Advice for Math Adverse Player


Advice


Going to be starting a RotRL campaign, and I have a player who seeks to play a damage-dealing class, but math and options are not really his thing. We're debating a slayer currently, but not sure if this is the best option for him.

Really, just looking for a relatively straightforward class without TOO many situational modifiers (last character was a melee-focused druid, and he got swamped with "Do I cast" "Do I attack" "Do I shapeshift" so trying to avoid that.

Any advice appreciated, thanks!

Scarab Sages

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Two-handed fighter using a greatsword. Follow Abadar and take the Measured Response feat. You only have to roll to hit, and will still do great damage.


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So as years of art school and laziness have slowed my simple addition skills to a minimum, I will let you know some of the tricks we use at the table.

1) Dice app! phone or tablet dice app preferably one that adds basic static bonuses you can program in. Not as fun as rolling dice but this can be a time saver, for heavy multi-attack characters.

2) Math app, I have downloaded some simple brain training math apps, and I run through them once or twice on game day to get my head straight for counting.

3) separate attack sheet. My S&S Barbarian has a clean attack info sheet with the most common types of attacks and their info so i have Regular attack, Raging and attacking, Raging and Power attacking plus all their modifiers on their own lines for a couple of my common weapons. This is basically a must do with any melee class.

optional:

4)Vital strike build! Okay I know its not optimal, but I have been planning on a single strike build for a possible WotR campaign, and buy minimizing the number of attacks I make it means less dice, less time for me fumbling around


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this game is a great opportunity to hone your math doing skills

Sovereign Court

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Attack sheets are good. Not just for people who dislike math; at higher levels there are enough buffs and debuffs flying around that they're useful for everyone.


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Also, fireball wizard. You just roll dice, and can forget about too many pesky bonuses.


Play a wizard according to the build guides found in this forums, buff everyone up and make them do the math.

Edit but then again he wont be doing damage

Silver Crusade RPG Superstar 2014 Top 16

Hero Lab?

Shadow Lodge

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To be blunt, a system other than Mathfinder/v3.X.

Silver Crusade

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buy herolab. I'm highly math adverse and now I can GM with it.

Grand Lodge

Imbicatus wrote:
Two-handed fighter using a greatsword. Follow Abadar and take the Measured Response feat. You only have to roll to hit, and will still do great damage.

Second this.

Although, a Nodachi is a better choice.


Thanks for the advice. Already using herolab, and it helps, I'll just have to make certain we update each level and force my players to use it (I have it, and they play at my house, so not an issue there).


an alternative to measured response might be a two-handed barbarian with furious finish--it's like measured response but flashier!

provided you can mitigate the rage end/fatigue, of course.


Also, pickfeatscthat do static bonuses rather than ones that involve a lot of recalculating on the fly. Easier on the brain that way.


I don't suggest something with situational bonuses, like a Ranger or Slayer.

I also don't suggest Fighter because he's going to get bored when it's not time to hit things, or when he fails all his will/reflex saves.

I suggest Bloodrager above any other martial classes.

-It doesn't get to select Rage Powers, so he wont get option paralysis when he levels
-It has a bonus to will saves from Raging and some Bloodlines.
-It will do great damage
-It will have decent defenses (Casting a Personal spell when you enter Rage? Yes please to Blur/Displacement)
-Minimal situational bonuses, just raging and not raging stats.
-Has the skills and skill points to contribute to the group.


anything that rages means calculating stats. I have NFI why people are recommending rage classes.

Go fighter. Get big sword. Hit things. The end.

Liberty's Edge

Insain Dragoon wrote:
I don't suggest something with situational bonuses, like a Ranger or Slayer.

I don't feel like Slayer has notably more situational bonuses than Bloodrager. They have Studied Target, and Sneak Attack. That's it.

It's technically more than Rage, but not more than Rage, Fatigue, and Buff Spells.

Still, Bloodrager is a solid option...as, I feel, is Slayer.


Never suggest Fighter.

Slayer may also be a good choice as it's just 3 attack blocks upon further reflection.

Normal
Studied Target
Sneak Attack+Studied Target.


I made a custom multi-tab spreadsheet for my tablet. I made it chiefly for my Monk (no one makes a good monk character sheet) and then for my current bard. I break everything up and then I have the program do all my calculations for me. I make sure everything is ready ahead of time so I don't have to figure things out. But that is just me.

The last characters that I had on paper were pretty straight forward in 3.5 and Everything else was 2nd Ed.

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