The Confirmation table 1 (Inactive)

Game Master Oykiv

The final exam

Inits and perception:

[dice=Snektsu Initiative]1d20+2[/dice]
[dice=Kuuma Initiative]1d20+1[/dice]
[dice=Kyllian Initiative]1d20+5[/dice]
[dice=Pepper Initiative]1d20+3[/dice]
[dice=Nerfwin Initiative]1d20+4[/dice]
[dice=Zyxtyvia Initiative]1d20+5[/dice]
[dice=Jaira Initiative]1d20+6[/dice]
[dice=Enemy Initiative]1d20+?[/dice]

[dice=Snektsu Perception]1d20-1[/dice]
[dice=Kuuma Perception]1d203[/dice]
[dice=Kyllian Perception]1d20+6[/dice]
[dice=Pepper Perception]1d20+1[/dice]
[dice=Nerfwin Perception]1d20+4[/dice]
[dice=Zyxtyvia Perception]1d20+6[/dice]


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The invitation delivered last night was remarkably simple, especially given the importance of the occasion: “Start where it ll began. Meet us at the Pig’s Paunch one hour before dawn.”

The Pig’s Paunch is a run-down building with a faded sign f a large pig standing on its hind legs, arms folded above a corpulent belly. Inside, the air is thick with the scents of human sweat, stale tobacco, and leftover food. In the center of the room, surrounded by inebriates sleeping off their revelries, a familiar elven man stands high upon top of a large round table. “Welcome! Welcome, my students! Please, have a seat!” With that, Kreighton Shaine, the Pathfinder Society’s Master of Scrolls, nimbly drops down to sit cross-legged on the table before looking about the tavern with a sense of reverent wonder. “Can you believe it? It all started here years ago—well, over four hundred of them at least. Under this very roof the Pathfinder Society was born.

“But today! Today you will begin your Confirmation! Master Farabellus, Master Zey, and I all agree you each have shown your worth and dedication to the Society, so there’s no better time to see if you can handle becoming full field operatives. Allow me to introduce you to Janira Gavix,” he says as he motions for an excitable halfling woman to approach. She wears a large backpack and carries all manner of tools, pouches, and scroll cases around her waist. Shaine continues, saying, “Janira here will be going with you on your Confirmation. She was one of my brightest pupils and will no doubt be an invaluable resource on your journey, for she discovered the caves you are about to explore during her own Confirmation.”

Janira speaks up in an enthusiastic and cheerful voice, “Greetings, aspiring Pathfinders! Six months ago, while I was mapping cave entrances in the foothills of the Kortos Mounts, I witnessed a lone gillman entering a concealed cave. I thought little of it at the time, but I saw another one enter the cave again a month later as my Confirmation stretched on. A few days later, after I completed my assigned task, I entered the cave system, but was unable to find the gillmen.”

Master Shaine hops to his feet. “Initiates, for your Confirmation, you will travel to these caves to explore and document its many passages. Additionally, and most importantly, you are to learn what the gillmen are up to in there. Oh, and you need to come back alive as well.” With these parting words, the Master of Scrolls jumps off the table and strolls out of the building while humming to himself.

Feel free to introduce yourselves and ask whatever you want to Janira

Dark Archive

Greetings, Janira--the name's Nerfwin. I recently helped with the defense of Skyreach Citadel and was told that alone qualifies me for membership in the Society. Exploring caves sounds much more suited to my tastes than a pitched battle. I am intrigued!

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

@ GM: Please let me know if this is too much slang for you. I don't want my posts to be too hard to read.

A halfling girl walks in, wearing a wide-brimmed hat, and dressed in a leather skirt and a sheepskin vest.

"How do, all? I'm Willow Berrythwaite, but my friends call me Pepper." She seems to fill more of the room than her small frame would suggest is possible.

"I'm real excited to go on this here adventure. A girl can't just sit around doin' nothin'. For me, sittin’ still is harder’n any kind of work. The gods intended womenfolk to be outside as well as the menfolk, and they don’t know what’n they’re missin’ when they stay’n all cooped up in the house."

"Bartender!" She shouts. "Whiskey! Double! Neat!" She spits the tobacco she's been chewing out onto the floor of the bar. "Who needs a drink?"

Dark Archive

Male (HP 13/13 | AC: 17 | T:13 | FF:14 | CMD:12 | Fort:+6 | Ref:+5 | Will:+2 | Init:+5| Perc:+6 | Speed 30) PFS#: 127063-10 Human Kineticist 1

"Already taken care of." the black-haired Ustalvan replies to Pepper, slightly lifting his mug to her with a nod. He takes a sip from it before he sets it down, then inclines his head to Janira.

"So, the final is to be a spelunking expedition, is it?" he muses. "Well I suppose they can't waste all the glamorous assignments on new agents."

"So miss J: I take it that gillmen are rare around these mountains? Do you suspect they may be massing, planning a raid of some sort?"

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

A comely half elf female enters the conversation twirling a dagger in her hands...Greetings to all. My name is Zyxtyvia but you can call me Zyx. I hear there is a mission underway and I was asked to join. Spelunking you say....and gillmen...interesting...will there be gold as well?"

Liberty's Edge

HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

A taller Tien tiefling strides into the room, clad in typical explorers garb with a large resting on the top of his head but with a large scythe strapped to his back, it looks as though a small creature may be hiding behind his legs, small translucent hands are perceptible but they are odd.

"We are here, ready for our chance to prove ourselves," looking around at the group gathered, "I'm Kuuma, a man far from his home," motioning to the small creature hiding behind his legs "This is Kira, she can be a bit shy at first but she is surprisingly strong".

After listening to the mission briefing, "This sounds like it'll be a worthy test of our skill," Kuuma will think for a couple seconds about what he knows about Gillman, "Is there anything we know about this lone Gillman, did it attack you, Janira, when you encountered it?"

Liberty's Edge

HP: 11/11 | AC:18 T:12 FF:12,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +3, Speed 30ft, DR5/Slashing in Ectoplasmic Form Positive Conditions: Mage Armor | Negative Conditions:

A small girl with hints of tiefling heritage about her and an eerie glow can be easily seen hiding behind Kuuma's legs but she'll poke her head out after the mission briefing, she looks like she may have been crying recently and sniffles "It might be a good test of our skill but we might just all DIE!" shouting that last word she'll start crying again and sink into the floor.

Silver Crusade

Androgynous Wayang, Cavalier(Gendarme) 3 | HP: 28/28 | AC:22 (13 Tch,20 Fl) | CMB: +5, CMD:17 | F:+5 , R:+4 , W: +1 | Init: +2 | Perc: +3, SM: -1 | Speed 15ft | Re-roll (+2) 1/1 | Challenge 0/1 | Speaker 1/3 | Active conditions

Stepping off an Albino wolf almost as tall as he is, the door opens to admit a small gray skinned humanoid creature with raised, white spirals on his cheek. He wears a well made breastplate and carries a sword at his hip. Following on his heels, the Wolf has a riding saddle cinched round its waist and a lance balanced upon it.

He slowly makes his way to a chair and hops in, absent mindedly scratching behind his ear as he listens to the esteemed master of scrolls and his assistant.

After everyone is done, he hops of the chair and gives a formal bow before speaking in halting taldane.

"Hello. This ones name is Hatori Senketsu, it is a pleasure to make your acquaintance. My friend is called Yurei."

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

"Hey devil-kin, is that girl going to be alright as we go forward on this mission? She seems rather...morbid...to say the least." Zyx asks the tiefling having never seen those with spiritual powers.

Liberty's Edge

HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

Looking around after her outburst and responding to Zyx, "Yeah, we try not to say the D-word is all, she can be a little...irrational," Kuuma will dig around in his bag for what looks like a stuffed black and white bear and play around a little bit, coaxing Kira back outta of the floor. After a few short seconds, she floats up to play, "Ahah! Gotcha," Kuuma will grab her and hug her, and appears to absorb her into him for the time being.
"She'll be safe with me but I'll need at least a minute to Manifest her again when it's time to fight,"

The spiritualist is a rather interesting class, I'm not super familiar with it so I'm playing this game with the book open next to me pretty much. It's basically like the Occult Summoner though with my Phantom being an Eidolon. "


@ Pepper, it´s ok for me

Hi Zyx, there´s no expected gold in the caves but who knows?

Hi Kuuma, she continues smiling at the tiefling, there´s nothing I know about any of the gillmen I saw, no one attacked me and I was busy with my own confirmation, so I didn´t have time to interact with them.

Janira looks at Kira for a moment before realizing what it is, [b]wow, I´ve heard stories of this kind of “manifestations”, even I know a wizard wich went with two of this. But it’s the first I see! Can I touch her!?

Geography DC 10:

At the center of the Isle of Kortos stand the Kortos Mounts, the points on the island.


Geography DC 15:

Entire tribes of centaurs, harpies, and minotaurs constantly vie for territory up and around the Mounts, with harpies being the most common at higher altitudes and centaurs controlling the lower slopes and foothills.

[spoiler=History DC 15]
Also known as the Low Azlanti, the gillmen are an amphibious humanoid race believed to be the last descendants of the ancient Azlanti people.

History DC 20:

During Earthfall, the Starstone struck Golarion and destroyed the human empires of Thassilon and Azlant. It is said that gillmen’s ancestors survived the cataclysmic event because they received the blessing of an aquatic entity that allowed them to breath underwater.

History DC 25:

Most scholars believe the terrifying aboleths were responsible for the gillmen’s transformation. Any alliance between them appears to have fallen apart over the millennia, however, and the gillmen are now an independent people.

Before we set out, we should all get to know each other and review our plan. After all, the most important factors that determine whether an expedition will be a success are cooperation and preparation!I´ll go first. The she unpacks her backpack showing what she has. have two potions of cure light wounds, so if I fall unconscious you can cure me, a potion of barkskin, and a wand of cure light wounds to use in anyone who need it. A potion of feather step and potion of vanish because sometimetimes exploration is dangerous, scroll of entangle, scroll of gust of wind, scrolls of mage armor, identify, obscuring mist. Wand of burning hands, acid, alchemist’s fire, holy water, to be prepared against swarms and undeads. Smokestick, tanglefoot bags and a thunderstone because always are fun to use. Sunroods to be able to see, antitoxin in case I´m poisoned. An of course, my armor, a hand to hand weapon, my whip, and a distance weapon, my light crossbow.

I´ve put a map so you can place yourselves, all of you know were it´s going to be used ;D

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

"BY THE STARS! Where did she go?"


Zyxtyvia the Suel wrote:
"BY THE STARS! Where did she go?"

Eh? Janira hasn´t went anywhere

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

Zyx meant Kira, the tieflings spirit thingy


Ok, thanks. Also the map can be edited, I´ve just changed the preferences

Dark Archive

Male (HP 13/13 | AC: 17 | T:13 | FF:14 | CMD:12 | Fort:+6 | Ref:+5 | Will:+2 | Init:+5| Perc:+6 | Speed 30) PFS#: 127063-10 Human Kineticist 1

As the form of Kira fades into Kuuma, Kyllian arches an eyebrow. "So, you're a spirit catcher then? Wonderful: it's always a good omen to start a mission already bringing a corpse."

Swiveling in his his seat to face Janira again, the Ustalvan takes one more sip from his tankard and begins loudly answering from his seat.

"Well, the name is Kyllian. Fire is a...specialty of mine, so I for one shouldn't be needing any vials or rods." He snaps his fingers to emphasize his point and a glowing flame appears hovering above his hand. "A month ago I was involved in clearing up some strange goings-on in Ustalav. Apparently that caught one of this Society's Captains eye enough that he recommended me straight to here for an accelerated commission. And I'm not one to pass up the favor of any man of influence, so I'm hear to give this a go."

Kyllian turns to drink some more, then looks back at the group. "In terms of this here, I'm not yet familiar with Kortos itself, so I would hope you brought yourself a good enough map. But I doubt anything we could come across will be worse than what you find in the Immortal Principality, and if it is, well," Kyllian smugly grins. "Then our rations can get helped out with some cooked meat."

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

"Impressive equipment. This pathfinder gig must pay well for one to carry all that." Zyx remarks aft Janira shares her packing list.
As they group gets close Zyx stays near the trees for concealment.

Silver Crusade

Androgynous Wayang, Cavalier(Gendarme) 3 | HP: 28/28 | AC:22 (13 Tch,20 Fl) | CMB: +5, CMD:17 | F:+5 , R:+4 , W: +1 | Init: +2 | Perc: +3, SM: -1 | Speed 15ft | Re-roll (+2) 1/1 | Challenge 0/1 | Speaker 1/3 | Active conditions

Senketsu marvels at the spirit girl Kira and Janira's thorough preparation as she pulls a veritable bag of tricks from her pack. Noticing the Ustalavian introduce himself and a neat trick with flame, the small pale creature clears their throat.

"Senketsu is Cavalier, I feel wind rushing past as I strike with my Lance, I ride Yurei. I am happy to meet new people and will gladly speak with these Gillman to try and build a good relation."

Senketsu then looks rather sheepish,

"I have helped a Venture Captain with Aspis deserter, but I have no Potions or wand I am afraid, Armour is expensive"

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

Pepper gulps down her whiskey and slams the glass on the table, "Whoohee! I'll be a wildcat in heat if that isn't good!"

Pepper draws forth a wand. "I just got this brand spankin' new wand o' cure light wounds. I bet you dollars to doughnuts that it comes in handy."

"I also got me 'Annie,' my trusty long arm." She then produces her masterwork musket and kisses it.

@ GM: Most of her slang is nonsense anyway. I'll make sure to speak plainly when explaining her actions. :)

Liberty's Edge

HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

Kuuma, looking around at the group rather sheepishly, "I wouldn't call myself a spirit catcher, when we were attacked and chased out of our home, I couldn't leave her behind, that's when my powers first manifested."

Swinging his pack around and putting the stuffed animal gently tucked away, "I have a Wand of Cure Light Wounds, a few alchemist fires, an oil of bless weapon and a potion of remove fear,"

___________

Later while out walking he'll ask the group to hold-up for a minute and he'll once again draw out the stuffed panda-bear and play around in the dirt for a bit, around a minute, until Kira wispily emerges from him, however unlike before she is considerable more substantial this time around, her dress(Kimono) is rather tattered in places and her tiefling features are more accentuated, additionally her hands end in rather sharp claw-like nails. "Alright Kira, ready to have fun? We are out here explorin' for caves!"

Liberty's Edge

HP: 11/11 | AC:18 T:12 FF:12,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +3, Speed 30ft, DR5/Slashing in Ectoplasmic Form Positive Conditions: Mage Armor | Negative Conditions:

Kira will look around for a bit after being manifested, dancing around the forest for a bit before calming down and falling into line with the rest of the group. "Yay, an adventure!"

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

If it isn't too late, I'd like to pick up a couple flasks of alchemist's fire. Thanks, Kuuma, for reminding me.

Dark Archive

Male (HP 13/13 | AC: 17 | T:13 | FF:14 | CMD:12 | Fort:+6 | Ref:+5 | Will:+2 | Init:+5| Perc:+6 | Speed 30) PFS#: 127063-10 Human Kineticist 1
Kuuma Crush wrote:
"I wouldn't call myself a spirit catcher, when we were attacked and chased out of our home, I couldn't leave her behind, that's when my powers first manifested."

"Didn't mean offense," Kyllian raises his hands to the air in mock surrender. "Haven't met any of your sort before. Guess I don't know the nomenclature."

Liberty's Edge

HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

Ah, no worries," Kuuma walks over beside Kyllian whispering "this is all rather new to me as well, for so long I thought she was just haunting me, now I know I have some control over her behavior!" Looking over at Kira playing in the forest and waving at her when she looks over.


Janira leads you out of Absalom passing by the coins district, thus letting Pepper, and whoever wants to make last minute purchases. As you walk she talks about the mission at hand; Is I told you I did my own confirmation and, after reviewing my reports personally, Master Shaine believes it is no coincidence that each time they entered the caves it was during a full moon, so it is also no coincidence that you have been called here now, just a day before the moon is full again. We both believe that tomorrow night is our best chance to find out why these caves are important and what exactly the gillmen are doing in there.

The first day going throught the Cairnlands go uneventuful, Janira uses the travel time to instructs you a little about the the good stories placed in the Cairnlands she knows geography ... There you can see the Redbout of Karamoss, place of one of the thoughtests fights for Absalom, and today a Pathfinder training ground! Oh, and there is the fortress where one of my friends was took captive for a few hours! She looks excited with every piece of information she tells you, as if all and everything she talks about is the most interesting thing she ever heard.
As the party progresses deeper into the forest, the trees towering overhead begin to shield most of what remains of the day’s sun and the vegetation beneath grows denser. Janira pauses a moment and pulls out an intricate silver compass emblazoned with the Pathfinder Society logo: the Glyph of the Open Road. I received this wayfinder when I successfully completed my Confirmation. Should we be successful on our journey, you will get your own as well. She flips open the device and holds it in front of her; the initials J. L. are engraved into the inside of the device’s lid. After studying the compass inside for a moment, she remarks, We’re on the right path. We need to keep heading northwest past those large rocks up ahead.

Random roll and initiatives:

random: 1d6 ⇒ 6
Snektsu Initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Kuuma Initiative: 1d20 + 1 ⇒ (8) + 1 = 9
Kyllian Initiative: 1d20 + 5 ⇒ (8) + 5 = 13
Pepper Initiative: 1d20 + 3 ⇒ (16) + 3 = 19
Nerfwin Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Zyxtyvia Initiative: 1d20 + 5 ⇒ (7) + 5 = 12
Enemy Initiative: 1d20 + 2 ⇒ (3) + 2 = 5
Enemy Janira: 1d20 + 2 ⇒ (3) + 2 = 5

Suddenly you hear a noise, look around and see three giant bugs, almost as big as Snektsu, preparing to jump over you.
COMBAT STARTS

Combat round 1
Everybody can act before Janira and the bugs

Pepper
Snektsu
Kuuma
Kyllian
Nerfwin
Zyxtyvia

Janira
Giant bugs

Janira and the bugs, the band of the moment in all Absalom ;D

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

"Well I'll be a hornswaggerin' orc-kin! Look at the size of those bugs!"

Pepper moves forward, behind a tree, takes aim with her musket "Annie," and fires.

musket attack, touch: 1d20 + 7 ⇒ (15) + 7 = 22
damage, focused aim: 1d10 + 4 ⇒ (4) + 4 = 8

"Hoohee! That was somethin'!" With eyes wide and a satisfied grin, Pepper regards her gun with both amusement and amazement.

Move Action: move and draw weapon.
Swift Action: Focused Aim. (1 grit point)
Standard Action: attack the RED bug.

Silver Crusade

Androgynous Wayang, Cavalier(Gendarme) 3 | HP: 28/28 | AC:22 (13 Tch,20 Fl) | CMB: +5, CMD:17 | F:+5 , R:+4 , W: +1 | Init: +2 | Perc: +3, SM: -1 | Speed 15ft | Re-roll (+2) 1/1 | Challenge 0/1 | Speaker 1/3 | Active conditions

As they press on through the wilderness of Kortos, Senketsu marvels at the tales and information spun by Janira, riding expertly atop his Albino Wolf companion, the Wayang regales any who would listen with tales of their homestead in Tian Xia and of a mysterious Knight-Pathfinder they met sometime ago. After a day of travel Senketsu is getting restless, eager to feel the wind rush through their hair in the thrill of the charge and to feel the impact of pointed lance and foe.

Hearing a rustling through the bushes, Senketsu places himself infront of his companions, facing down the giant insects. Moving to his left, he steers Yurei around a tree stump and heads straight up to one of the attacking foes, after seeing Pepper's crackshot.

Steadying himself on the saddle he thrusts forwards with his lance.

Lance,Power Attack: 1d20 + 5 ⇒ (7) + 5 = 121d6 + 7 ⇒ (6) + 7 = 13

Move action to within one square of the blue beetle, Attack action with reach

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

I'm really sorry Senektsu. I just realized I took the one you could charge. I went for the closest one so that I could get within range for my musket, but I should have attacked one of the others. I'll pay more attention in the future.


Pepper moves foward picking her trust "Annie", then a "boom" can be heard and the bug falls to the ground. Snektsu moves to attack his own target, but his attack fails by a little

Combat round 1
Bold can act

Pepper shots and kills one bug
Snektsu fails his attack
Kuuma
Kyllian
Nerfwin
Zyxtyvia

Janira
Giant bugs

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

Pepper regains her spent grit point. :)

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

Zyx moves through the brush to support the cavalier...double move through difficult terrain

Dark Archive

Male (HP 13/13 | AC: 17 | T:13 | FF:14 | CMD:12 | Fort:+6 | Ref:+5 | Will:+2 | Init:+5| Perc:+6 | Speed 30) PFS#: 127063-10 Human Kineticist 1

"Yes, they are a bit overgrown aren't they!" Kyllian calls out to Pepper as he strides directly west. As he hears the boom for the musket, the Ustalavan sends a gout of flame from his outstretched arm snaking towards the green beetle to the south.

Ranged touch: 1d20 + 4 ⇒ (9) + 4 = 13 for fire damage: 1d6 + 3 ⇒ (6) + 3 = 9

Liberty's Edge

HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

Kuuma and Kira watch their allies jump into action before realizing they probably should be acting to, Kuuma will rush forward and at the end of his movement draw his scythe and swing it around a bit.

Pointing at the bug with the Green Stripes
"Kira get that bug, its trying to get us!"

Liberty's Edge

HP: 11/11 | AC:18 T:12 FF:12,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +3, Speed 30ft, DR5/Slashing in Ectoplasmic Form Positive Conditions: Mage Armor | Negative Conditions:

Kira will swing into action, her feet a pitter-patter as she races through the forest floor, until see shes the foe. "Whaaaaaaaa! Bugs? Why bugs! I don't like 'em" However upon hearing about the bugs intentions her eyes glow with a fire and she advances menacingly.

Dark Archive

Never seen one THAT size before! I thought this was going to be a nice, quiet mission...

Nerfwin draws his crossbow and fires a bolt at the blue beetle, reloading his weapon after the errant shot.

Attack: 1d20 + 3 ⇒ (4) + 3 = 7

Damage: 1d6 ⇒ 1


Zyx moves toward the blue bug to suport the cavalier. Kuuma and Kira moves against the blue bug just to see a a gout of flame overtaking them to burn a bug to the dead.

Nerfin, for his part fires his crossbow against the remaining bug, but the bolt flies wild.

gm rolls:

NW to SE, random: 1d8 ⇒ 4
bite, charge: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 91d4 + 1 ⇒ (2) + 1 = 3

The bug jumps against Zyxtyvia and starts bitting her leather armor.

Combat tab
Bold can act You´re inspired, so +1 competence bonus on attack and weapon damage rolls

Pepper
Snektsu
Kuuma
Kyllian
Nerfwin
Zyxtyvia

Janira is declaiming
Giant bugs

poor bugs, their going to die without do anything

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

Pepper is delaying until after the other players.

Silver Crusade

Androgynous Wayang, Cavalier(Gendarme) 3 | HP: 28/28 | AC:22 (13 Tch,20 Fl) | CMB: +5, CMD:17 | F:+5 , R:+4 , W: +1 | Init: +2 | Perc: +3, SM: -1 | Speed 15ft | Re-roll (+2) 1/1 | Challenge 0/1 | Speaker 1/3 | Active conditions

Seeing his ally threatened by the remaining bug, Senketsu leans back in his saddle before thrusting forwards with his hardned lance, feeling the encouraging words of Janira wash over him.

Lance, Power Attack, Bardic: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 221d6 + 7 + 1 ⇒ (1) + 7 + 1 = 9.

Feeling his lance slam home he whoops in delight. Should this fell the foul beast he will regroup with Janira, if not, Yurei will step in and bite the creature.

Yurei Bite: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 121d6 + 1 ⇒ (5) + 1 = 6

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

Zyx strikes out at the bug with both her Kukris and then moves closer to the cavalier...5 ft step

Kukri Right+TWF: 1d20 + 1 ⇒ (5) + 1 = 6
DMG: 1d4 + 1 ⇒ (2) + 1 = 3
Kukri Left+TWF: 1d20 + 1 ⇒ (15) + 1 = 16
DMG: 1d4 ⇒ 2

Dark Archive

Male (HP 13/13 | AC: 17 | T:13 | FF:14 | CMD:12 | Fort:+6 | Ref:+5 | Will:+2 | Init:+5| Perc:+6 | Speed 30) PFS#: 127063-10 Human Kineticist 1

Seeing his first target burnt and smoldering, Kyllian turns northward. The fight seems well in hand by Zyx and Senketsu, but he readies another blast just in case.

I'd guess the last beetle's taken care of already, but just in case...

Ranged touch: 1d20 + 4 ⇒ (12) + 4 = 16 for fire damage: 1d6 + 3 ⇒ (4) + 3 = 7

Dark Archive

Delay to see if bugs are dead

Liberty's Edge

HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

Lowering his scythe, "Well, at least we didn't have to get covered in bug guts," offering a small jest to Kira he'll call her back over and continue on their merry way toward the caves.

Liberty's Edge

HP: 11/11 | AC:18 T:12 FF:12,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +3, Speed 30ft, DR5/Slashing in Ectoplasmic Form Positive Conditions: Mage Armor | Negative Conditions:

Calming down, a bit of fire leaving her ethereal glow, "Ew, I hate bugs!"

Kira will then dance and skip back over to walk beside Kuuma.

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

"Is everyone ok? Any little buggers left?" Zyx asks as she scans the immediate area backing away from the bug carcass at her feet...


The bug is lanced, slashed and burned in a rapid succesion, dien before it can realize what´s happeining.

That was a great fight! You know how to fight as a group, they not have even a chance. And without any wounds for your part!

Now pack quickly, we need to reach the cave before the night!

The travel throught the wilderness is difficult due to the overgrown plants, fallen trees blocking paths and similar natural problems. If any of you can´t find a better route than Janira this will be a long and extenuating journey.

DC 15 Survival check to see if any of you can find better rutes

Scarab Sages

Female
Skills:
DD +10; Stealth +8; Acro +8; SM +4, Escape +8; SoH +8
Half Elf Rogue UC Knife Master/Scout 3 (HP:17/17)(AC:18 FF:15 T:13)(F:+2 R:+6 W:+0)(Init: +5)(Perception: +7)

Zyx takes a look at the terrain and tries to figure out a better route...
Survival: 1d20 ⇒ 14

"Well your route looks good to me" Zyx tells Janira and grabs her things for the journey.

Liberty's Edge

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HP: 10/10 |AC:11 T:14 FF:13,| CMD: 13 | Fort: +3, Refl: +1, Will: +6 | Init: +1, Speed 30ft Spells per day:First:2/2, | Oni-Spawn Tiefling Tien Spiritualist basic attack Scythe +4 (2d4+4)

Survival: 1d20 + 3 ⇒ (18) + 3 = 21

Looking around the terrain and trying to size up the pathways through the forest, "No, I think there might be a less thicket-y route if we go this way," pointing off into the darkness of the woods.

Silver Crusade

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Androgynous Wayang, Cavalier(Gendarme) 3 | HP: 28/28 | AC:22 (13 Tch,20 Fl) | CMB: +5, CMD:17 | F:+5 , R:+4 , W: +1 | Init: +2 | Perc: +3, SM: -1 | Speed 15ft | Re-roll (+2) 1/1 | Challenge 0/1 | Speaker 1/3 | Active conditions

With the bug falling beneath their onslaught, Senketsu gives out a woop before regrouping with Janira and the others. "Well done all, if we keep like that, no for can stop us." At Janira's suggestion to move on to the cave, the Wayang checks Yurei for wounds quickly before getting readh to head off. Just before he does however, he hears Kuuma's warning about thorns and immediately halts Yureo from stalking off.

"Ahh yes, less thorns are good, not hurt Yurei's feet."

Grand Lodge

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear) ┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4 ┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

"Yep! Let's take Kuuma's route. Those thorns look thicker'n fleas on a coon hound! Senketsu, how 'bouts you goes first?" Pepper gestures, waving her musket toward the path that Kuuma has found.

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