Just curious. Why no Fighter / Thief?


Advanced Class Guide Playtest General Discussion

Liberty's Edge

I have always considered the Fighter/Thief to be one of the classic multi-class combination for d20-type games. Any thoughts as to why this hybrid was not included in the book?

Grand Lodge

Just my opinion, but is there something from this combo that would be better than the Slayer or Swashbuckler?

I'm not saying that it doesn't exist, I'm just not seeing it.


Thematically the swashbuckler could fit this combo, even though they called it a fighter/gunslinger. Mechanically, not so much a fighter/rogue though.

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I agree with Herald. I feel like the slayer and swashbuckler cover that territory pretty well.

Cheers!
Landon


The lightly-armored, agility-based fighter/thief area is occupied by the Swashbuckler, unless you were thinking of "sneaky fighter/assassin," in which case the Slayer might fill the bill.


This combo also works with regular multiclassing, doesn't it? Maybe take a roguish fighter archetype like the Cad (which, looking at it, is pretty fighter-roguey as-is) and mix in rogue levels to taste.


My question would be, why were the two (Slayer and Swashbuckler) selected over say a Fighter ROgue and a Fighter Gunslinger? I get what you all are saying that at this point the territory is mostly covered, but why did they go the way they did? That is what I would find interesting.

Either way, I have to admit after reading the document a few times, I do like the Slayer quite a bit. The Swashbuckler less so. But we shall see how both play out going forward. Real game play does make a difference.

Shadow Lodge

Yeah, I'm still surprised we didn't get either a rogue fighter hybrid or a cleric wizard hybrid ala mystic theurge.


doc the grey wrote:
Yeah, I'm still surprised we didn't get either a rogue fighter hybrid or a cleric wizard hybrid ala mystic theurge.

Lore Shaman is pretty ludicrous for a Divine/Arcane feel.


Because Thief hasn't been a class for multiple editions.


One reason is that role is filled by the Slayer, which is a full BAB, nearly full sneak attack class with pretty good skills.

Another reason is combining fighter and rogue is already the most obvious application of 50/50 multiclassing, so it would seem a bit redundant. Compare to the Arcanist, which combines two classes that should never be multiclassed unless you hate winning, fun, common sense and all your friends.


Mortuum wrote:

One reason is that role is filled by the Slayer, which is a full BAB, nearly full sneak attack class with pretty good skills.

Another reason is combining fighter and rogue is already the most obvious application of 50/50 multiclassing, so it would seem a bit redundant. Compare to the Arcanist, which combines two classes that should never be multiclassed unless you hate winning, fun, common sense and all your friends.

Wizard/Sorcerer/Monk is my favorite multiclass.


Because, i think, pathfinder is moving away from generic classes like fighter and thief. Fighter is really just the melee dude that dosent fit in to any of the other 8 High bab classes. And thief or rouge is also the baldest sneeky, stealing, skilldude there is. I fighter/thief would need a remake of the 2 classes that makes it up. And that will not comeback until PF2 i feat.


Personally I would've liked to see a return of the Daggerspell Mage from 3.5 as a rogue/arcane caster hybrid


Father Nihilist wrote:
Wizard/Sorcerer/Monk is my favorite multiclass.

Ok, maybe never was a little strong, but 50/50 multiclassing the two is just pointless by the time you hit level 4. Your combination needs to be reasonable at every single score and even then it must struggle to keep up with single class characters.

Shadow Lodge

I'm just utterly surprised there's no wizard/rogue hybrid. It's an overwhelmingly common archetype in fantasy, and it's just absent from a book that's cramming together classes to make things we already pretty much have covered (there's no less than three divine warrior/caster hybrids in the core rulebook alone, and we still got the Warpriest).


The Morphling wrote:
I'm just utterly surprised there's no wizard/rogue hybrid.

I would like to see an illusionist/rogue type class.


demontroll wrote:
The Morphling wrote:
I'm just utterly surprised there's no wizard/rogue hybrid.
I would like to see an illusionist/rogue type class.

A good port of the 3.5 Beguiler would be pretty sweet.


I think it would be hard to merge the fighter and Rogue. You can't really merge them with out them turning out to be exactly what you could already do by multiclassing.

I agree though my first thought was Fighter/Rogue class but every time I do it it comes out the same as multiclassing except the BAB is 20 instead of 18. What new hybrid class feature could you make that makes sense?

Silver Crusade

Pathfinder Adventure Path Subscriber
demontroll wrote:
The Morphling wrote:
I'm just utterly surprised there's no wizard/rogue hybrid.
I would like to see an illusionist/rogue type class.

That class exists. It's called the Bard.


Scavion wrote:
doc the grey wrote:
Yeah, I'm still surprised we didn't get either a rogue fighter hybrid or a cleric wizard hybrid ala mystic theurge.
Lore Shaman is pretty ludicrous for a Divine/Arcane feel.

Given that witch was effectively already a druid/wizard mashup to begin with?

Grand Lodge

Mortuum wrote:

Compare to the Arcanist, which combines two classes

that should never be multiclassed unless you hate winning, fun, common sense and all your friends.

I did this all the time in 3.5 after the Ultimate Magus PrC came out. So much fun.

And I agree with The Morphling. Why isn't there a wizard/rogue hybrid? The Magus essentially replaces the Eldritch Knight, but we don't get a hybrid that basically replaces the Arcane Trickster? For shame, Paizo.

I'm not a fan of the Swashbuckler as it stands right now. The only part of it that's in that class is the deeds, and that could have easily just been rogue talents too, mixed with a bit of sneak attack. My only guess for why this didn't happen is because Tome of Secrets made their swashbuckler like that, which is based off of the 3.5 swashbuckler which did the same thing.
Personally I would have liked to have seen a finesse weapon fighter who did damage with their Dex modifier instead of your standard Str mod.

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A rogue is close to what we old school 1st edition gamers used to think of as the fighter/thief. I think that, to really capture the quintessential fighter/thief, a character like the gray mouser, or moonglum, that the rogue should just get a full BAB. Then you would have a fighter/thief.


The wizard-rogue hybrid is the Investigator, with a different spell list, cantrips, and no alchemy (perhaps bard but prepared with INT, or 6 levels of wizard).

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