Gunner-Recall |
Hey all gms,
My party will be starting book 5 on Sunday, and I was curious about how other GMs handled the maze realms of the Ivory Labyrinth?
Did you set aside a good amount of time to create your own mazes and encounters/opportunities for each of the realms? I know there is only one sample maze given. Did you also place unique NPCs/Enemies in each of these areas?
Any tips on how this book has been run would be greatly appreciated. I am a GM who doesn't have a ton of time to set aside to create these areas, so any ideas or insights into anyone's game would be helpful!
Thanks for any insight!
Popupjoe |
Never even used the mazes really. Just described the land had them "wonder" for a few days then ran an encounter then moved on. the book talks about how to glaze over it. It turned out really well for us three nights real time where spent wondering around the maze before they got their wits about them and figured out how to work the system to their advantage. Too many mazes would have bogged down my group something fierce. As is my group is fighting high level fatigue.
Gunner-Recall |
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So we had the first session yesterday. They actually had some really good roleplay with Iomedae, and in general in the beginning of the book. However, they seemed disappointed in the lack of written content for the Labyrinth. I think they expected to be running through mazes for weeks. (Which to me would feel a bit boring!)
I explained to them a bit how the Labyrinth actually works, and they seem to understand why it is written the way that it is. I could create content, but like previously said.. the PCs pretty much wreck everything that isn't a mythic challenge (and most mythic enemies too). So perhaps it's just better for them to get to the Prison.