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There's a feat called Eldritch Heritage that would allow you to get a familiar by getting the Arcane Bloodline ability.
^^ what he said. Eldritch heritage is found in ultimate magic, it requires cha 13, level 3 and skill focus. It would give you a familiar as a wizard two levels lower than your level.

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Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.
That is actually not what the ruling says.
How many animals can I have at any given time?
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.
I see this rule misrepresented an awful lot.

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ToshiroKurita wrote:Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.That is actually not what the ruling says.
FAQ wrote:I see this rule misrepresented an awful lot.How many animals can I have at any given time?
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.
You're divorcing that line from the first part of that FAQ.
How many animals can I have at any given time?
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.
You can have a familiar and an animal companion, but only one of them can be active in combat.

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You're divorcing that line from the first part of that FAQ.
No, you are making an assumption contrary to what is written.
The FAQ states an Eidolon counts as an Animal Companion for this determination, and then it goes on to list what is OK, listing a Familiar in the same category as a mundane pet. The FAQ does not equate a familiar with a combat animal, people who seem to want it to be the case do.

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Jeff Merola wrote:You're divorcing that line from the first part of that FAQ.
No, you are making an assumption contrary to what is written.
The FAQ states an Eidolon counts as an Animal Companion for this determination, and then it goes on to list what is OK, listing a Familiar in the same category as a mundane pet. The FAQ does not equate a familiar with a combat animal, people who seem to want it to be the case do.
The final line is in reference to the bit about how a GM can restrict the number of non-combat animals you have if you're being disruptive. It's saying that having a mount, a combat animal, and a familiar are usually not disruptive. It's not saying that you can have a combat familiar and another combat animal.

ToshiroKurita |

Fomsie wrote:ToshiroKurita wrote:Note that as you already have an animal companion, you will have to choose whether you AC or familiar is participating, as you cannot have both active during PFS play.That is actually not what the ruling says.
FAQ wrote:I see this rule misrepresented an awful lot.How many animals can I have at any given time?
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.
You're divorcing that line from the first part of that FAQ.
FAQ wrote:...How many animals can I have at any given time?
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your
Note that your bolded section does not contain the words combat animal, and while it says that familiars and an animal granted by your class are okay, familiars ARE animals granted by your class. I can see having your familiar for the feat, but scouting creature is a no go for my tables, as scouts could be spotted and then are in combat. You must select one creature to participate in combat AT THE BEGINNING OF TBE SCENARIO.

Andreas Forster |

Note that your bolded section does not contain the words combat animal, and while it says that familiars and an animal granted by your class are okay, familiars ARE animals granted by your class. I can see having your familiar for the feat, but scouting creature is a no go for my tables, as scouts could be spotted and then are in combat. You must select one creature to participate in combat AT THE BEGINNING OF TBE SCENARIO.
Easiest way to do just that is defining "combat animal" an any animal or animal-like creature that gets its own share of the spotlight during the scenario, be it taking turns during combat or scouting, because that's the important part: Players are limited to one combat animal only because there's a time limit in PFS (4-5 hours) and all players deserve an equal amount of spotlight.