Senko |
In the armour section is mentions . . .
A suit of armor with an upgrade that grants acid resistance reduces any acid damage taken from a corrosive atmosphere normally. Any vision impairment from the environment (such as smoke or water) still applies.
Corrosive atmospheres deal between 1 damage per minute to 10d6 per round (ouch) however I can't find anything that actually protects against acid. Electricity, fire, cold even sonic but not acid. Am I just missing an upgrade, are they in another book or did protection against corrosive atmosphere's just get lost and never included?
The only thing I can find is the filtered rebreather which weirdly gives acid resistance 5. Though admitedly I do wish there was an insulated that gave electricity resistance without shocking anyone touching you. Still 5 acid resistance while nice isn't going to help with 10d6 damage per round.
Senko |
Its the only consistent one I saw as well. Useful for planets with a mild corrosive atmosphere but not so much on the big hitters than can do 60 damage a round. Even forcefields would be overwhelmed quickly on those.
Oh well back to seeing if there's a way to get more upgrade slots don't think so but there may be a class ability or a feat I've not found yet.
Kishmo |
It's a short-term solution, but Resistant Armour and Greater Resistant Armour can give you Resist 10 and Resist 20, respectively. Not a bad spell to carry around in a spell gem.
Jessica Norveg |
Filtered rebreather
this upgraded rebreather supplements your armor’s ability to provide fresh air and filters out common toxins and poisonous vapors. Armor with this upgrade can provide fresh air for a number of weeks equal to its level. You also gain acid resistance 5 and a +2 bonus to saving throws against poison and disease.
Mines a beer hat.