Sniggevert |
Can a one-handed weapon with the double quality be used, as a double weapon, in one hand?
Double Weapons: Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaves, and two-bladed swords are double weapons. A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
The character can also choose to use a double weapon two-handed, attacking with only one end of it. A creature wielding a double weapon in one hand can't use it as a double weapon—only one end of the weapon can be used in any given round.
Aureate |
Sniggevert has the right of it. Part of being a double weapon prevents you from using both ends when using it in one hand.
Also, I wasn't aware that there were any one-handed double weapons.
edit: just saw horselords post re: taiaha, unless it specifically calls out an exception to the double weapon rules then no, you can't use both ends while wielding in one hand.
Malachi Silverclaw |
LazarX wrote:You can if it's inappropriately sized for you.You can not wield a double weapon in one hand AT ALL.
Save for specific exceptions, such as the feat Quarterstaff Mastery. And even then, you're only hitting with one head on it.
Neither the rules for double weapons nor the rules for using inappropriately-sized weapons allow you to disregard the proscription on using the 'double' quality while using only one hand to wield.
Bizbag |
Bizbag wrote:Neither the rules for double weapons nor the rules for using inappropriately-sized weapons allow you to disregard the proscription on using the 'double' quality while using only one hand to wield.LazarX wrote:You can if it's inappropriately sized for you.You can not wield a double weapon in one hand AT ALL.
Save for specific exceptions, such as the feat Quarterstaff Mastery. And even then, you're only hitting with one head on it.
That isn't what I meant. You can't use both ends of a double weapon if you wield it in one hand. I was just responding to LazarX's comment that it was impossible to wield a double weapon in one hand at all; it's possible, if rare, but if you do so, you can't use it as a double weapon.
Malachi Silverclaw |
Malachi Silverclaw wrote:That isn't what I meant. You can't use both ends of a double weapon if you wield it in one hand. I was just responding to LazarX's comment that it was impossible to wield a double weapon in one hand at all; it's possible, if rare, but if you do so, you can't use it as a double weapon.Bizbag wrote:Neither the rules for double weapons nor the rules for using inappropriately-sized weapons allow you to disregard the proscription on using the 'double' quality while using only one hand to wield.LazarX wrote:You can if it's inappropriately sized for you.You can not wield a double weapon in one hand AT ALL.
Save for specific exceptions, such as the feat Quarterstaff Mastery. And even then, you're only hitting with one head on it.
Ooooooooohhhhh!
My bad. : )
Apocryphile |
Double Weapons: The character can also choose to use a double weapon two-handed, attacking with only one end of it. A creature wielding a double weapon in one hand can't use it as a double weapon—only one end of the weapon can be used in any given round.
Why would a character use a one-handed double weapon in two hands to only attack with one end of it? What would be the point?
This rule is obviously written with two-handed double weapons in mind, hence the question: what about one-handed double weapons?
thenobledrake |
You can use either end of the Taiaha as a one-handed weapon, switching between the two without having to use a draw weapon action...
You can't attack with both ends (using two-weapon fighting) while holding it in only one hand - if you could, the description of the weapon would point that out specifically since it is a change from the standard double weapon rules.
Kazaan |
2 people marked this as a favorite. |
This matter calls for greater clarity of language.
Lets stop referring to them as "double weapons" because, strictly speaking, it's a weapon with the double property, not a "double weapon". So, omitting the linguistic shortcut, we now have "a weapon with the double property". Lets sub that in to the applicable rules.
Weapons with the double property: Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaves, and two-bladed swords are Weapons with the double property. A character can fight with both ends of a Weapon with the double property as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
The character can also choose to use a Weapon with the double property two-handed, attacking with only one end of it. A creature wielding a Weapon with the double property in one hand can't use it as a Weapon with the double property—only one end of the weapon can be used in any given round.
First point: You can fight with both ends of a weapon with the double property as if using a one-handed + light weapon with all applicable penalties (both attack penalties if you TWF and also abstract penalties like "the weapon is a 2-h weapon, but you're using it as a 1-h + light so no 2-h str bonus or power attack bonus").
Second point: You can choose to use these weapons two-handed but attack with only one end. In this case, you gain the benefit of using a 2-h weapon regarding Str and Power Attack.
Third point: If you wield it in one hand, unqualified, you can't use the Double property and only use one end of the weapon in any given round. It makes no specification as to whether it's a base 2-h weapon or a base 1-h weapon or even a base light weapon. If, for any reason whatsoever, you wield the weapon in one hand, including it being a one-handed weapon like the Taiaha or a "1 size smaller" version of a 2-h weapon for you, you cannot employ both ends. Full Stop. It would require a specific exception to this rule for a weapon to be used double despite being wielded in one hand. The reason for this is Haaaaaaands. The dev team has already gone on record as stating that the hands used to wield a weapon are "subsumed" in the attack; you can't make a 2-h attack with a weapon, then release and make an off-hand with a spiked gauntlet because that potential off-hand was already "spent" in making the 2-h attack. You can't hold a dagger in one hand to make an attack, then switch it to the other hand to use it as an off-hand weapon. The Taiaha doesn't get around this limitation; one hand already made an attack with the weapon so you can't use that same hand again to make an off-hand attack. Realistically speaking, you wouldn't have the proper leverage to make effective attacks when you're trying to double-dip like this (no pun intended). A one-handed weapon still needs to be wielded in two hands to get extra Str to damage and bonus Power Attack benefit just as a one-handed double weapon still needs to be wielded in two hands in order to two-weapon fight with both heads.
Seraphimpunk |
if you're holding a double-weapon in two hands, you can use both ends and gain its benefit as a double weapon.
if you're holding it in one hand, you can't use it, as all the double weapons are two-handed weapons. you're just holding it, not wielding it.
all the class abilities/archetype abilities that let you use the two-handed weapon as a one-handed weapon state that they operate as one-handed weapons.
so even if you were able to use a double-sword in one hand, via titan mauler, it would operate as a one handed weapon, not a double weapon. so you'd be swinging one side of the double weapon, not using two weapon fighting for it, and gaining -1 to hit / +2 damage for power attack like a one handed weapon.
you COULD then fight with a double weapon in one hand, and a light weapon in your off hand.
but at that point... the character is just a silly corner case, taking lots of penalties, to TWF with two double-weapons, one in each hand, just to have a choice of which 2 end of 4 to attack with each round. or at higher bab/improved twf, attacking with one end of each weapon once per round. ( 2 primary main/off, and 2 iterative main/off)
don't piss off the PDT by asking for an FAQ when its very clear the answer is no.
this isn't a frequently asked question.
Sniggevert |
PRD wrote:Double Weapons: The character can also choose to use a double weapon two-handed, attacking with only one end of it. A creature wielding a double weapon in one hand can't use it as a double weapon—only one end of the weapon can be used in any given round.
Why would a character use a one-handed double weapon in two hands to only attack with one end of it? What would be the point?
This rule is obviously written with two-handed double weapons in mind, hence the question: what about one-handed double weapons?
The point would be if they are limited to only a standard action, after say moving up to their target, it allows them to take advantage of the 1.5xSTR bonus when attacking with a 2 handed weapon on this hit (and any riders such as power attack or other feats for fighting with a 2 handed weapon).
Normally, when TWF you can not do this, as both hands have separate weapons in them limiting to just a single handed strike in such instances.
It's not a major benefit, but it can be noticeable if the character has enough STR/Power Attack bonuses to stack on.
ciretose |
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This is not a FAQ. I hope the Devs shut down the FAQ function for a couple of weeks so people can cool down.
I think most people are calm.
I'm not concerned about the random nerdrage outbursts when people lose their favorite cheese move.
If anything, I think that is evidence of why we need FAQ. If some people are going to throw a fit when the writer of the game disagrees with how they read something, imagine if a lowly GM disagrees with them...
Bizbag |
Why would a character use a one-handed double weapon in two hands to only attack with one end of it? What would be the point?
There's a couple situations I can think of; if one side breaks your target's DR and the other doesn't, for example, like an Urgosh against zombies. Or if your DM dropped a very good one but you are not a TWF.
Cyrad RPG Superstar Season 9 Top 16 |
Hands are an economy with attacking. The entire point of TWF is using the economy of your off-hand to make an extra attack at the cost of being unable to use it for something else, like two-handing your main weapon or using a shield. Weapons with the double property function two weapons attached to each other. It follows that you can only use one weapon when attacking with one hand. The hand economy does get harder to understand with the numerous ways you can substitute your off-hand, such as armor spikes.
So...
Rules As Written, you can't use the double property when wielding the weapon with one hand, as explained by Karzaan.
Rules As Implied, you still can't use the double property because all content that enables you to wield a double-property weapon with one hand explicitly say you can't use the double property when doing so.
Rules with Respect to Design Intent, you STILL can't do it because of the hand economy. This is why you can't TWF with armor spikes when two-handing a weapon.
No matter how you look at it, you cannot use the double property when wielding a weapon with the double property using one hand. There's still mechanical benefits to a one-handed weapon with the double property. For example, it would enable a magus to spell combat with it.
Kazaan |
Quote:Why would a character use a one-handed double weapon in two hands to only attack with one end of it? What would be the point?There's a couple situations I can think of; if one side breaks your target's DR and the other doesn't, for example, like an Urgosh against zombies. Or if your DM dropped a very good one but you are not a TWF.
Or if you're charging. If you have a double weapon, but are far from your target, you'd wield it two-handed and charge, getting the 1.5x Str on your attack. You'd also get two-handed benefits on AoOs. You'd wield a one-handed double weapon in two hands to only attack with one end for the same reason you would wield a Longsword in two hands when you have Crane Style and need to charge. You can't charge defensively, thus you can't employ Crane Style benefits so having a free hand is pointless.
ShortRedandLoud |
Huh.
My understanding that was that it could be used the following ways.
Two Weapon Fighting - Used in both hands for the purposes of two weapon fighting with both ends of the weapon.
Two Handed - Two handing one end of the weapon for 1.5 Strength bonus. For when you can't full attack, etc.
One Handed - One handing one end of the weapon. Would allow you to use a shield with it. Or have a free hand, such as for a magus's spell combat.
Which would give you similar versatility as being a two weapon fighter with two weapons, (which, with its two enchantable ends, a double weapon essentially is, with some perks/drawbacks).
LazarX |
Why would a character use a one-handed double weapon in two hands to only attack with one end of it? What would be the point?
You don't have the Two Weapon Fighting feat, and don't want the negatives in using both ends without it. (as in most quarterstaff wielders aren't the ones who can afford the -4/-10 penalties.)
Apocryphile |
if you're holding it in one hand, you can't use it, as all the double weapons are two-handed weapons. you're just holding it, not wielding it.
Except there are many one-handed weapons with the double property in the game.
Taiaha, And all the other double weapons when they're small sized and wielded by a medium character.
don't piss off the PDT by asking for an FAQ when its very clear the answer is no.
this isn't a frequently asked question.
I'm not trying to piss anyone off, and if anyone on the PRD is annoyed by the question, then I apologise.
The answer to the question would indeed be a clear no, except for comments made that you can use a double weapon if it was smaller than the character wielding it (making it a one-handed weapon). With that comment in mind it's no longer clear, and could be made more so.
Apocryphile |
Kazaan seems to have figured out how double weapons ... errr ... weapons with the double property can work whilst maintaining full rules consistency. I regard this as a working explanation of RAW.
Agreed, except if someone actually wanted to do this, Kazaan's comment wouldn't hold any water with a PFS GM.
Somewhere upthread, someone mentioned that this would be away for someone to get around the whole limb economy thing, and that's a really good point. If you look at it from that pov, you obviously shouldn't be able to do this.
Just in the same way that you can't use armour spikes to twf if you're a sword n board fighter. Said like that, it would be a cheesy move. It could do with some clarification though, something like, "a weapon with the double quality can only be used to attack with both ends when it is wielded in both hands, regardless of how many hands it normally takes to wield said weapon"
That would clear it up nicely I think.
Sniggevert |
Horselord wrote:Kazaan seems to have figured out how double weapons ... errr ... weapons with the double property can work whilst maintaining full rules consistency. I regard this as a working explanation of RAW.Agreed, except if someone actually wanted to do this, Kazaan's comment wouldn't hold any water with a PFS GM.
I think you might wish to reread Kazaan's post a little more then. He's basically saying the same thing I've been trying to state for the past couple of days. The wording in part 3 might be a bit convoluted, but is saying what I was all along.
Apocryphile |
Apocryphile wrote:Can a one-handed weapon with the double quality be used, as a double weapon, in one hand?No. The "double" feature of a weapon only comes into play when Two-Weapon Fighting (which itself, by it's very nature, requires the use of two hands).
You can fight with a barbazu beard and a blade boot using twf (now there's a weird image). Look no hands! However, I get what you're saying, which is it requires the effort of two hands, I think.
If you say, double weapon=twf=2hands worth of effort, then it's pretty clear.
Apocryphile |
Apocryphile wrote:I think you might wish to reread Kazaan's post a little more then. He's basically saying the same thing I've been trying to state for the past couple of days. The wording in part 3 might be a bit convoluted, but is saying what I was all along.Horselord wrote:Kazaan seems to have figured out how double weapons ... errr ... weapons with the double property can work whilst maintaining full rules consistency. I regard this as a working explanation of RAW.Agreed, except if someone actually wanted to do this, Kazaan's comment wouldn't hold any water with a PFS GM.
Not really, apart from the "haaands" sarcasm, he said what he said clearly, without just putting quotes in bold!
But if I didn't get your intent Sniggevert, then I'm sorry.
I really hadn't thought about this from the hands worth of effort view. It's really quite clear from that way of looking at it.
LazarX |
1 person marked this as a favorite. |
Zark wrote:This is not a FAQ. I hope the Devs shut down the FAQ function for a couple of weeks so people can cool down.I think most people are calm.
I'm not concerned about the random nerdrage outbursts when people lose their favorite cheese move.
If anything, I think that is evidence of why we need FAQ. If some people are going to throw a fit when the writer of the game disagrees with how they read something, imagine if a lowly GM disagrees with them...
The only thing that it's really evidence of, is that messageboards like this are unhealthy for GMs or Players who have a problem thinking for themselves.
HangarFlying |
HangarFlying wrote:Apocryphile wrote:Can a one-handed weapon with the double quality be used, as a double weapon, in one hand?No. The "double" feature of a weapon only comes into play when Two-Weapon Fighting (which itself, by it's very nature, requires the use of two hands).You can fight with a barbazu beard and a blade boot using twf (now there's a weird image). Look no hands! However, I get what you're saying, which is it requires the effort of two hands, I think.
If you say, double weapon=twf=2hands worth of effort, then it's pretty clear.
We aren't talking about TWF with boot blades and barbezu beards, are we? I shouldn't have to preface my comments about double weapons in a thread dealing with double weapons.
EDIT: my phone autocorrected to "barbecue" beard...that would be epic!
KahnyaGnorc |
PRD wrote:Double Weapons: The character can also choose to use a double weapon two-handed, attacking with only one end of it. A creature wielding a double weapon in one hand can't use it as a double weapon—only one end of the weapon can be used in any given round.
Why would a character use a one-handed double weapon in two hands to only attack with one end of it? What would be the point?
1.5x Str bonus on damage, +3/-1 Power Attack without taking the -2 Attack bonus of DW. (like when your target is especially high AC). Also, if DR is a consideration, one more damaging attack may be preferable to two less damaging attacks (combined, they may be more damaging, but also take double DR)
Chris Lambertz Digital Products Assistant |
Quantum Steve |
Huh.
My understanding that was that it could be used the following ways.
Two Weapon Fighting - Used in both hands for the purposes of two weapon fighting with both ends of the weapon.
Two Handed - Two handing one end of the weapon for 1.5 Strength bonus. For when you can't full attack, etc.
One Handed - One handing one end of the weapon. Would allow you to use a shield with it. Or have a free hand, such as for a magus's spell combat.
Which would give you similar versatility as being a two weapon fighter with two weapons, (which, with its two enchantable ends, a double weapon essentially is, with some perks/drawbacks).
This is exactly how it works. More people should craft posts this succinctly. Throw in a rules quote or two and you're golden.
Double Weapons: Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaves, and two-bladed swords are double weapons. A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
The character can also choose to use a double weapon two-handed, attacking with only one end of it. A creature wielding a double weapon in one hand can't use it as a double weapon—only one end of the weapon can be used in any given round.