How could I get a familiar


Advice

Dark Archive

I am a bard level 3 and Druid level 2 with an animal companion. Is there a way for me to get a familiar without takeing a level in another class.


I can not find one in the rules I have, though that is not all of them. There used to be one in 3.5, I may well be missing something.


Check the Bard Archetypes, there might be something there...

Shadow Lodge

There's a feat called Eldritch Heritage that would allow you to get a familiar by getting the Arcane Bloodline ability.

Shadow Lodge

Though you'd have to also take skill focus


I thought there was such a feat, but could not find it at a glance :(

Shadow Lodge

You can dip into wizard, arcanist, rogue (Carnivalist), or sorcerer (some bloodline) and get a familiar. But no way to get one with just a feat.

Shadow Lodge

Eric Clingenpeel wrote:
There's a feat called Eldritch Heritage that would allow you to get a familiar by getting the Arcane Bloodline ability.

^^ what he said. Eldritch heritage is found in ultimate magic, it requires cha 13, level 3 and skill focus. It would give you a familiar as a wizard two levels lower than your level.

Silver Crusade

the skill focus you are looking for is Knowledge (anything) although I'd go with arcana. and the bloodline for Eldritch Heritage would be arcane.


Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.

Liberty's Edge

ToshiroKurita wrote:
Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.

That is actually not what the ruling says.

FAQ wrote:

How many animals can I have at any given time?

During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.

I see this rule misrepresented an awful lot.

Grand Lodge

Fomsie wrote:
ToshiroKurita wrote:
Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.

That is actually not what the ruling says.

FAQ wrote:

How many animals can I have at any given time?

During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.

I see this rule misrepresented an awful lot.

You're divorcing that line from the first part of that FAQ.

FAQ wrote:

How many animals can I have at any given time?

During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.

You can have a familiar and an animal companion, but only one of them can be active in combat.

Liberty's Edge

Jeff Merola wrote:

You're divorcing that line from the first part of that FAQ.

No, you are making an assumption contrary to what is written.

The FAQ states an Eidolon counts as an Animal Companion for this determination, and then it goes on to list what is OK, listing a Familiar in the same category as a mundane pet. The FAQ does not equate a familiar with a combat animal, people who seem to want it to be the case do.


If your familiar is a noncombat animal, then you obviously can't be benefiting from any of its abilities during combat like Alertness, delivering touch spells, the casting abilities of many improved familiars, etc.


Indeed, the faq states only one Combat animal in PFS. If you intend for your familiar to do anything in combat beyond the alertness feat you get from it, you shouldn't have any other animal that will be involved in combat.

Of course your familiar could be a scout/spy and your AC a combatant. .

Grand Lodge

Fomsie wrote:
Jeff Merola wrote:

You're divorcing that line from the first part of that FAQ.

No, you are making an assumption contrary to what is written.

The FAQ states an Eidolon counts as an Animal Companion for this determination, and then it goes on to list what is OK, listing a Familiar in the same category as a mundane pet. The FAQ does not equate a familiar with a combat animal, people who seem to want it to be the case do.

The final line is in reference to the bit about how a GM can restrict the number of non-combat animals you have if you're being disruptive. It's saying that having a mount, a combat animal, and a familiar are usually not disruptive. It's not saying that you can have a combat familiar and another combat animal.


Jeff Merola wrote:
Fomsie wrote:
ToshiroKurita wrote:
Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.

That is actually not what the ruling says.

FAQ wrote:

How many animals can I have at any given time?

During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.

I see this rule misrepresented an awful lot.

You're divorcing that line from the first part of that FAQ.

FAQ wrote:

How many animals can I have at any given time?

During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your

...

Note that your bolded section does not contain the words combat animal, and while it says that familiars and an animal granted by your class are okay, familiars ARE animals granted by your class. I can see having your familiar for the feat, but scouting creature is a no go for my tables, as scouts could be spotted and then are in combat. You must select one creature to participate in combat AT THE BEGINNING OF TBE SCENARIO.

Grand Lodge

ToshiroKurita wrote:
...

Psst, you quoted the wrong person :P


ToshiroKurita wrote:
Note that your bolded section does not contain the words combat animal, and while it says that familiars and an animal granted by your class are okay, familiars ARE animals granted by your class. I can see having your familiar for the feat, but scouting creature is a no go for my tables, as scouts could be spotted and then are in combat. You must select one creature to participate in combat AT THE BEGINNING OF TBE SCENARIO.

Easiest way to do just that is defining "combat animal" an any animal or animal-like creature that gets its own share of the spotlight during the scenario, be it taking turns during combat or scouting, because that's the important part: Players are limited to one combat animal only because there's a time limit in PFS (4-5 hours) and all players deserve an equal amount of spotlight.

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