Melee Archaeologist Bard Build


Advice


20 point buy, Half Elf Bard

STR 15 (17)
DEX 14
CON 14
INT 12
WIS 07
CHA 14

traits:
Fate's Favored
Maestro of the Society

Half-Elf Options:
Dual Minded (+2 Will, Replaces Adaptability)
Favored Class Bonus (bard): +1 round of Performance/level

1 Power Attack
3 Lingering Performance
5 Weapon Focus: Longsword
7 ???
9 Imp. Critical: Longsword
11 Toughness

Rogue Talents:
4 Combat trick: Arcane Strike
8 Resiliency
12 Skill Mastery

Equipment: Chainshirt> Elven Chainmail, Longsword, Buckler/Heavy Shield, Shortbow,

What should i do for my free feat? Any tweaks to make the build better? Any suggestions?

Thanks Everyone!


1.You can't take PA at first level you have to have a +1 BAB to qualify. Instead move arcane strike to your first level feat and move PA to your bonus feat if you need it
2 IMO dont dump wis so low. a 10 int is perfectly fine as is 6 skill points/level. Also lower your str to 14 (16) afterwards it has no impact before 4th level and soon after you should be getting/crafting your attribute gear. It can also opens up adapatable which you can then trade in for an exotic weapon: I'd suggest the falcata. If you went that route
3 instead of weapon focus I suggest either craft arms and armor or wondrous items. Either can get you a +1 to hit for a lot less than a feat
4 I'd also take toughness a LOT earlier maybe even wait on PA until the toughness slot. You should be doing respectable bard level DPR without it especially with your luck bonus and arcane strike.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Instead of dump wisdom and taking dual minded, why not take ancestral arms and falcata?

(yes it's threadomancy)

Silver Crusade

You might consider using a reach weapon. You are proficient with the longspear. Your damage output will likely be more than double what it would be with the Longsword. Here's why. Here's a bard who speaks from experience on this topic (level 1 - 15).


I'm not sure i c what ur aiming for with this build. For a power attack character 18 is the sweet spot for two handed weapons which long sword can be used as for that extra +1 to hit and +2 damage over 17. If u want power attack as combat trick that would be fine if u boost from 17 to 18 at level 4. BUT if u did that there goes buckler/shield.

That brings me to ur 14 dex. I'm not sure why u want a 14 as u do so little with it. I personally would rather c more INT or wisdom back to 10 LONG before a 14 in dex based on power attack.

And power attack confuses me as well...

What is the character trying to do? He is a squishy long sword fighter with low AC. He is not a skill monkey by the standards of bard, rogue, inquisitor (only bardic knowledge makes him viable). And as a caster the bard list is average. He has disable trap abilities but I think u can do better. I'm just not sure what ur aiming for. U seem to be aiming for a modest skill monkey that brings death with a long sword.

If that's the case is say go get an inquisitor whose deity gives u a long sword proficiency and use bane and judgements instead of commiting 2 feats and a trait to do what the inquisitor still does better.

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