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toxicpie |
![Samurai](http://cdn.paizo.com/image/avatar/PZO9421-Samurai_90.jpeg)
We have a a greatsword-wielding Oath of Vengeance tank paladin (me), a buffing bard (our only healer, good ol' wand of cure light wounds), a ranged ranger/rogue who will eventually become an arcane archer, a ranged ranger, a fighter/rogue and a druid soon joining us.
If one of the party dies, I think the full ranger and the bard are the squishiest, and I'm finding it very difficult to protect and Lay on Hands everyone while trying to protect myself in combat, what class do you think would be a good fit? Obviously people should play what they want to, but if they need advice or suggestions what do you think would help improve the party as a whole? We are currently all level 5. :)
I thought maybe a holy vindicator, as we'd get healing and an extra sword in melee. Related, does a life oracle's channel energy revelation count as a class feature for meeting the holy vindicator's prerequisites?
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SunsetPsychosis |
![Belkar Bitterleaf](http://cdn.paizo.com/image/avatar/Avatar_Belkar.jpg)
You seem to lack in both battlefield control and some additional healing potential, but be fine in raw combat ability. To that end, I recommend a Witch, an Arcanist with the Unlettered Arcanist or White Mage archetypes, or perhaps a Shaman. All of them are pure casters with access to some of the better battlefield control/buff spells, while having enough clutch/out of combat healing potential to ease the strain on the paladin/bard.
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Zolanoteph |
![Mordant Spire Elf](http://cdn.paizo.com/image/avatar/MordantSpireElf_final.jpg)
I've seen a million of these threads. Not knocking you for making one, just sayin'.
The truth is that the answers you'll get around here are gonna tell you a lot more about the respondent than they will about the game of pathfinder. It's a lot like a Rorschach inkblot test where one guy sees a butterfly and another sees a vagina.
Part of why 3.X is such an interesting game is that for the most part any role (damage dealer, tank, buffer, etc.) is useful in any party.
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Gerald |
![Sky Dragon](http://cdn.paizo.com/image/avatar/PZO1120-SkyDragon_90.jpeg)
You seem to lack in both battlefield control and some additional healing potential, but be fine in raw combat ability. To that end, I recommend a Witch, an Arcanist with the Unlettered Arcanist or White Mage archetypes, or perhaps a Shaman. All of them are pure casters with access to some of the better battlefield control/buff spells, while having enough clutch/out of combat healing potential to ease the strain on the paladin/bard.
I agree with all of this. Normally, I recommend witch for a party like this, but I'd be really interested to see how the White Mage Arcanist would do here.
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Scott Wilhelm |
Your party could use another Tank.
I noticed your party is a little weak in healing. And I noticed you don't have a blaster arcane spell caster. Be a Mystic Theurge? Mystic Theurges are unpopular, though. I'm just starting one in PFS. I'll probably share experiences with it when I start having them.