utsutsu |
I am looking for a regular pathfinder game to play, ideally on a Tuesday or Thursday evening. I am in the Central time zone, so a start time around 7 or 8 pm central is perfect.
I am an experienced player, and I don't mind helping out new players or otherwise assisting the GM if needed.
I enjoy making characters to fit a group so while I have a few ideas floating around, I'd love to hear what you think your party is missing.
I'm open to playing just about anything but fair warning, I've played the first three books of Kingmaker and am currently DM'ing RotRL.
Orcus' Butler |
I know you said Tuesday or Thursday, but if Mondays are at all available to you I just started a Roll20 game and unfortunately had three of six players drop before the first session. If at all interested you can check out this post.
utsutsu |
My wife games on Tuesday leaving me home alone bored for about 5 hours. I've been looking into starting something on roll20 anyway, and I'm in the same time zone. Maybe we can work something out.
edit: 8pm is perfect for me too! That's when the kids got to bed.
Awesome! You looking to GM or play? I am pretty firmly looking to play, as I'm currently running 2 games and I think that's my max.
Space Butler |
Space Butler wrote:Awesome! You looking to GM or play? I am pretty firmly looking to play, as I'm currently running 2 games and I think that's my max.
My wife games on Tuesday leaving me home alone bored for about 5 hours. I've been looking into starting something on roll20 anyway, and I'm in the same time zone. Maybe we can work something out.
edit: 8pm is perfect for me too! That's when the kids got to bed.
GMing is fine by me, although my resume in running(Pathfinder) is pretty short. It begins with and ends with one module: Wrath of the Righteous; with the others in the adventure path to follow shortly. Before Pathfinder I was into White Wolf's Exalted.
Feel like getting mythic?
utsutsu |
Sure! I like the mythic rules. My last online game was actually just starting Wrath of the Righteous when the GM had to can the game. So, I've played maybe three sessions of it.
Sounds like we have 1 maybe here as well... should be easy enough to fill out the group if we make a proper recruitment post.
Space Butler |
Here, let me put it to you this way. The Emerald Spire is laid back and relaxed allowing PCs to sandbox and collect quests to complete. It's reminds me of video games, which might be the point since it's part of the Pathfinder Online.
Wrath of the Righteous is a little more complicated, uses Mythic Adventures and Ultimate Campaign books. Essentially PCs march into hell and slap the devil around.
I'm up for either actually, because I have already gone through the Worldwound Incursion already, and the Emerald Spire doesn't seem too story aggressive.
Space Butler |
Both sound pretty cool. What character building guidelines would you put forth?
Since you've both asked here are the guidelines I enjoy. Shoot me any questions you've got!
Point Buy:
-20 for Emerald Spire
-15 for Wrath of the Righteous
Starting Level: 1
Allowed Races:(I do reserve the right to tweak the tieflings and aasimars using their 'Blood' books)
-The Core Races(Even half-elf: Drow)
-Tiefling
-Aasimar
Disallowed Classes:
-I hate saying no to any class, but whatever you build will need to a fighting chance.
Classes of Focus:
-Paladins
Traits: 3 - 5
-1 Race Trait
-1 Social Trait
-1 Religious / Faith Trait (optional)
-1 Your choice
-1 Campaign Trait(WotR)
Resources:
-Starts at first level.
Alignments:
-Good
-If you want to play an evil character that's fine as long as long as your PC strives to switch to from the dark side and become good. Rules for redemption are in the Wrath of the Righteous players guide.(Believe it or not it fits the Monomyth)
A brief history to why your character is an adventurer, and feel free to use the Ultimate Campaign background generator. It's fun!
utsutsu |
not sure what you mean by classes of focus... If I played a paladin, I'd probably do a ranged build but honestly I find them a bit boring, if powerful. I might be interested in a Warpriest though.
And yeah.. does good mean only good, or does it mean non-evil? I'm fine either way. Typically I don't mind neutral characters as long as no one is making a character to purposely disrupt the party..i.e. I'm technically CN but I'll play like I'm CE.
I think the point buy at 15 for WoR is probably just because it's what is recommended by the AP. I usually do 20... really 15 just limits MAD classes in my experience.
We definitely need at least a couple more. Maybe even up to 5 or 6 total players because of the almost inevitable quits in an online game.
It's kind of odd for me.. I'm used to filling gaps in a party... in the absence of other players, I'm not really sure what kind of character I want to play.
Space Butler |
And yeah.. does good mean only good, or does it mean non-evil? I'm fine either way. Typically I don't mind neutral characters as long as no one is making a character to purposely disrupt the party..i.e. I'm technically CN but I'll play like I'm CE.
WotR needs PCs that are heroic have the intention of doing 'good' things. However, in the Players Guide for the AP are rules for playing evil characters on the path of redemption towards changing their alignments.
Also, paladins in WotR are, well, the thing. PCs march into Worldwound on a crusade. Plus, there are things in the game that are focused on that class. And I thought it was important to let you know that.
And before I make a post requesting more players, what do we want to play?