Vanessa Hoskins |
Ambrosia Slaad |
Snorter |
Hmmm, a haunted bed & breakfast with a romantic carriage ride pulled by ghostly horses?
Reminds me of the strip that ran in 'Shiver and Shake' comic (1970s - showing my age here), called 'Scream Inn', where every week, the ghosts, zombies, mutants, and assorted freaks on the staff would try to prevent some obnoxious blowhard from winning the £1million prize for spending a whole night in the haunted tavern.
Curaigh |
Timitius wrote:PM me for this part if you don't have a group already, I will help Unite other PaizoFans into a critique... uhmm... coven(?) :)
- Fiction: Wayfinder now accepts fiction submissions directly from the public. Joining a writer’s group to help with editing and development is still highly recommended. Submission size: either 750 or 1,500 words.
I read the first of these stories last night & this is going to be a good issue. I also have a solid plot/character for mine after bouncing ideas with folks. :)
It's not too late to join if you dinnae already have a writing group.70-some days left :)
RainyDayNinja RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
Paris Crenshaw Contributor |
I may have to write some fiction about a Sleepless Detective druid with his dog companion, exploring a haunted manor along with a homely female investigator, a good-looking fighter, and his shapely bard girlfriend.
"Ruh roh."
(That's clever, but let's stay away from adapting other IPs into Pathfinder lore. ;) )
Kittyburger |
1 person marked this as a favorite. |
Paris Crenshaw wrote:Maybe it's similar to the presence of the Romani language in Eastern Europe.Weren't Taldorans using Ulfen mercenaries? Maybe that's how Ulfen and Skald were introduced into Ustalav? As a part of force that freed Ustalav from the undead grip of The Whispering Tyrant I can imagine them having positive reputation and incentive to settle there.
I'm also imagining a situation where some of the nobles in Lozeri might have married Ulfens to emphasize their ties to the world of the living (genuinely in some cases, to deflect suspicion of the people in others), and settled Ulfens - in some cases whole villages of Ulfens - to picturesque places in Lozeri so their homesick spouses can pretend they never left the Lands of the Linnorm Kings; drawing from Catherine the Great's relocation of the Wolgadeutsch in the 18th Century.
Paris Crenshaw Contributor |
Are there any art submissions being taken? NPCs and monsters need illustrations after all! Or do people here generally submit a completed art piece along with their submissions?
We solicit art from a cadre of volunteer artists after the articles have been selected. If you'd like to offer your services for inclusion in Wayfinder, send us an email at the address in the guidelines and let us know. It's especially helpful if you can point us to examples of your work (your own website or an online gallery like DeviantArt are the best sources for us).
Ambrosia Slaad |
With the new Medium psychic class out now in playtesting, I'm thinking it might be a good seed for an Ustalav-themed Wayfinder article. Perhaps instead of generic spirits, the Ustalav medium could channel/"be ridden" by various aspects of The Eldest, or The Tane, or horror-themed aspects like The Vampire, The Flesh Golem (Frankstein), The Werewolf, The Mummy, The Ghost, etc?
If anyone is interested, Mark Seifter had some early ideas here, but I'm certain some Wayfinder contributer could do an amazingly flavorful and more creative take.
Paris Crenshaw Contributor |
With the new Medium psychic class out now in playtesting, I'm thinking it might be a good seed for an Ustalav-themed Wayfinder article. Perhaps instead of generic spirits, the Ustalav medium could channel/"be ridden" by various aspects of The Eldest, or The Tane, or horror-themed aspects like The Vampire, The Flesh Golem (Frankstein), The Werewolf, The Mummy, The Ghost, etc?
If anyone is interested, Mark Seifter had some early ideas here, but I'm certain some Wayfinder contributer could do an amazingly flavorful and more creative take.
Neat idea, Ms. Slaad. While there's too much risk in doing anything rules-wise with the playtest material, I think it's perfectly okay to use that material as inspiration for fluff and fiction. Tim and I will have to discuss ideas, but I personally think it'd be alright to describe a character in a gazetteer with the short stat description format (e.g., "female human spiritualist 7") and use the Occult Adventures playtest classes.
Doing it that way would allow you to bring that material in without dictating specific abilities that may change as the playtest progresses. It does mean that people will have to pay close attention to changes that come out, however. It also means that, if the design team promulgates a change that invalidates a submission (even if it's already been accepted), we'll have to remove it and use a backup submission, instead. Like I said, there's some risk there.
Timitius PaizoCon Founder, Wayfinder Editor-in-Chief |
My inclination is to pass on the playtest material, as it is not official yet. Any changes to the playtest class sort of invalidate the Wayfinder article. PLUS, say you come up with a good idea...so good that the Paizo team decided to incorporate a modified version of it. The Wayfinder article is now trumped by the final version.
Playtests are dynamic design events, and final versions of the rules often have significant changes. Wayfinder has plenty of official Paizo content from which to build and create, and the playtest is just too uncertain at this point. I would advise everyone to focus on published material, instead.
Ambrosia Slaad wrote:With the new Medium psychic class out now in playtesting, I'm thinking it might be a good seed for an Ustalav-themed Wayfinder article. Perhaps instead of generic spirits, the Ustalav medium could channel/"be ridden" by various aspects of The Eldest, or The Tane, or horror-themed aspects like The Vampire, The Flesh Golem (Frankstein), The Werewolf, The Mummy, The Ghost, etc?
If anyone is interested, Mark Seifter had some early ideas here, but I'm certain some Wayfinder contributer could do an amazingly flavorful and more creative take.
Neat idea, Ms. Slaad. While there's too much risk in doing anything rules-wise with the playtest material, I think it's perfectly okay to use that material as inspiration for fluff and fiction. Tim and I will have to discuss ideas, but I personally think it'd be alright to describe a character in a gazetteer with the short stat description format (e.g., "female human spiritualist 7") and use the Occult Adventures playtest classes.
Doing it that way would allow you to bring that material in without dictating specific abilities that may change as the playtest progresses. It does mean that people will have to pay close attention to changes that come out, however. It also means that, if the design team promulgates a change that invalidates a submission (even if it's already been accepted), we'll have to remove it and use a backup submission, instead. Like I said, there's some risk there.
Paris Crenshaw Contributor |
Hi, Tricord. It's kind of across the board. However, we didn't receive very many Side Trek Seeds for #12, so I'd say that has had the least representation, lately. However, you should really just do whatever sparks your interest.
What I really like to see are things that draw from the nuggets and hints of ideas mentioned in the campaign setting books. That's really how I interpret the guidance, "Don't create canon, build on it." There are all sorts of references to interesting places or people hidden in the various books Paizo publishes. I love it when people take those tidbits and develop them.
Ambrosia Slaad |
1 person marked this as a favorite. |
Paris Crenshaw wrote:...While there's too much risk in doing anything rules-wise with the playtest material, I think it's perfectly okay to use that material as inspiration for fluff and fiction....My inclination is to pass on the playtest material, as it is not official yet...
Yeah, I had second thoughts on my idea about 15 minutes after I'd posted it. Oh well, it might have given me a better idea that doesn't touch on any of the Occult Adventures classes or mechanics. But my two or three critter ideas have to take precedence.
Paris Crenshaw Contributor |
Timitius wrote:Yeah, I had second thoughts on my idea about 15 minutes after I'd posted it. Oh well, it might have given me a better idea that doesn't touch on any of the Occult Adventures classes or mechanics. But my two or three critter ideas have to take precedence.Paris Crenshaw wrote:...While there's too much risk in doing anything rules-wise with the playtest material, I think it's perfectly okay to use that material as inspiration for fluff and fiction....My inclination is to pass on the playtest material, as it is not official yet...
And I should have held off my post until I talked to Tim. I think I let my excitement about the content of the first playtest document for Occult Adventures carry me away. ;)
Ambrosia Slaad |
2 people marked this as a favorite. |
Ambrosia Slaad wrote:And I should have held off my post until I talked to Tim. I think I let my excitement about the content of the first playtest document for Occult Adventures carry me away. ;)Timitius wrote:Yeah, I had second thoughts on my idea about 15 minutes after I'd posted it. Oh well, it might have given me a better idea that doesn't touch on any of the Occult Adventures classes or mechanics. But my two or three critter ideas have to take precedence.Paris Crenshaw wrote:...While there's too much risk in doing anything rules-wise with the playtest material, I think it's perfectly okay to use that material as inspiration for fluff and fiction....My inclination is to pass on the playtest material, as it is not official yet...
Hindsight is always to hit touch AC. ;)
Snorter |
It's a shame, because several of those Occult classes would fit right in to building a Gothic Horror campaign.
I'm loving the fact that the creatures and concepts from the Harrow Deck influence Mediums, though I wish the associated compulsions were actually binding on the player in some way, instead of the player being told he can effectively ignore them (before reaching 4 influence, and the GM stepping in).
mechaPoet RPG Superstar Season 9 Top 32 |
CaelibDarkstone |
mechaPoet, as someone who submitted to Wayfinder for the first time for #12, here's my advice: Try it!
Looking through the old Wayfinder's, especially the articles that are the same format as what you want to write, is really helpful too.
Paris Crenshaw Contributor |
1 person marked this as a favorite. |
I'm thinking about sending in . . . some sort of submission to this. Any advice for a first timer? :)
First off, SUBMIT!
(Sorry...it's my catch phrase...sort of.)
Second, in terms of what to submit, it really depends on what you like to write.
Do you like to design monsters? Submit a bestiary entry.
Do you want to add your own touch to a small town or other site that only received a passing mention in the campaign setting books? Submit a gazetteer entry.
Do you have some ideas for magic items with flavor that matches the theme and function that isn't already provided elsewhere? Submit those.
You can always write a great short story for us, too. The 1,500-word limit it often tough for writers, but as CaelibDarkstone says, you can look at previous issues and see what we've included in the past.
In fact, you should really do that, anyway. If you haven't seen our previous issues, it will allow you to enjoy the amazing work our contributors have done, and it will give you a sense of the style and content we are looking for.
Lastly, SUBMIT! ;)
Anthony Adam |
1 person marked this as a favorite. |
And an Egyptian message swoops in... SUBMIT X 3!
You can submit up to 3 articles and so increase your chances for selection AND practice different game design tasks at the same time!
:)
Anthony Adam |
1 person marked this as a favorite. |
I'm glad we have a little time on this deadline, November is killer for me, and I really want to get a Russian, errr Ustalvic themed monster in this time.
I love me some Russian horror.
A little extra thought for you... December is usually the month of RPG Superstar round 1, so do factor in the the last week or two of that month is likely to be public voting and submission deadline for that competition too!
I feel your pain, i am returning from Egypt tomorrow, so I have a very short time ti get my head back into the game! >.<
Ambrosia Slaad |
hm, I wonder what to do other than monsters...
Side Trek Seeds are always good, and I think Tim/Paris said they didn't get many in the last issue.
Poetry and Song Maybe nursery rhymes to teach children how to deal with/avoid/survive the better-known numerous horrors throughout haunted Ustalav?
New Rules Minor magics and spells, including possibly worthless folk remedies/wards for those numerous horrors?
That's just off the top of my head. Rummage around in Set's brain(s) for the good stuff.
Timitius PaizoCon Founder, Wayfinder Editor-in-Chief |
Tim, for my third one, what about that high-level WaW with my fluff characters I told you about? Drawbacks: high level, and it would use material from my other submission. But if you discard it, the other article can be kept. What do you say, can I give a try?
Well, as per the guidelines, we are keeping Weal or Woe NPCs at 7th level or lower, due to the stat blocks getting too large to fit everything to 2 pages. And, again, unless we have a pre-arranged game plan to really fit multiple articles together to form a feature, I'm going to have to nix the idea of submitting articles that depend on other articles.
Eric "Boxhead" Hindley |
Just finished the first draft of a Weal and Woe based on the Devil in Gray (Rule of Fear p. 21). Rule of Fear has some great hooks to go back and play with.
If you have never submitted to Wayfinder before, I have to join the chorus and say go ahead and do it! Tim and Paris (and everyone else involved) are an absolute delight to work with!
Timitius PaizoCon Founder, Wayfinder Editor-in-Chief |
Timitius PaizoCon Founder, Wayfinder Editor-in-Chief |
I'm thinking about sending in . . . some sort of submission to this. Any advice for a first timer? :)
My advice is really to go back and read some of the Wayfinder issues, to get a feel for the article types and styles.
Then, CLOSELY read the current guidelines. Be sure you understand what we are asking for.
Finally, go through the Inner Sea Guide, and Rule of Fear, and maybe read up on some Pathfinder Tales (Prince of Wolves by Dave Gross!) and the Carrion Crown AP, for all the hooks in Ustalav that Paizo left for us to develop.
Then you should be in a place that you will be inspired to write your article(s).
Good luck!
Bardess |
Bardess wrote:Tim, for my third one, what about that high-level WaW with my fluff characters I told you about? Drawbacks: high level, and it would use material from my other submission. But if you discard it, the other article can be kept. What do you say, can I give a try?Well, as per the guidelines, we are keeping Weal or Woe NPCs at 7th level or lower, due to the stat blocks getting too large to fit everything to 2 pages. And, again, unless we have a pre-arranged game plan to really fit multiple articles together to form a feature, I'm going to have to nix the idea of submitting articles that depend on other articles.
Ok then, I'll try to mix my previous idea of a Grim tale with the story of Zoenessa Thell (Rule of Fear, page 55). I'll try to make it as little fairytalish-ridicolous as possible.