feel.


Dusk_Shine wrote:

...

I don't think a sorcerer would be all that viable as a melee fighter ...

Well, he never actually said a melee fighter. He said he wanted to do ability damage and not use weapons. But if that is what is desired, possibly eldritch scion magus with a dip into monk or brawler.


I play a lot of dumb vampire characters, the best Dhampir character I've ever played was a hexcrafter magus, following the Wayang Spellhunter + Frostbite + Rime Spell + Enforcer string. I took the Evil Eye Hex and Hex Strike as soon as possible. You could also do all of this with a 1 level dip of Witch or Druid or do it at level 4 with bloodrager. Granted, this is 3 feats but the combo only gets better over time.

Fatigue = -2 strength and -2 dex
Entangled = -2 to all attack rolls and -4 dex
Shaken = -2 to attack rolls and other stuff

For most creatures, thats a -6 to strength -6 to dex without including penalties to saves and such, and before you get Evil Eye. Now this isn't DIRECTLY ability damage, but it's alot of 'ability damage.' You could probably stack this with Stunning Fist for total shutdown mode or an amulet of mighty fists and Conductive (for channeling other touch attacks) or spell storing. I eventually dipped a level of Rime Blooded Sorceror in order to tag a Slow onto the whole process. I think most of this stuff is pfs legal?


ElterAgo is right I never actual said I wanted to be a melee fighter just that I didn't want to use actual weapons which left me as a monk type. I didn't even think to have my main class be a caster, for the eldritch heritage I was looking at was either ghoul or undead, I prefer the undead just because it is an actual touch attack and fits better with the concept.

I do love the hungry ghost monk archetype, but I feel like I'm wasting the wisdom bonus to ac when I design a monk if I don't go dex based and get the highest ac possible, also it generally gets the character away from MAD syndrome, being as I have one dex based character right now I don't really want to add another one yet, at least not a melee dex based.

what I'd come up with was 1 lvl of MoMs to get early pummeling charge
2 lvl of rouge for pressure point and the rest brawler for multiple attacks and full bab.
was thinking of having the brawler being a mutagen mauler and flavor it as being the old blood lust rising back up.
was thinking grave touch+dragon roar to frighten enemies but i'm not sure how well that would work reflavor the roar as soundless roar accompanied by a unnatural aura the rips into the enemy.

if someone can think of a good way to go spellcaster I might enjoy that more, I have not played caster classes all that much

Scarab Sages

Seriously, look up the Blood Conduit bloodrager. It's an awesome touch-spell specialist.


You'll want some caster stuff eventually for things like Gaseous Form, Spider Climb, Dominate/charm etc. Do you want to be able to control undead? Do you want to drain blood for healing?

Bloodrager accomplishes alot of debuffing through spells, opens up gradually, allows you to be a full melee fighter, and allows archetypes for both Fast Healing and Grappling for biting people.

If you have your heart set on monk, you will have some difficulty dealing with MAD and being in melee with no means to heal yourself or be healed by others without feat tax.


bloodrager does sound like the ideal class at the minute, given that it has the ability to use fist/kicks, touch attacks with ability damage, and full bab
now what race and bloodline/bloodlines would work best for the concept.
i was thinking either elemental or arcane bloodlines.

I'm not sure if I was confusing in my first post but or if it was something else but I do not have a Dhampir boon for this character.

Scarab Sages

Black Blood bloodline from Advanced Class Origins.


while i agree that black blood from a story perspective makes sense the abilities that it grants don't fit as well as those of the arcane bloodline (spider climb, displacement/haste)

but if your where thinking of something i missed please let me know.

Scarab Sages

The bloodline is a thematic melding of the best parts of the Elemental, Undead, and Aberrant bloodlines. Reach is great, and can give you a little bit of a nosferatu feel.

While the arcane bloodline is very nice, I feel Black Blood fits your theme better and is still very good.

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