
Scott Hall |

I picked up Rise of the Runelords at the start of the year and introduced it to my group, who fell in love with it- plans are already made as to what characters we want for Skull and Shackles and Wrath of the Righteous. We made it through deck 3 on Saturday. We've had a few scenarios where we ran out of time (usually because someone missed a check by 1), and Kyra did die in Fort Rannick. Here's where the six of us areas we prepare for deck 4.
Character Name: Valeros
Role Card: Weapon Master
Skill Feats: Strength+2, Charisma+2
Power Feats: +2 hand size, 1d4+1 to another character's combat check, Add 2 to check to acquire a weapon
Card Feats: Ally+2, Blessing+1
Weapons: Impaler of Thorns, Flaming Mace +1, Longsword +1, Warhammer +1, Heavy Pick +1
Spells:
Armors: Hide Armor of Fire Resistance, Elven Chain Shirt, Elven Breastplate
Items: Belt of Giant Strength, Ring of Protection
Allies: Shalelu Andosana, Jakardros Sovark, Sheriff Hemlock, Grizzled Mercenary
Blessings: Blessing of Torag, Blessing of Torag, Blessing of Sarenrae, Blessing of Gorum
Character Name: Lini
Role Card: Wild Warden
Skill Feats: Strength+1, Intelligence+1, Wisdom+2
Power Feats: Weapon, Reveal ally with Animal trait to add 1d4+3 to check
Card Feats: Weapon+1, Ally+1, Blessing+1
Weapons: Scythe+1
Spells: Aid, Strength, Augury, Cure, Major Cure, Detect Magic
Armors:
Items: Masterowrk Tools, Sihedron Medallion
Allies: Saber-toothed Tiger, Giant Badger, Toad, Crow
Blessings: Blessing of Iomedae, Blessing of Desna, Blessing of Abadar, Blessing of Shelyn, Blessing of Shelyn
Character Name: Kyra
Role Card: Exorcist
Skill Feats: Strength+1, Wisdom+3
Power Feats: +1 hand size, Weapons, 1d8+1 to check to defeat bane with the Undead trait, When you play Blessing of Sarenrae, you may recharge it
Card Feats: Spell+1, Blessing+2
Weapons: Scimitar, Icy Longspear +1
Spells: Holy Light, Holy Light, Cure, Find Traps
Armors: Magic Half-plate, Elven Breastplate
Items: Staff of Minor Healing
Allies: Toad
Blessings: Blessing of Abadar, Blessing of Shelyn, Blessing of Shelyn, Blessing of Pharasma, Blessing of Gorum, Blessing of Irori, Blessing of Sarenrae, Blessing of Sarenrae
Character Name: Merisiel
Role Card: Thief
Skill Feats: Strength+1, Dexterity+3
Power Feats: Weapons, May recharge a card to add 1d6+2 to your combat check, Add 2 to your noncombat check to close a location
Card Feats: Weapon+1, Item+1, Ally+1
Weapons: Frost Longbow+1, Venomous Dagger+2, returning Throwing Axe+1
Spells:
Armors: Arrow Catching Studded Leather
Items: Eyes of the Eagle, Codex, Luckstone, Headband of Vast Intelligence, Masterwork Tools, Staff of Minor Healing, Tome of Knowledge
Allies: Ilsoari Gandethus, Archer, Soldier
Blessings: Blessing of Irori, Blessing of Erastil, Blessing of Erastil, Blessing of Calistria
Character Name: Harsk
Role Card: Arbalist
Skill Feats: Dexterity+2, Wisdom+2
Power Feats: +1 hand size, At the start of your turn you may examine the top card of your location deck, You may recharge a card to add 1d4+1 to a combat check by a character at another location, At the start of your turn, if you have no weapons in your hand, you may draw 1 card
Card Feats: Ally+2, Blessing+1
Weapons: Deathbane Light Crossbow +1, Heavy Crossbow, Dogslicer +1, Frost Longbow+1, Shock Longbow +1
Spells:
Armors: Snakeskin Tunic
Items: Crown of Charisma, Holy Candle, Sihedron Medallion
Allies: Crow, Yap the Pixie, Vale Temros
Blessings: Blessing of Irori, Blessing of Calistria, Blessing of Lamashtu, Blessing of Lamashtu, Blessing of Torag, Blessing of Sarenrae
Character Name: Seoni
Role Card: Abyssal Sorcerer
Skill Feats: Intelligence+1, Charisma+3
Power Feats: May discard a card to roll your Arcane die +1d6+2 for combat with the Fire or Acid trait, Automatically recharge items with the arcane trait
Card Feats: Spell+2, Blessing+1
Weapons:
Spells: Incendiary Cloud, Haste, Frost Ray, Scorching Ray, Acid Arrow,
Armors:
Items: Sihedron Medallion, Wand of Enervation, Wand of Scorching Ray
Allies: Black Arrow Ranger, Merchant, Troubadour, Father Zantus
Blessings: Blessing of Sarenrae, Blessing of Abadar, Blessing of Irori, Blessing of Pharasma, Blessing of Pharasma, Blessing of Pharasma

Milo Windmoon |

Solitaire playthrough.
Character Name: Melindra
Role Card: Shadowcaster
Skill Feats: Dexterity +2, Intelligence +2
Power Feats: Hand Size +2, Stealth Evade 5+, Spell Recharge Checks +2
Card Feats: Spell +2, Item +1
Weapons: Dagger +1, Light Crossbow +1
Spells: Augury, Frost Ray (x2), Invisibility, Mirror Image, Scorching Ray (x2)
Armor: -
Items: Cloak of Elvenkind, Masterwork Tools, Sihedron Medallion, Staff of Minor Healing, Wand of Enervation
Allies: Black Arrow Ranger, Father Zantus
Blessings: Blessing of Lamashtu, Blessing of Shelyn

ChaoticBlue |

Solo Run. Added in the Cleric Deck for Tarlin and Zarlova, and the Ranger Deck for Arueshalae.
Character Name: Arueshalae
Role Card: Redeemed
Skill Feats: Dexterity +4
Power Feats: Elec Poison and Fire reduced by 5, on your turn move after evade, Gift adds 1d4+1, Instead of first explore reveal Desna trait to shuffle 1d4+1 cards from discard to deck.
Card Feats: Weapon+1, Item+2
Weapons: Starbow, Deathbane Light Crossbow +1 x2,Returning Throwing Axe +1, Venomous Dagger +2.
Spells: (none)
Armors: Snakeskin Tunic
Items: Spherewalker Staff, Swallowtail Bracers, Archer's Bracers,Masterwork Tools x2.
Allies: Black Arrow Ranger,Poog of Zarongel
Blessings: Desna x 3, Erastil x 2
Cohort: Arueshalae's Gift
Character Name: Tarlin
Role Card: Noble Scion
Skill Feats: Strength +4
Power Feats: +2 hand size, Reveal 2 handed weapon to shuffle 1d4+2,Recharge Allies with Hireling or Aristocrat trait.
Card Feats: Weapon +2, Ally +1
Weapons: Bastard Sword +1,Impaler of Thorns, Wounding Spear-Axe +1, Longsword +2,GreatClub +1, Icy Longspear +1.
Spells: Find Traps, Cure x2
Armors: Magic Full Plate, Elven Breastplate
Items: Sihedron Medallion
Allies: Social Climber, Valet
Blessings: Sivanah, Calistria, Cayden Cailean, Iomedae
Character Name: Zarlova
Role Card: Theurge
Skill Feats: Intelligence +2, Wisdom +2
Power Feats: +1 Hand Size, When magic trait is acquired examine top or bottom card of deck, If top or bottom is a spell or blessing add to hand, Gain Arcane:Intel +2
Card Feats: Spells +2, Items +1
Weapons: (none)
Spells: Divine Blaze, Holy Light x2, Major Cure, Swipe, Lightning Bolt, Mirror Image
Armors: Deathbane Shield
Items: Holy Candle, Crown of Charisma, Wand of Enervation
Allies: Evangelist, Father Zantus
Blessings: Pharasma x2, Lamashtu, Abadar

Brother Tyler |

My wife plays Kyra and Sajan; I play Harsk and Lem.
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We have not suffered any deaths so far.
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Character Name: Harsk
Role Card: Tracker
Skill Feats: Dexterity+2, Constitution+1, Wisdom+1
Power Feats: +1 hand size; add 1d4+2 to a combat check at another location; add 1d8 to your check to defeat a bane with the Giant trait.
Card Feats: Item+1, Ally+1, Blessing+1
Weapons: Dagger +1, Deathbane Light Crossbow +1, Heavy Crossbow (x2), Light Crossbow +1
Spells:
Armors: Hide Armor of Fire Resistance
Items: Masterwork Tools, Sihedron Medallion (x2), Staff of Minor Healing
Allies: Dog, Saber-Toothed Tiger
Blessings: Abadar, Calistria, Erastil, Gorum, Irori, Torag
Character Name: Kyra
Role Card: Healer
Skill Feats: Strength+2, Constitution+1, Wisdom+1
Power Feats: +1 hand size, Weapons; 1d4+2 healing; recharge Blessing of Sarenrae
Card Feats: Spell+2, Item+1
Weapons: Impaler of Thorns, Venomous Dagger +2
Spells: Cure (x2), Holy Light, Inflict, Major Cure
Armors: Elven Breastplate, Magic Half-Plate
Items: Masterwork Tools, Spyglass
Allies: Cat
Blessings: Gorum (x2), Pharasma (2), Sarenrae (x2)
Character Name: Lem
Role Card: Virtuoso
Skill Feats: Dexterity+2, Charisma+2
Power Feats: Weapons; add 1d4+2 to a check attempted by another character at your location; add 2 to your check to recharge a spell
Card Feats: Spell+2, Item+1
Weapons: Returning Throwing Axe +1
Spells: Cure, Haste, Scorching Ray (x2), Scrying, Toxic Cloud
Armors:
Items: Sihedron Medallion, Spyglass, Wand of Scorching Ray
Allies: Crow, Jakardros Sovark, Vale Temros
Blessings: Abadar, Desna (x2), Iomedae, Torag
Character Name: Sajan
Role Card: Drunken Master
Skill Feats: Dexterity+2, Constitution+1, Intelligence+1
Power Feats: +2 hand size; may add the Magic trait to combat check; succeed at a Fortitude 6 check to recharge a boon with the Liquid trait instead of banishing it
Card Feats: Ally+1, Blessing+2
Weapons:
Spells:
Armors:
Items: Amulet of Mighty Fists, Holy Candle, Spyglass, Staff of Minor Healing
Allies: Black Arrow Ranger, Father Zantus, Shalelu Andosana, Sheriff Hemlock
Blessings: Abadar, Calistria, Erastil (x3), Iomedae, Irori, Shelyn (x3)

Doppelschwert |

Character Name: Seltiyel (SnS)
Role Card: Spellblade
Skill Feats: Intelligence +4
Power Feats: +2 hand size, ...add 2d6 and that cards trait..., ...add your intelligence skill to your combat check
Card Feats: Spell+1, Item+1, Blessing+1
Weapons: Longsword, 2x Short Sword +1, Long Sword +1
Spells: Augury, Frost Ray, 2x Scorching Ray, Lightning Bolt
Armors: Hide Armor of Fire Resistance
Items: Staff of Minor Healing, Wand of Enervation
Allies: Father Zantus
Blessings: Abadar, Gods, Gorum, Irori, Shelyn
Character Name: Arushalae (WotR)
Role Card: Fallen
Skill Feats: Dexterity+4
Power Feats: +1 hand size, ...is reduced by 5, ...add 1d4+2 to his checks...
Card Feats: Item+1, Blessing+2
Weapons: Shock Longbow+1, Deathbane Light Crossbow+1, Longbow+1, Light Crossbow+1
Spells: -
Armors: Snakeskin Tunic
Items: Sage's Journal, Masterwork Tools, Staff of Minor Healing, Crown of Charisma
Allies: 2x Black Arrow Ranger
Blessings: Calistria, 3x Erastil, Gods, Lamashtu, Shelyn
(Why Fallen in RotR? Because I will take this party, add Athnul I finished with earlier, and go to WotR as AD 7-9 with an evil party).

AnimalMkIV |
First time posting on here, only just got into the world of Pathfinder and have been thoroughly enjoying playing through RotR solo with 2 characters. I've only had one particularly bad experience and that was Foul Misgivings which took about 12 attempts to finally defeat (yes I was playing it correctly, I've since seen the various threads on that particular scenario).
So, here are my characters at the end of Hook Mountain Massacre:
Character Name: Valeros
Role Card: Weapon Master
Skill Feats: Strength +2, Dexterity +2
Power Feats: +2 hand size, Combat 1d4 +1
Card Feats: Item +2, Blessing +1
Weapons: Glaive x2, Light Crossbow, Bastard Sword, Bastard Sword +1
Spells: N/A
Armors: Snakeskin Tunic, Magic Half-Plate, Half-Plate
Items: Boots of Elvenkind, Crown of Charisma, Codex, Masterwork Tools
Allies: Grizzled Mercenary, Black Arrow Ranger
Blessings: Calistria, Sarenrae, Torag, Erastil
Character Name: Kyra
Role Card: Exorcist
Skill Feats: Strength +3
Power Feats: +1 hand size, Weapons, Healing 1d4 +2+1
Card Feats: Weapon +1, Spell +1, Item +1
Weapons: Flaming Mace +1, Longspear, Dogslicer +1
Spells: Cure x2, Inflict, Holy Light
Armors: Magic Studded Armour, Elven Breastplate
Items: Token of Remembrance, Thieves' Tools
Allies: Toad
Blessings: Pharasma, Lamashtu x2, Desna x2, Shelyn

malice93 |
Character Name: Kyra
Role Card: Exorcist
Skill Feats: Str +1, Con +1, Cha +1
Power Feats: +1 hand size, Weapons, Heal +2, 1d8 +1 vs Undead or Outsider
Card Feats: Spell+1, Blessing+2
Weapons: Battle Aspergillum, Icy Longspear +1
Spells: Holy Light, Aid, Cure, Scrying
Armors: Steel Ibis Lamellar, Armored Coat
Items: Pearl of Wisdom
Allies: Goblin golem of Obsidian
Blessings: Achaekek, Sarenrae, Abraxas, Hadregas, Milani, Deskari, Dawnflowe, Shax

redeux |

Solo Game. No deaths, no failed scenarios. Used 2-player party to determine location sizes, but only 1 character was ever played.
Character Name: Merisiel
Role Card: Thief
Skill Feats: DEX+3, WIS+1
Power Feats: weapon proficiency, sneak attack 1d6+2, +2 noncombat closing check.
Card Feats: weapon+1, blessings+2
Weapons: Deathbane Light Crossbow +1, Shock Longbow +1, Frost Longbow +1.
Spells: N/A
Armors: Snakeskin Tunic
Items: Masterwork Tools, Shedron Medallion x3, Medusa Mask, Wand of Enervation
Allies: Sage, Standard Bearer
Blessings: Blessing of Erastil x4, Blessing of Iomedae, Blessing of Irori.