A hombrew campaign to remember recruitment of more players.


Recruitment

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Hah! Nice one DoubleGold.

Edward had a good question as to whether or not we need to consider the futuristic world into our backstory?


@Edward: You should consider the futuristic world for your backstory, but you can have grown up in an area where technology was virtually non-existent.


DM sent ya a PM with a character idea.


Anyone wanna do a submission list? This would be an interesting one


I pm'd the dm my submission already and discussed it

For any submission list i submitted a gnome summoner


Here's a list of submissions that I see so far. Hopefully I didn't miss anyone and forgive any mistakes or misinterpretations.

Gnome Death Mage 8 / Whack-a-Rogue
Mind Flayer / jimibones83
Half Giant - Half Dragon / PSY850
Gnome Summoner / Edward Sobel
Monk-Sorcerer-Dragon Disciple / Stiehl9s


Question for the GM: are 3pp feats also allowed?

(I've got a character idea—since it looks like playing somewhat monstrous characters would be allowed, my idea is for a wereleopard battle cleric who is possibly the result of some futuristic mutations—but feats would influence how practical this is)


@Elmar Thonsson: 3rd party feats are allowed as well.


Since we're getting a bunch of new characters, could I possibly retrain one of my weapon finesses? I took it as a feat and then took a level of swashbuckler, which grants it as a bonus feat, so I have it twice right now. It would turn into combat expertise.


@Schwartz dude yur backgrounds great, makes me wonder if mines worthwhile


Alright, I've got a character proposal.

Leonardo Silvertail's a were-snow leopard cleric and disciple of Bastet (although he prefers to think of himself as a were-human leopard) whose backstory involves falling into a river full of alchemical waste. As a cleric, he's a pretty decent party healer/buffing tank, but with some 3pp feats and archetypes to make him a bit more interesting in combat.


Leo, looking over character stuff because I was curious (seemed interesting)

by the way I read, you are a combat beast.

am i to understand you make a DC 16 acrobatic check at +15 and all attacks are just crit threats instead of attacks? and at x3 crit you auto do triple damage on all attacks that hit?

plus the 30 AC, all I can say is if we are in this together it won't matter on my summon monster stuff, probably spend most fights watching you and if you fall then I run.

Grand Lodge

I want to be a gnomish cleric who thinks laughter is the best medicine. He dreams to walk the planes( and maybe pick up something along the way)


@emundet poshson: Alright we you have until the 4th so I suggest working quickly ;)


I'm going to try and submit a backstory that's a bit more fun and incorperates some elements unique to the time before the time warp. My kids go down for a nap around 2 so I'm hoping I can get one done in that time.

If I don't get one done in time then go ahead and use the one I've already submitted for consideration:)


Just came across this thread. Is recruitment closed?


@Tiny Coffee Golem: This recruitment is open until the fourth, so feel free to submit a character.


The Voice from the Depths wrote:
@Tiny Coffee Golem: This recruitment is open until the fourth, so feel free to submit a character.

Ahh the pressure. OK, let me think about it and I'll submit something.

I need to read the whole thread to figure out what would be interesting to play and appropriate background. Given the submissions so far I'm assuming it's not going to be a good party.

I have a tiefling Cleric of Azmoedus that has two Imps via a PRC. That could be fun. Plus it looks like you may need some of the divine in the mix.


jimibones83 wrote:
@Schwartz dude yur backgrounds great, makes me wonder if mines worthwhile

Thanks! It's a bit tongue in cheek, but I had fun making it. :-)


The Voice from the Depths wrote:
@Tiny Coffee Golem: This recruitment is open until the fourth, so feel free to submit a character.

um... oh yeah, its the 3rd today. I knew that... lol


Actually, if we're playing this to super high levels I believe I'd like to play a Mystic Theurge at least until 20, then we'll see.

I assume there was no magic in the modern world, so I'll have to have quickly picked up my magic after landing.

Basically he's using magic to compensate for various modern luxuries that he used to be very fond of. He's not lazy exactly, but he likes his creature comforts.

His backstory will be something like he was a programming savant in the modern world before he got thrown back. Much to his pleasant surprise Magic runs off very similar principles. Create and save a program, execute when ready, etc. I'll do some fluff that plays off that. His spell book being effectively a magic tablet pc. Using Alchemy to re-create Mountain Dew and never quite getting the formula right. Etc.

Grand Lodge

The gnome,will play cleric(and prestige class) until level 20, then he will probably take sorcerer. He comes from a ancient fey forest, a secret order of divine magicians,until the loggers came all was peaceful....


Tiny Coffee Golem wrote:

Actually, if we're playing this to super high levels I believe I'd like to play a Mystic Theurge at least until 20, then we'll see.

I assume there was no magic in the modern world, so I'll have to have quickly picked up my magic after landing.

Basically he's using magic to compensate for various modern luxuries that he used to be very fond of. He's not lazy exactly, but he likes his creature comforts.

His backstory will be something like he was a programming savant in the modern world before he got thrown back. Much to his pleasant surprise Magic runs off very similar principles. Create and save a program, execute when ready, etc. I'll do some fluff that plays off that. His spell book being effectively a magic tablet pc. Using Alchemy to re-create Mountain Dew and never quite getting the formula right. Etc.

The Android looks at the Tiny Coffee Golem suspicously. Try to reprogram my head and you might lose yours.


Schwartz wrote:
Tiny Coffee Golem wrote:

Actually, if we're playing this to super high levels I believe I'd like to play a Mystic Theurge at least until 20, then we'll see.

I assume there was no magic in the modern world, so I'll have to have quickly picked up my magic after landing.

Basically he's using magic to compensate for various modern luxuries that he used to be very fond of. He's not lazy exactly, but he likes his creature comforts.

His backstory will be something like he was a programming savant in the modern world before he got thrown back. Much to his pleasant surprise Magic runs off very similar principles. Create and save a program, execute when ready, etc. I'll do some fluff that plays off that. His spell book being effectively a magic tablet pc. Using Alchemy to re-create Mountain Dew and never quite getting the formula right. Etc.

The Android looks at the Tiny Coffee Golem suspicously. Try to reprogram my head and you might lose yours.

He'd LOVE to get a peek inside your head to figure out how you work, but he'd not force you. You're more useful as a willing accomplice...Err..cohort.

Edit: On a related note this may be the first character where I can actually make a Tiny Coffee Golem. That'll be novel. :-)


Also, any ruling on retraining weapon finesse to combat expertise?


Schwartz wrote:
Also, any ruling on retraining weapon finesse to combat expertise?

I can take care of that for you. :-)


Having seen it in action before; I completely support TCG as a Mystic Theurge.


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Stiehl9s wrote:
Having seen it in action before; I completely support TCG as a Mystic Theurge.

Well, I can't play that one Exactly due to various reasons, but thanks for the vote of confidence all the same. :-)


Question for the DM: For wizard Arcane discoveries do you use actual wizard levels for prerequisite or Caster levels? I prefer the latter because it makes more sense to me, but It's your call.

For example if I take wiz 3, clr3 then two levels of Mystic Theurge My wizard caster level is 5, but my actual wizard level is 3. So would I qualify for the Fast Study discovery?


@TCG lol, where'd you get that alias pic?


jimibones83 wrote:
@TCG lol, where'd you get that alias pic?

I actually saw the picture in the list then immediately created the alias. I'm a bit of a coffee addict IRL.


Edward Sobel wrote:

Leo, looking over character stuff because I was curious (seemed interesting)

am i to understand you make a DC 16 acrobatic check at +15 and all attacks are just crit threats instead of attacks? and at x3 crit you auto do triple damage on all attacks that hit?

Thanks, Edward, but you're reading that ability as more powerful than it is. Leaping Strike only turns attacks into crit threats when you charge, which lowers AC a bit and requires you to actually charge, which is pretty hard to do every round. Plus, the template and cleric levels have reduced Leo's attack bonus enough that he won't hit with his attacks or confirm crits quite as easily as a fighter would.

Also, it's a DC 16 acrobatics checks against medium opponents, but DC 24 against large or DC 32 against huge enemies, who start showing up around this CR. Meanwhile, a lycanthrope has the disadvantage of being far less combat-hardy in human form—and switching forms isn't actually that easy.

Essentially, I just picked a single good 3pp feat that I thought would scale well with level, and then built a character around it, carrying that out to prestige classes and then backstory. I think might be a generally interesting way to do things (for instance, as a summoner, I could imagine building your Eidolon around a feat like Leaping Strike or Web of Steel, or use one of the 3pp summoner archetypes with feats that boost summoned creatures even further).


Leo ok, lots of times, things look better on paper than they do in actual play.

I only hope my summoner ends up being as cool as I envision it. I made the character for role playing just as much for combat ability.

anyway I hope to see you in game.

guess i should post my character once I finalize stuff


Stiehl9s wrote:
Having seen it in action before; I completely support TCG as a Mystic Theurge.

Mystic Theurge is a pretty cool concept, but I'd definitely recommend using two classes like Oracle/Sorcerer (or using 3pp alternate score archetypes/feats) to get both classes keyed to the same mental ability score for casting, because then you get ridiculous numbers of spells per day.

Of course, then you might run into the problem of having far more spells than you ever actually have time to cast.


Tiny Coffee Golem wrote:

Question for the DM: For wizard Arcane discoveries do you use actual wizard levels for prerequisite or Caster levels? I prefer the latter because it makes more sense to me, but It's your call.

For example if I take wiz 3, clr3 then two levels of Mystic Theurge My wizard caster level is 5, but my actual wizard level is 3. So would I qualify for the Fast Study discovery?

Another question:

I'm thinking of going the Drow Noble route, but they have no racial HD. How do you feel about that and what if any adjustments should I make to character level?

I know we're too low level for it now, but this character will be actively pursuing a transition to Lichdom. We can decide if that should or shouldn't happen, but its a story goal maybe.


Leo Silvertail wrote:
Stiehl9s wrote:
Having seen it in action before; I completely support TCG as a Mystic Theurge.

Mystic Theurge is a pretty cool concept, but I'd definitely recommend using two classes like Oracle/Sorcerer (or using 3pp alternate score archetypes/feats) to get both classes keyed to the same mental ability score for casting, because then you get ridiculous numbers of spells per day.

Of course, then you might run into the problem of having far more spells than you ever actually have time to cast.

Too many spells is a problem I'm willing to have.

Also, I don't normally use 3PP feats and am more or less completely unfamiliar. Can you point out any you think I should look at?


Huh. There are a couple of interesting ways to become lichlike, from Agent of the Grave all the way over to Living Monolith, which accomplishes the same goals of immortality in a decidedly less evil way.


Tiny Coffee Golem wrote:
Leo Silvertail wrote:
Stiehl9s wrote:
Having seen it in action before; I completely support TCG as a Mystic Theurge.

Mystic Theurge is a pretty cool concept, but I'd definitely recommend using two classes like Oracle/Sorcerer (or using 3pp alternate score archetypes/feats) to get both classes keyed to the same mental ability score for casting, because then you get ridiculous numbers of spells per day.

Of course, then you might run into the problem of having far more spells than you ever actually have time to cast.

Too many spells is a problem I'm willing to have.

Also, I don't normally use 3PP feats and am more or less completely unfamiliar. Can you point out any you think I should look at?

Spell Finesse

This is the one that changes your spellcasting attribute. I haven't actually looked at many spellcasting feats though since I'm not a spellcaster. And will most likely be trying to avoid all spellcasting.


Leo Silvertail wrote:
Huh. There are a couple of interesting ways to become lichlike, from Agent of the Grave all the way over to Living Monolith, which accomplishes the same goals of immortality in a decidedly less evil way.

I'd rather not do it by PRC. I already have a PRC I want to pursue. I'd rather just do it as racial HD, if possible anyway. Then again with this many levels it could work.


Schwartz wrote:
Tiny Coffee Golem wrote:
Leo Silvertail wrote:
Stiehl9s wrote:
Having seen it in action before; I completely support TCG as a Mystic Theurge.

Mystic Theurge is a pretty cool concept, but I'd definitely recommend using two classes like Oracle/Sorcerer (or using 3pp alternate score archetypes/feats) to get both classes keyed to the same mental ability score for casting, because then you get ridiculous numbers of spells per day.

Of course, then you might run into the problem of having far more spells than you ever actually have time to cast.

Too many spells is a problem I'm willing to have.

Also, I don't normally use 3PP feats and am more or less completely unfamiliar. Can you point out any you think I should look at?

Spell Finesse

This is the one that changes your spellcasting attribute. I haven't actually looked at many spellcasting feats though since I'm not a spellcaster. And will most likely be trying to avoid all spellcasting.

Yup. I'll be taking that. Thank you.


@Schwartz: As long as you pay the retraining cost then yes.

@Tiny Coffee Golem: I believe that caster level would allow for this so you could take discoveries as long as you spent the feat. For the drow noble question you will be 2 levels behind a the stated level so you would be level 6 instead of 8.


Wait, there are actual ~rules~ for retraining stuff? That's awesome! I'm really glad I know about this now.


The Voice from the Depths wrote:

@Schwartz: As long as you pay the retraining cost then yes.

@Tiny Coffee Golem: I believe that caster level would allow for this so you could take discoveries as long as you spent the feat. For the drow noble question you will be 2 levels behind a the stated level so you would be level 6 instead of 8.

Ok, I'm good with that. I think I will go with the Drow Noble. In the modern world they were semi-goth and sarcastic. As a Programming savant he had his own money because he made a few apps and such.

The more I think about it the more I like this concept. :-)


Working on the character now. What's the rule for starting wealth if we make our own Items via Item Creation Feats?


Schwartz wrote:
Wait, there are actual ~rules~ for retraining stuff? That's awesome! I'm really glad I know about this now.

Hey Schwartz (or anyone else), Do you know of any feats that will allow progression of Wizard specialized school powers without taking levels in the class.

Like Magical Knack, but for school powers. Is there anything?


Tiny Coffee Golem wrote:
Schwartz wrote:
Wait, there are actual ~rules~ for retraining stuff? That's awesome! I'm really glad I know about this now.

Hey Schwartz (or anyone else), Do you know of any feats that will allow progression of Wizard specialized school powers without taking levels in the class.

Like Magical Knack, but for school powers. Is there anything?

In the Genius Guide to Feats of Multiclassing, which is essetnailly Eldritch Heritage for a Wizard School;

Arcane Student:

(Multiclass Wizard)

You have studied the laws of one type of magic in the same way a wizard does.

Prerequisites:Elemental Focus* or Spell Focus (see below), Knowledge (arcana) 3 ranks, Int 13.

Benefit:Select one wizard specialization. This may be an arcane school or the universal school. (If focused schools or elemental arcane schools are allowed in the campaign, you may select one of these.) The selected school must not be a school you have as a specialized school or opposition school, and must be a school or element you have taken Elemental focus or Spell Focus for. You gain one of the two abilities gained at 1st level by a wizard with this specialization. This decision must be made when the school is selected, and cannot be changed. When determining the effectiveness of this ability, your effective wizard level is equal to your character level -2.

You must also select an opposition school appropriate to your selected school (an arcane school if you have selected an arcane school, focused school, or even universal school to specialize in, or an elemental arcane school if you have selected an elemental arcane school to specialize in.) You take a -2 penalty to Knowledge (arcana) and Spellcraft checks regarding spells and magic items of your opposition school.

Special:You may take this feat twice. Each time it gives you a different ability gained at 1st level by a wizard with your selected
specialization.
*Indicates a feat in the Advanced Player’s Guide.

Also, I shall make a Tinker if I get a little time.


@Tiny Coffee Golem: No more than 50% of your starting wealth can be used for items you made.


The Voice from the Depths wrote:
@Tiny Coffee Golem: No more than 50% of your starting wealth can be used for items you made.

Ok. To clarify: I can spend half my wealth on self-made items which I can make at cost. Correct?


@Tiny Coffee Golem: yep.


Dm, do you need me to post my stats here or in an alias?

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