Blind Swordsman build? Any ideas


Advice


Aim is to able to move about battlefield, see everything in short range, have some backup hand to hand abilities, deflect bullets, and bisect people in one strike

At moment thinking a Oracle (metal)

Clouded Vision curse

Lead Blades/Righeteous Might and Vital Strike chain for large damage while on the move

Changeling as race for natural armour, 'iron claw' hands, chr bonus, +1/2 level to oracles curse so blindsight by 10th and the 'mist child' racial trait that adds 5% to any concealment.

Dance of Blades for +10 mv, +s to hit while moving and at 11th level a move action that grants 25% concealment.

Its a gun heavy campaign so figure being able to do major damage while moving or get 25% miss chance while approaching fixed positions at 40ft per round or just being able to damage others while having a 25% concealment will save a world of hurt from even touch attacks and basically be like having 25% extra HPs.


Pathfinder Maps Subscriber

Perhaps find a way to pick up "Wind Stance" (20% concealment vs ranged attacks for one round if you move) and perhaps later "Lightning Stance" (50% concealment vs ranged for 1 round if you double move or withdraw).


Oracle/Ninja?

Like Ninja 2, Oracle the rest. Pick up Unarmed Combat Training as your ninja trick, and use Ki for speed.

For Oracle, Metal, Battle, and Ancestors could work (in about that order).


Take 1 level of oracle then go for the aldori swordmaster fighter archtype and also the prestige class.

Combine with crane style and a high dex and your touch ac will be huge
Crane style lets you fight defensively at -2 to hit +3 ac
The archtype gives reduces penalties for fighting defensively by another 2 and increases the bonus by 2 at 7th
3 ranks of acrobatics and you get ti fight defensively for -0/+6
And you need dodge for crane style anyway so that is +1
The prc lets you replace str with dex for damage... so you can go full dex and ignore strength
Defensive parry from the archtype stacks with the prc so.that is another +1 vs melee attacks ifyou full attack at 3, 7, 11, 15, 19.
And the prc gives you dueling mastery which grants a +2 shield bonus to ac

So.. with a 22dex at level 11 you will have a touch AC of 23 before items

Keep in mind also that you would then qualify for deflect arrows which does work on bullets and also for Crane Wing so ostensibly you could auto-block the first melee hit against you as well as the first ranged attack against you every round.


how 'aware of the attack' is a blind guy to arrows?


Well he will eventually have blindsight sooo I would say that it would be pretty difficult for hom to NOT be aware of an attack. Really, though, that build would just reflect the flavor of the blind swordsman trope with his preternatural reflexes.

As far as RAW goes... he technically can see 60ft no problem with the clouded vision curse


Don't need unarmed strike as have "hard and sharp" fingernails as changeling for a d4 S/B 'ironclaw' attack thats better than d3 B.

At 7th will have blindsense so know when objects enter my periphery (arrows/bullets). Also can alway gain 25% concealment as a move action if indoubt.

Problem dipping away from oracle is loose damage and defences and blind sight!

Grand Lodge

Have you considered the Tengu?

The ability modifiers are not the absolute best, but the Swordtrained ability, will have you wielding any sword.

The Tengu favored class bonus also ups the benefits of the Curse, getting you to Blindsight and whatnot faster.

There is also the Shigenjo Oracle archetype, that grants you a Ki Pool, and some fitting abilities.

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