
| Majuba | 
 
	
 
                
                
              
            
            Also, you don't get bonus spells known as a wizard if you're going a PrC every level.
I still think that's a wretched misinterpretation. Just because 3.0 to 3.5 added the "spontaneous casters blah blah blah" language, so that they could actually *get* spells shouldn't have meant anything negative to spellbook users. Out of context interpretation. Gah[/soapbox]
Yes, no spells the first level - it's worth it.

| Liam Warner | 
Espy Kismet wrote:Also, you don't get bonus spells known as a wizard if you're going a PrC every level.I still think that's a wretched misinterpretation. Just because 3.0 to 3.5 added the "spontaneous casters blah blah blah" language, so that they could actually *get* spells shouldn't have meant anything negative to spellbook users. Out of context interpretation. Gah[/soapbox]
Yes, no spells the first level - it's worth it.
Oh its worth it but I was hoping I could get it and the immortality discovery 10th level wizard + martial weapons feat and 10 levels eldritch knight count as 20th level caster. Sigh everywhere I turn I'm blocked from my immortality. Why is it so hard for someone able to create their own private dimension (with 7th level spells or from 13TH level) to live forever anyway (by 20th)?
With regard to spells known . . .
At the indicated levels, an eldritch knight gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for additional spells per day, spells known (if he is a spontaneous spellcaster), and an increased effective level of spellcasting.
To me that's a little ambigious but you've got a case to argue the spells known should either apply to wizard/sorcerer or neither as both get hurt by not learning new ones. After all how is it fair for a wizard to miss out on 20 spells while a sorcerer gets up to 17 depending on the levels they take eldritch knight? For that matter what good is it gaining a new spell level and having no spells to cast with it?

|  Belafon | 
 
	
 
                
                
              
            
            To me that's a little ambigious but you've got a case to argue the spells known should either apply to wizard/sorcerer or neither as both get hurt by not learning new ones. After all how is it fair for a wizard to miss out on 20 spells while a sorcerer gets up to 17 depending on the levels they take eldritch knight? For that matter what good is it gaining a new spell level and having no spells to cast with it?
Because a wizard can:
1) Find a scroll and scribe it into his spellbook.2) Find a friendly wizard and borrow his spellbook to copy.
3) Find an unfriendly wizard and borrow his spellbook posthumously.
4) Pay for a scroll and scribe it into his spellbook.
5) etc.
There's plenty of ways for wizards to get access to spells. A sorcerer can't use any of those methods, she only gets the spells that come to her from a mystical source when she levels.

| Archaeik | 
To me that's a little ambigious but you've got a case to argue the spells known should either apply to wizard/sorcerer or neither as both get hurt by not learning new ones. After all how is it fair for a wizard to miss out on 20 spells while a sorcerer gets up to 17 depending on the levels they take eldritch knight? For that matter what good is it gaining a new spell level and having no spells to cast with it?(if you were looking for official word- if you're just complaining this is uncool, yeah it is uncool)
Also, you know there are traits that increase caster level?
You were raised, either wholly or in part, by a magical creature, either after it found you abandoned in the woods or because your parents often left you in the care of a magical minion. This constant exposure to magic has made its mysteries easy for you to understand, even when you turn your mind to other devotions and tasks. Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn't raise your caster level above your current Hit Dice.
You can still manage Wizard 10/Martial 1/EK 9 and have CL20
(martial for proficiencies to enter EK)If what you need is to count as wizard level 20, the only way to count as that is 20 levels of wizard.

| Liam Warner | 
Well if that's the official word, its the official word it still seems a bit mean to me especially as those 2 per level are the only ones you get to select what you want rather than finding Spell X is not available to buy and no enemy wizards have it because the GM is using the pre-generated spell lists for what's in there.
As for the other
Prerequisite: You must be at least a 20th-level Wizard to select this discovery.
so I'm reading it as you must be wizard level 20. So I repeat where is my immortality spell particulary given that no other disocvery has such a high level.

|  Belafon | 
 
	
 
                
                
              
            
            
so I'm reading it as you must be wizard level 20. So I repeat where is my immortality spell particulary given that no other disocvery has such a high level.
In the hands of your GM - who can approve any customization you want.
Honestly, if your campaign is going all the way to 20th level, there's a good chance it will go to 21st. EK levels count as wizard levels so - 10 levels of wizard, 1 level dip for martial weapon proficiency, 10 levels of EK and take immortality with your 21st level feat.

| Archaeik | 
Liam Warner wrote:
so I'm reading it as you must be wizard level 20. So I repeat where is my immortality spell particulary given that no other disocvery has such a high level.In the hands of your GM - who can approve any customization you want.
Honestly, if your campaign is going all the way to 20th level, there's a good chance it will go to 21st. EK levels count as wizard levels so - 10 levels of wizard, 1 level dip for martial weapon proficiency, 10 levels of EK and take immortality with your 21st level feat.
He also adds his level to any levels in an arcane spellcasting class for the purpose of meeting the prerequisites for feats.
They are not wizard or fighter levels for all purposes, only for feats. Further, it doesn't directly specify "wizard".
They clearly don't count toward school powers.

|  Belafon | 
 
	
 
                
                
              
            
            A wizard can learn an arcane discovery in place of a regular feat or wizard bonus feat.
Diverse Training: An eldritch knight adds his level to any levels of fighter he might have for the purpose of meeting the prerequisites for feats (if he has no fighter levels, treat his eldritch knight levels as levels of fighter). He also adds his level to any levels in an arcane spellcasting class for the purpose of meeting the prerequisites for feats.
Immortality (Ex): You discover a cure for aging, and from this point forward you take no penalty to your physical ability scores from advanced age. If you are already taking such penalties, they are removed at this time. You must be at least a 20th-level wizard to select this discovery.
?

| Liam Warner | 
| 1 person marked this as FAQ candidate. | 
Quote:A wizard can learn an arcane discovery in place of a regular feat or wizard bonus feat.Quote:Diverse Training: An eldritch knight adds his level to any levels of fighter he might have for the purpose of meeting the prerequisites for feats (if he has no fighter levels, treat his eldritch knight levels as levels of fighter). He also adds his level to any levels in an arcane spellcasting class for the purpose of meeting the prerequisites for feats.Quote:Immortality (Ex): You discover a cure for aging, and from this point forward you take no penalty to your physical ability scores from advanced age. If you are already taking such penalties, they are removed at this time. You must be at least a 20th-level wizard to select this discovery.?
Hmmm true so you could do it as a 10/10 but taking levels otherwise would make it unlikely.

| Majuba | 
 
	
 
                
                
              
            
            There is no reason from the text that wizards shouldn't get their two free spells when leveling in a class that provides improved spellcasting. Wizards don't have a "Spells Known" class feature, and it's only because Sorcerers *do* have a separate feature that this text had to be added in the first place (because someone on some board somewhere complained it wasn't clear they got any more spells, I'm sure). Yes, I know the FAQ contradicts - it should be rescinded.
I'm just not sure WHY it's a 20th level thing. Stuff you get at that level should be earthshatteringly awesome capstone abilities ... this hardly does anything.
Ah, Immortality, how thou have fallen so.

| Makarion | 
 
	
 
                
                
              
            
            There is no reason from the text that wizards shouldn't get their two free spells when leveling in a class that provides improved spellcasting. Wizards don't have a "Spells Known" class feature, and it's only because Sorcerers *do* have a separate feature that this text had to be added in the first place (because someone on some board somewhere complained it wasn't clear they got any more spells, I'm sure). Yes, I know the FAQ contradicts - it should be rescinded.
Zhayne wrote:I'm just not sure WHY it's a 20th level thing. Stuff you get at that level should be earthshatteringly awesome capstone abilities ... this hardly does anything.Ah, Immortality, how thou have fallen so.
Ever looked at monk capstones? My favourite is the one where a monk gets to die to the extend that people don't even recall his existence. Way to be epic!
Granted, the monk can resurrect people in the process, but still.

|  Espy Kismet | 
 
	
 
                
                
              
            
            Makarion wrote:Huh? The Monk becomes a Magical creature with DR 10/Chaotic.Ever looked at monk capstones? My favourite is the one where a monk gets to die to the extend that people don't even recall his existence. Way to be epic!
Granted, the monk can resurrect people in the process, but still.
The archetypes. Specifically Monk of the healing hand for that one.

| RJGrady | 
 
	
 
                
                
              
            
            Well if that's the official word, its the official word it still seems a bit mean to me especially as those 2 per level are the only ones you get to select what you want rather than finding Spell X is not available to buy and no enemy wizards have it because the GM is using the pre-generated spell lists for what's in there.
Hey, compared to Basic D&D or AD&D it's band camp. From the Rules Cyclopedia:
When the player character begins play, the teacher gives him a spell book with two 1st level spells in it. When the PC reaches 2nd level, the teacher writes another 1st level spell in the book. When the PC reaches 3rd level, the teacher will write a 2nd level spell in his book, and when he reaches 4th level the teacher will give him one more 2nd level spell.
In many campaigns, that's the point at which the teacher stops instructing the character. The character has gone from apprentice to journeyman and now he must journey in order to learn more of magic.

| Majuba | 
 
	
 
                
                
              
            
            Majuba wrote:Ah, Immortality, how thou have fallen so.Ever looked at monk capstones? My favourite is the one where a monk gets to die to the extend that people don't even recall his existence. Way to be epic!
Granted, the monk can resurrect people in the process, but still.
Umm.. perhaps I've gotten confused. The Capstone for a wizard is his school power, not his 20th level bonus feat.
 
	
 
     
     
     
	
  
	
  
	
  
 
                
                