Princess Animal Parts |
3 people marked this as FAQ candidate. |
Now I've been searching through Inner Sea Gods pretty thoroughly for a couple days now and there's a couple important bits about the boons each deity grants about spell-like abilities that I can't seem to find...
1. each boon list's first boon lists three spell-like abilities in the following format: (blank) 3/day,(blank 2) 2/day, or (blank 3) 1/day
Do I choose which one I want to use each day I perform my Obedience or do I get one and cannot change it ever?
2. While it lists the Caster Level for these spell-like abilities as being my total character level it does not list a modifier which the spell-like ability is based off of, later boons list WIS on some of the saves and other use CHA but nothing written down for the first.
What would the Saving Throw be based off of if I said my sentinel wanted to use his Spell-like ability to throw a fireball?
3. This one is more general about spell-like abilities.
Do I need to meet a minimum ability score for said spell-like ability to be used?
Broxxigan |
When reading the Asmodeus Exalted Boons, it seems to imply that you choose on of the SLAs when you first receive the boon and can't change it afterwards. I am inclined to believe this is the case for all of the SLA boons, regardless of deity selection
1: Darkfire (Sp) burning hands 3/day, darkness 2/day, or deeper darkness 1/day
2: Embersight (Su) Your eyes take on the appearance of red-hot, glowing embers, granting you the ability to see in darkness much like devils. You gain darkvision to a range of 60 feet. If you chose either darkness or deeper darkness as the spell-like ability granted by your first boon, you can also see perfectly through both darkness and deeper darkness.
Styx___ |
Seems to me, that you can choose everytime that you do you "obedience"...
Remember you have to take that Deific Obbedience feat to make the
boons work.
"Benefit(s): Each deity requires a different daily obedience, but all obediences take no more than 1 hour per day to perform. Once you've performed the obedience, you gain the benefit of a special ability or resistance as indicated in the "Obedience" entry for the god to whom you performed the obedience.
If you have at least 12 Hit Dice, you also gain the first boon granted by your deity upon undertaking your obedience. If you have at least 16 Hit Dice, you also gain the deity's second boon. If you have 20 Hit Dice or more, you also gain the deity's third boon. Unless a specific duration or number of uses per day is listed, a boon's effects are constant."
Doki-Chan |
1 person marked this as FAQ candidate. |
Yes, more devils please? (BotD:1 came out way before this and there have been no updates to any possible prestige classes with Infernal Obedience)
Also, was the original question ever answered in FAQ ? As I can see both sides of the argument, especially since for Boon 1:
"If you have at least 12 Hit Dice, you also gain the first boon granted by your deity ***upon undertaking your obedience*** "
i.e. you get the power with the name BOON ***each day***, (and not "a single locked SLA of either A or B or C under the name of BOON").
...especially if you are in a coma or forget or are under attack for many days; it says while you have the boon it is constant, and goes when you don't do Obedience...
So it could be possible to miss a day and come back with a different SLA?
Or would you have to retrain the boon like a feat?