Soooooo....


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So I've been playing for a while already and I noticed that some of the scenarios actually give good stuff (and some people have also been talking about the other cool stuff they've got before)

Spoiler:

Example: I've played We Be Goblins Too and there is that Owlbear thing that I can't use with my paladin (because Divine Hunter has no mount) which I feel is a waste.

Example: The guys I've been playing with always talk about their cool evil tattoos (Cultist's Kiss) and Axebeaks (Quest for Perfection) that will also not be able to be used with my paladin (fortunate since now he will never join those scenarios to let other character's I make that are more suitable a chance to get them)


Yeah quite a waste since by joining a scenario, another character cannot get the sheets with those special stuff anymore. So I'm guessing as a player I have to plan what scenarios my characters can and cannot join.

Is there some sort of a list or something we can use to find out about all these special stuff?

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

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This is called "farming" and is likely to draw some very negative responses.

The short answer to your question: no, there is not.

The long(er) answer: no, and please don't make one or ask for one. Campaign management has made it pretty clear that looking through chronicles to find the "best stuff" for your PC is a form of cheating.

Some justification for those answers: If you play in an adventure path will you be upset with those kinds of rewards being written into the AP encounters? There are a pretty even mix of these kinds of things throughout all form of adventures (modules, APs, PFS scenarios), and if the expectation is that only PCs that can make use of those rewards are the ones that play them, then the game breaks down pretty badly. After all, who wants to play through any adventure with a druid-only party that is all after the Sabertooth Cat boon?

Quest for Perfection reward:
Are you aware that QfP also gives out a very useful item for monks? When you go through that series with your druid and find that out, are you going to be upset that you didn't ALSO bring your monk through it?

If you really want to grab an item tailor-made for a PC, and found that item after playing it with a PC who cannot make use of it, I suggest GMing the scenario. Then you can assign your GM credit to whichever PC you choose, and that choice can certainly be influenced by what is on the chronicle sheet. This is very likely why there are so many owlbears and axebeaks running around; not because the player "lucked out" and played it with the correct PC.

Sczarni 5/5 5/55/5 ***

Can someone please spoiler the OP?

Sczarni 5/5 5/55/5 ***

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But to address the OP's dilemma, if you play through a scenario and find that the rewards are not appropriate for the character you played with, simply sign up to GM the scenario at a later date and give the credit to the character you think would benefit most from it.

The Exchange 4/5 5/5

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Wasn't there a thread about this very same thing 6 months ago? (My search-fu is terrible.)

But as to "why not make a list?": you don't WIN Pathfinder.

Pathfinder isn't a (modern) MMO. It doesn't have a huge set of achievements (rode a hellhound through the Oparra Opera House - 30 Cool Points!) No character should have the "perfect" list of boons to become the "ultimate" character. These are design choices. It's not the way the developers intend for the game to be played.

No two characters have the same experiences, and they don't end up as the same undifferentiated "awesome dood." And good design and good GMing means you don't have to be perfect (being terrible is a different subject.) Most players I know definitely talk about "that awesome thing that girl did to the BBEG in that one scenario" - but more common is the great experiences with well role-played characters and situations.

about the QFP and WBG2 boons:

I personally didn't like the way the QFP boon was handled either. I got the boon with my Cleric, and had already GMed part 1 with another non-animal companion character. WBG did a much better job of this. Since you weren't playing with a "real" character you could assign the chronicle to any character less than level 5 - even a newly created one (you just wouldn't get the chronicle until you hit level 2).

Yah I wish more boons were transferable between characters of the same player (Ooh, I got a unique and really cool Staff of the Moderately Successful Mage. . . with my barbarian) but that's not a reason to go picking out specific scenarios ahead of time.

Sovereign Court 4/5

I wonder if that's not one of the reasons Paizo staff has given starred GM's replay options. Taking Belafon's experience there, with the stars, they'd be able to re-run or re-play part 1 with who they want the boon for and still get it instead of "missing out". But as stated above, the best option is to GM as well. Try it! Ye may like it.

Sovereign Court 5/5

Belafon wrote:
rode a hellhound through the Oparra Opera House - 30 Cool Points!)

Damn!

No cool points for me; I used a riding dog instead. Do I get a consolation prize? Please!

Grand Lodge 4/5 **

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Todd Lower wrote:
Belafon wrote:
rode a hellhound through the Oparra Opera House - 30 Cool Points!)

Damn!

No cool points for me; I used a riding dog instead. Do I get a consolation prize? Please!

No...but you can have a participation ribbon.

Sovereign Court 5/5

Cold Napalm wrote:
Todd Lower wrote:
Belafon wrote:
rode a hellhound through the Oparra Opera House - 30 Cool Points!)

Damn!

No cool points for me; I used a riding dog instead. Do I get a consolation prize? Please!

No...but you can have a participation ribbon.

Is the ribbon pretty?

2/5 *

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There aren't any "must have" boons on any chronicle, except for maybe the Shadowlodge and Lantern Lodge retirement scenarios, but those boons are no longer possible to gain. Everything else is just "cool" and should be treated as such.

3/5

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Belafon wrote:
Pathfinder isn't a (modern) MMO. It doesn't have a huge set of achievements (rode a hellhound through the Oparra Opera House - 30 Cool Points!) No character should have the "perfect" list of boons to become the "ultimate" character. These are design choices. It's not the way the developers intend for the game to be played.

I have to disagree, Planning your character advancement is not something that we need to be vilifying in PFS play. PFS is not like a real campaign. It is highly instanced and is highly unlikely to have persistent character interaction (unless you are playing with a consistent group in which case why not just play a real campaign instead if you can?). This makes way more MMO like than Lets not pretend that you can plan your character advancement out like in a real campaign with player-DM collaboration where they can toss in a sidequest or customized treasure or an NPC that link specially to your character. So with that loss of the fundamental strength of tabletop gaming, PFs becomes depressingly MMO like which is probably why we see this kind of behavior.

The "just DM it" argument is also inadequate, especially for older scenarios where many players have probably played it already. Also I don't know how I feel about encouraging players to farm tables for a particular boon as a DM rather than a player. Ok, I do know how I feel. I don't like the idea. How is farming tables as a DM different from doing it as a player? Except that if you are just tossing off the table to get your shiny you can ruin people's experience much more effectively as the DM.

While I do agree that it is kind of crass to look at the chronicle sheets beforehand, it is completely ok to be picky about what scenario you play with what character. There is even plenty of information about this based on the blurb and reviews of various scenarios. This is especially important in season 5 since now we have faction specific arcs woven through the season. For example, I played the Season 5 special with my cleric of Iomedae because he has alignment channel and is going to be a holy vindicator. I based this choice on the title and reviews of the scenario and it added to my experience. I would not have had as much fun if I followed your guys' method of leaving my character advancement completely up to the random vagaries of signup and not fought for a place at a table of the correct tier to play the character I wanted.

On the subject of unique boons which are appropriate for only limited types of characters, I think that

People are probably going to get pissy if i don't spoiler this stuff about specific scenarios:
"you might want to play Quest for Perfection with a monk if you have one" is completely ok advice, if based only on the fact that it is Tian themed and starts in a monastery. The boon on the other hand is bad because nothing about the theme of the scenario screams "animal companions".
If there are going to be such specifically useful boons in future scenarios then they need to be tied in enough with the theme of the scenario that players can make at least an educated guess as to what character they want to play it with from the title and blurb. We already had the kerfluffle over multipart boons in season 3, now it is time to fix this kind of boon.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Farming it as a GM is, in a word, unavoidable. The only way to not cherry pick which character got credit would be to throw a dart at your list of options and see what you hit. So, no, I can't really fault someone for putting QfP on their GM credit built druid or monk.

As for the idea of only GMing QfP simply because you get a boon? Yeah, that sucks. I really hope that doesn't happen, but I'm certain it has (and will) and can only hope that the experience was at least reasonable for the players involved. Again, however, pretty hard to avoid.

Finally, I don't think anyone is saying that someone shouldn't angle their way into a boon like that on QfP with their druid or monk (or cavalier or paladin, or whatever else can take advantage). I think people are saying you shouldn't be hunting that kind of thing down specifically. Nor should you be upset when you find out you played a scenario with a fighter that had on its chronicle the perfect wand for your wizard.

Angle away with your PCs. Just don't make a point of listing everything available on all the chronicles. Farm away with your GM credit. Just don't make it a crappy experience for your players.

Those statements are pretty easy to quantify: don't be a jerk.

The Exchange 4/5 5/5

Drogon wrote:

Finally, I don't think anyone is saying that someone shouldn't angle their way into a boon like that on QfP with their druid or monk (or cavalier or paladin, or whatever else can take advantage). I think people are saying you shouldn't be hunting that kind of thing down specifically. Nor should you be upset when you find out you played a scenario with a fighter that had on its chronicle the perfect wand for your wizard.

Those statements are pretty easy to quantify: don't be a jerk.

Exactly what I meant to say. The point of my spoilered text above is that campaign leadership is doing a better job of avoiding "must have boons on the wrong character" - because they listen to player feedback. Advertising what factions are associated with each scenario is a step toward that.

But there's a big difference between getting a boon that plays into your Andoran background and a list that says "OK, scenario 2-319 (The Dwarven Forgemasters) has a boon that let's you buy any magical heavy armor at a 10% discount." Among other things, if a majority of players start using that list you'll have very few casters when you sit down. And six fighters might not be able to handle it at all.

3/5

Belafon wrote:

Exactly what I meant to say. The point of my spoilered text above is that campaign leadership is doing a better job of avoiding "must have boons on the wrong character" - because they listen to player feedback. Advertising what factions are associated with each scenario is a step toward that.

But there's a big difference between getting a boon that plays into your Andoran background and a list that says "OK, scenario 2-319 (The Dwarven Forgemasters) has a boon that let's you buy any magical heavy armor at a 10% discount." Among other things, if a majority of players start using that list you'll have very few casters when you sit down. And six fighters might not be able to handle it at all.

I am glad that I misinterpreted your position to be more extreme than it actually is.

However, I still think that trying to play a scenario entitled "The Dwarven Forgemasters" with a martial character rather than a pure spellcaster, and recomending that to other players, is completely reasonable based only on the name alone since even without seeing the chronicle sheet I could guess that there is going to be cool forge related stuff on the chronicle sheet or possibly a forge related boon. Since, you know, "forge" is literally in the title. This reasoning would also be sound with dwarves for this example. That hypothetical boon would be an example of a specific boon done very well, since you can infer who might want it from the scenario title/theme.

Grand Lodge 4/5 **

Todd Lower wrote:
Cold Napalm wrote:
Todd Lower wrote:
Belafon wrote:
rode a hellhound through the Oparra Opera House - 30 Cool Points!)

Damn!

No cool points for me; I used a riding dog instead. Do I get a consolation prize? Please!

No...but you can have a participation ribbon.
Is the ribbon pretty?

No, it's a cheap little blue ribbon with a tacky red sticker on it to look like the old first place ribbons, but it is only a pale imitation of it because there is no value behind it. But the girl who gives you the ribbon will be pretty.

The Exchange 4/5 5/5

That's not exactly what I meant. Let's call scenario 2-319 "Prisoners of the Aboleth" instead (with the same boon). Now the existence of a "list" becomes a bigger problem.

Scenario Titles aside:
They often do not directly relate to the material. Do not play any scenario with "dragon" in the title and expect to fight (or even meet) a dragon.

3/5

Belafon wrote:
That's not exactly what I meant. Let's call scenario 2-319 "Prisoners of the Aboleth" instead (with the same boon). Now the existence of a "list" becomes a bigger problem.

Well that would turn into an example of a specific boon done badly. My point is that if there is a boon which is narrow in it's applicability and/or usefulness then it needs to be telegraphed to a certain extent in the theme of the scenario. Otherwise the existence of a "list" becomes dangerously justified.

contrast this with:

The Rats of Round Mountain series has a boon which is wide in its applicability and thematically linked to the contents of the scenario. this is a boon developed correctly.

The second level of Thornkeep is The Forgotten Laboratory and has a n alchemist-flavored boon and a cool alchemy related item on the chronicle. This is another well developed chronicle.

The third level of Thornkeep is The Enigma Vaults. It has noqual on the chronicle. This is a boon which is narrow in its applicability and is not linked with the title very well. It is somewhat linked with the theme of outer space though, except not in a terribly predictable way. This is an example of Fair to Mediocre chronicle development.


Well I've found no negative responses so far throughout the week except here in the forums so I'll guess I'll just ask the vets I've played with (they are the ones actually telling me about what stuff to look out for in what scenario but said that it might be easier finding them out online)

Also do you have a specific place to find the rule that this is cheating? Because I checked the guide it said nothing. Note that I'm not actually looking for chronicle sheets, I'm asking if there is a list that says something like "you can get an owlbear/evil tattoo/axebeak from so and so scenario!" which goes over and above stuff like equipment and items. Failing that people can also just tell what to look out for if they want to.

In saying would I be upset in an AP? Probably not. Why? Because I know it can probably go to a party member that can actually use it which also indirectly still benefits me. I've given up a lot of items in games/campaigns I've played with my friends for this reason. In PFS this is not really going to happen because 1) you're not really going to play with the same people all the time and even then they are not going to be using the same characters. 2) I have/get to choose if I want a item or not and spend my gold for them. If not I might as well keep my gold until I get enough fame to buy something I want. 3) As the previous one, in an AP I can still sell those items I cannot use to help with getting items that I want to use.

Thanks for the tip about the monk item. Do you have the specific name of the item so I can look it up? That would help a lot more better than just telling me its for a monk.

And I'm sorry, but I disagree with the GMing the scenario to get the item. I do not like GMing so its quite unfair to expect me to GM just to get stuff suitable for my character. In a sense, its just like asking me to plan for making a character but instead, asking me to plan to GM all the scenarios to get items for a specific character. The same way I am asking about it as a player.

I also don't quite see what this has to do with "winning" as I still am playing through the scenario(s) in whatever method I feel is fun. I just want to get the neat interesting stuff on a character that can actually USE them. If my paladin was not a divine hunter, I would totally use the axebeak and become a literal eagle knight (unfortunately it seems like its going to my cheliax cavalier) As with the evil tattoo, its the only way to get an "evil aura" to mess with some people besides being a cleric of an evil god (like in the patrol scenario) Same goes with the owlbear. Who doesn't want an owlbear following them around?

Heck if I was going to play to win, you'd see me min-maxing and looking up cheese builds instead of playing thematic characters that are pretty useless in most situations.

I don't know if that WGB2 thing you mentioned is right though because after you play it, doesn't it get credited straight to the character number you gave them when you played it whether or not you reach the level?

Sovereign Court 4/5

Omnitricks wrote:
And I'm sorry, but I disagree with the GMing the scenario to get the item. I do not like GMing so its quite unfair to expect me to GM just to get stuff suitable for my character. In a sense, its just like asking me to plan for making a character but instead, asking me to plan to GM all the scenarios to get items for a specific character. The same way I am asking about it as a player.

There is a large difference. As a GM, you EXPECTED to know what happens behind the screen. Players knowing what's behind the screen is called "Spoilers" and are indeed frowned upon by most gamers. If you're going to just be a player, please do not expect everyone to freely hand you spoilers. If I know Drogon, he likely will not be saying what the monk-friendly item is (indeed, I'm surprised he even said that much, though it was to make a point). Besides, many of the unique items on Chronicle sheets cannot be found in d20pfsrd or Archives of Nethys or what have you. However, as a GM, you can look at things and, like playing in an AP, get to choose which character to apply it to.

But alas, you do not wish to GM, so that shuts out perhaps the most convenient option.

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Omnitricks wrote:
I also don't quite see what this has to do with "winning" as I still am playing through the scenario(s) in whatever method I feel is fun.

But, apparently, what you feel is fun is to use information not made available to the player base as a whole. Are all the other players at the table aware that you are doing this, and think it's acceptable for you to do so, or are you putting your 'fun' above that of the other participants? You are supposed to inform your GM before playing if you have prior knowledge of anything about the scenario (which would include what's on the chronicle), and the GM is within his rights to bar you from the table should he choose to do so.

The Exchange 4/5 5/5

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Found a couple of posts about this. I could have sworn there was one recently in which Mike simply said "Please do not create such a list" but I can't find it.

We have an internal list of all gear provided across all scenarios, but it's not something I plan to release. It's a tool I now use to gauge how we're distributing treasure, not something I want people using to figure out what order to play scenarios in to get access to specific equipment levels in advance.
As has been stated upthread, the Pathfinder Society Organized Play campaign is one in which we hope that players are not reading ahead (either adventures or Chronicle sheets) in order to cherry-pick adventures based on a checklist of monsters they'd like to encounter or equipment they'd like to receive. As such, we consider discussion of such spoilers to be against the spirit of the game.

Sovereign Court 4/5

Belafon wrote:
Found a couple of posts about this. I could have sworn there was one recently in which Mike simply said "Please do not create such a list" but I can't find it.
As has been stated upthread, the Pathfinder Society Organized Play campaign is one in which we hope that players are not reading ahead (either adventures or Chronicle sheets) in order to cherry-pick adventures based on a checklist of monsters they'd like to encounter or equipment they'd like to receive. As such, we consider discussion of such spoilers to be against the spirit of the game.

I think that one hits the ball out of the park, so to speak.

Scarab Sages

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-tilts head and considers-

I have a Lore Warden (fighter type), a now dead Sorceress/Bard but let's say she's still alive for this example, and a Taldor Faction character.

On my Lorewarden, I ran through an mod or scenario, can't remember which, where she got an awesome Sash of Suggestion that adds to Dancing. I was lucky enough to play her through the one with the noqual armor but man, what a waste that would have been for my spell caster.

I also ran through the scenario with the amazing Taldor/Cheliax boon with my Osirion Lore Warden and wanted to kick a baby at the end because I had a Taldor faction character that was within level.

Now, I ride the bus for 2 hours one way and I'm usually waiting in the rain for 20min at two separate stops to get to the game store on game day. In theory, yes, cherry picking does go against the spirit of the game.

But you know what? It's about enjoyment first and foremost. I know when I start GMing, I will be noting "Special Boons - Fighter/Spellcaster/Faction orientated in with the description because WE CAN'T REPLAY THE SCENARIO/MOD!

ahem

So, as a player, I'm highly considering slow playing because of this. But what uber sucks is what's the point of an amazing boon if the character can't use it? Now, if we could apply said boon to another character that it would be useful for, that's another matter entirely.

So, since the spirit of the game is to have fun, as a GM and a Player, I'm not going to hold it against anyone who "Cherry Picks." After all, we only get 1 shot as a player and 2 as a GM.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

I mentioned the monk part of QfP because, frankly, it's no secret. Good lord, the series is called Quest for Perfection, and you're in search of an ancient monk's long-lost progeny. When it first came out we ALL wanted to play through it with our monk characters (and the kind of complaints that Saint Caleth highlighted were commonplace, by the way). But, no, I most certainly am not going to tell you what it is. And no, you can't find it on the PRD or d20PFSRD.

Omnitricks, when you go to the local store you're going to end up chatting with people who have gone out on adventures, heard rumors, and "survived to tell the tale" so to speak. We'll liken it to the Adventurer's Guildhouse. Of course they're going to tell you what they've heard. "The Venture Captain wants to send a group up to the Storval Stairs to rescue a caravan. I heard the baddy in control of that region has gotten hold of a wizard's private treasure trove. I'd love to be the wizard that gets sent on that job."

But we cross a line when we start listing out exactly what you can find and how to find it on every chronicle (meaning some of the boons/items only come available if you do certain things; should I be handing you that information, too?). Coming here and asking us to cross that line for you so that you can plot the perfect character for each and every adventure does a disservice to the people you are going to be playing with (both the GMs and the players).

Moreover, Paizo has specifically asked us not to do that (thanks for the links, Belafon; I swore Mike said something, too, but never found it, either). We hold Paizo and this game in high enough esteem to abide by their requests and actually play this game cooperatively instead of selfishly pursue our own ends. After all, we all found out what was in those adventures by playing through them. Why shouldn't you have to do the same thing?

Shadow Lodge 3/5

Honestly, even with Mark's explanation, I think players who do this don't do it against the spirit of the game.

DeviantDiva said it best - there's no point in having amazing boons on chronicles when you play out the scenario and then find out oops, it's wasted. If development thinks having boons wasted like that is okay, that's a design flaw that's leading to this behaviour.

I don't think it's good to know in advance that if you do task X you get boon X or if you do task Y you get boon Y, but I don't think that's what we're talking about. We're talking about where if you play this specific class or this specific faction in this scenario, you get a boon.

A lot of the regulars already knew about the retirement boons for shadow lodge and lantern lodge; how many of them that are posting here against this idea opted not to play those scenarios with their shadow lodge/lantern lodge characters (assuming you had them) before August 14th?

How many newbies were spitting chips to find out if they had used those characters, they would've gotten a boon?

I mean, really, how dare we try to enjoy the game as much as we can. I think calling it going against the spirit of the game is the wrong way to look at it.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Avatar-1 wrote:
Honestly, even with Mark's explanation, I think players who do this don't do it against the spirit of the game.

Not as they see it, that is true. But, clearly, it is against the spirit of the game as Paizo sees it. Don't get upset with them when they ask you to play their game in their way; that's all I'm saying.

Avatar-1 wrote:
DeviantDiva said it best - there's no point in having amazing boons on chronicles when you play out the scenario and then find out oops, it's wasted. If development thinks having boons wasted like that is okay, that's a design flaw that's leading to this behaviour.

I do actually agree with this. I think Paizo does, too, which is why you are seeing two different behaviors, now:

1 - A clear indication of what kind of boon to expect and how to earn it (the faction retirement boons being an example; the new Season 5 faction mission boons being a continuation of this example).

2 - The kind of boon that is useful across the PC spectrum, as opposed to the kind that is in QfP.

Avatar-1 wrote:
I don't think it's good to know in advance that if you do task X you get boon X or if you do task Y you get boon Y, but I don't think that's what we're talking about. We're talking about where if you play this specific class or this specific faction in this scenario, you get a boon.

You say "behaviour," I say "behavior." Neither of us is wrong.

Avatar-1 wrote:
A lot of the regulars already knew about the retirement boons for shadow lodge and lantern lodge; how many of them that are posting here against this idea opted not to play those scenarios with their shadow lodge/lantern lodge characters (assuming you had them) before August 14th?

I'm not going to lie: I didn't like this. I liked it even less when it became common knowledge that having the "Debt of the Kirin" boon from Intro Part 2 (now retired) would be beneficial. As a coordinator I have never experienced the kind of difficulty in scheduling as I had with these scenarios. Parties were wildly disparate in talent and level, making for some very un-fun games, from what I witnessed and heard. I am planning to run them in the coming months, again, and see if the experience is different, with the lure of the boon removed. I suspect it will be.

For the record: I GM'd Rivalry's End and put it on a 13th level PC. A more ignominious end to that chronicle sheet I cannot imagine. But it was fitting for the character, so I did it. I played through it with a non-Shadow Lodge, as I did with Way of the Kirin (played through it with a non-Lantern Lodge). I had plenty of opportunity to build faction appropriate PCs, and chose not to.

Avatar-1 wrote:

How many newbies were spitting chips to find out if they had used those characters, they would've gotten a boon?

I mean, really, how dare we try to enjoy the game as much as we can. I think calling it going against the spirit of the game is the wrong way to look at it.

I am going to assume culpability for starting this debate by dropping the "you'll get negative responses" comment. I hope it's clear that I am not vilifying the behavior. I'm just not going to condone it, and don't want people vilified, in turn, for not condoning it. I hope that makes sense.

Silver Crusade 3/5

Avatar-1 makes some good points.

In Season 5 we have been given a loose correspondence between factions and scenarios, i.e., "faction X should be interested in scenarios Y, and Z." Perhaps something similar could be done for classes? I'm just spitballing here.

QfP:
monks, ninjas, and anyone else with ties to Tian Xia, as well as those characters who have animal companions would likely be interested in this series.

Boons aside, I recently played in a wonderful scenario of political intrigue and investigation. Thankfully, I was playing a face character instead of a face-smasher character. Everyone at my table had a good time, but the face-smashers (there were 4 of them) were itching for combat. I don't think it would be too much of a spoiler to let players know "hey, this scenario will feature lots of intrigue and diplomacy; if your only shtick is to hit things in the face, you might want to consider another scenario."

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

The Fox wrote:

Avatar-1 makes some good points.

In Season 5 we have been given a loose correspondence between factions and scenarios, i.e., "faction X should be interested in scenarios Y, and Z." Perhaps something similar could be done for classes? I'm just spitballing here.

** spoiler omitted **

Boons aside, I recently played in a wonderful scenario of political intrigue and investigation. Thankfully, I was playing a face character instead of a face-smasher character. Everyone at my table had a good time, but the face-smashers (there were 4 of them) were itching for combat. I don't think it would be too much of a spoiler to let players know "hey, this scenario will feature lots of intrigue and diplomacy; if your only shtick is to hit things in the face, you might want to consider another scenario."

I see nothing wrong with what is under your spoiler. As I mentioned, these kinds of discussions are going to be had at the Adventurer's Guildhouse.

But this is stepping over the line:

Quest for Annoyance:

The chronicle sheet features the following item upon completing the story arc: [details of a Gnome-y item redacted]

The chronicle sheet features the following animal companion boon: a hodag. You will only get this boon if you successfully rescue it from being the dinner of the group of spriggans hiding in the fort and only if you succeed at a DC 30 handle animal.

Those kinds of details, I think, are what will be asked for, if we continue down this path instead of playing under Paizo's auspices.

Sovereign Court 4/5

Drogon wrote:
I'm not going to lie: I didn't like this. I liked it even less when it became common knowledge that having the "Debt of the Kirin" boon from Intro Part 2 (now retired) would be beneficial. As a coordinator I have never experienced the kind of difficulty in scheduling as I had with these scenarios. Parties were wildly disparate in talent and level, making for some very un-fun games, from what I witnessed and heard. I am planning to run them in the coming months, again, and see if the experience is different, with the lure of the boon removed. I suspect it will be.

I hear that. My runs of Way of the Kirin were similar. And I did my damnedest to never say what the boon was for the faction.

and... a micro-rant:
Same with the items from Season 4's 7-11 series. In one case, a player said "No, I'm not going to get this thing." Then as soon as I revealed what it did, he wanted to go back and get it. Apparently against what his character would do, but not against what the player would do...
However, this has gotten me into a habit, so now I'm not entirely sure if we SHOULD be telling people openly which factions tie to which season 5 scenario. If Paizo says it for every one, I will, too. If they were only doing that for the first few, so shall I.
Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Obviously experiences differ in different parts of the country.

Where I play, it was common knowledge that Shadow Lodge or Lantern Lodge characters would want to play in the appropriate faction-ending scenario. But that shouldn't be a big surprise - that had been made pretty clear on the Paizo forums just about as soon as the scenarios were announced, and repeated in a blog entry just in case anybody might have missed it.

There was a strong suspicion that there was a fairly nice faction-specific boon on the chronicle. But just what was in store for the characters wasn't common knowledge. I had absolutely no idea what was on the chronicle until I played the first scenario (on July 10th). And as far as I can tell hardly any of the local player base knew what to expect, even the folks who played it the week before the last-chance deadline.

Sovereign Court 4/5

Oh everyone knew about there being a perk for the boon, but I did not tell anyone what that boon was. I kept my players at the table from spoiling it for those who hadn't played it.


Uhhhh, yeah? The other players are the ones that are telling me where to get certain items from (I saw someone using the tattoo and asked about it,

Spoiler:
the axebeak was told to me freely after since they noticed I was using a paladin
) Even the GM is telling me when they are running these scenarios in case I want to join in. So my belief is the reason for this negative response is just a very vocal part of the player base here more than anything else.

In anycase Deviant Diva just stated why it shouldn't be wrong to want to do this.

DeviantDiva wrote:
what's the point of an amazing boon if the character can't use it?

I may not take the bus for two hours, but I still have to take the train for almost an hour. Worse still when games end at night and things feel very unsafe even for a guy. So would I like to at least not feel disappointed for playing the scenario? Yes.

And Avatar-1 also got what I am asking for. I am only asking for the whats and the wheres. I am not asking for the hows which it seems is what everyone is misinterpreting for what I want. If you are going to try and hassle me on this at least do it based on what I am asking for and not what you think I am asking for so that you can make it seem like I am opposing you and your ideals or something.

Anyway, it is obvious this is turning into some game ethic debate and I won't be getting any proper answers. If anyone actually would tell me what scenarios I can get the interesting, unique stuff like evil-evil tattoos, animal companions and the like they can just post it here and I'll check back or if they don't want to step on the toes of the people who don't like it, can just pm me.

Sovereign Court 4/5

As has been stated upthread, the Pathfinder Society Organized Play campaign is one in which we hope that players are not reading ahead (either adventures or Chronicle sheets) in order to cherry-pick adventures based on a checklist of monsters they'd like to encounter or equipment they'd like to receive. As such, we consider discussion of such spoilers to be against the spirit of the game.

Credit to Belafon for posting this upthread.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Also germane to the discussion:

Michael Brock wrote:

I'm going to go outside my normal position of letting the player base police itself and say this. This post is directed at any person who wants to encourage cheating and breaking the rules. If you don't want to follow the rules we have established for Organized Play, then don't play our campaign. I have seen posts and advice that continuously encourage people to break the rules and this will stop. Are there some rules that can change to make the campaign better? Of course and we are working to fix those. Should people blatantly break the rules because they don't like them? Absolutely not. If you feel this is what you need to do, then leave the campaign. Encouraging people to intentionally break the rules is the same as encouraging cheating, especially playing outside of their tier, and it is not welcome and will stop.

This is not said in an angry or irritated tone. It is a matter of fact statement. Enough is enough.

Link to the thread: DON'T CHEAT

Dark Archive 4/5

There's already a compromise for the new season where it is strongly hinted which factions would want to play which scenarios. I don't think we need anymore than that. Sometimes you get awesome stuff, and sometimes someone else gets awesome stuff.

Do we really need an entire party of rangers and cavaliers all trying to get an axebeak?

Silver Crusade 2/5 *

Most of the boons are rather meh, anyway. I haven't gotten a single season 5 boon yet due to incompatible level/faction issues. Don't care; they're not that great.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, West Virginia—Charleston

David Bowles wrote:
Most of the boons are rather meh, anyway. I haven't gotten a single season 5 boon yet due to incompatible level/faction issues. Don't care; they're not that great.

Oh, I don't know about that. I've gotten one that I really liked.

Silver Crusade 2/5 *

I qualified it with "most".

Liberty's Edge

Drogon wrote:

... I do actually agree with this. I think Paizo does, too, which is why you are seeing two different behaviors, now:

1 - A clear indication of what kind of boon to expect and how to earn it (the faction retirement boons being an example; the new Season 5 faction mission boons being a continuation of this example).

2 - The kind of boon that is useful across the PC spectrum, as opposed to the kind that is in QfP.
...

The Fox wrote:

... "faction X should be interested in scenarios Y, and Z." Perhaps something similar could be done for classes? I'm just spitballing here.

... "hey, this scenario will feature lots of intrigue and diplomacy; if your only shtick is to hit things in the face, you might want to consider another scenario."

First, I personally really like both of these.

I don’t know if it was the same one, but a while back I played a sneak, investigation, influence scenario. In other words it was a very ‘skills heavy’ scenario. Every single character was a 2 skill point per level class. Only mine was not a heavily armored class. Only mine had charisma above 9. I don’t think any of the others had an intelligence above 11. My character was playing up out of level (and was also kinda poorly built since it was my first) so wasn’t able to contribute as much as my high charisma might have suggested. We only barely made it because of really lucky dice rolls, a sympathetic GM and liberal spending of PP and gold.
Now I can see if that was the assumption build into the scenario. It is a lodge out in the hinterlands, it’s happening now, you’re not ideally suited for this, but you’re the only pathfinders I have available so you will have to do. But from the intro, this was in Absolom and known about for weeks. Is it believable that any of the faction captains with a whole bunch of candidates would pick the 6 least capable people for this crucial mission? Maybe 1 or 2 of Foxes ‘face smashers’ in case things break down. But all 6?

-----------------------------------------------------------------

Second, more specific to the discussion/argument that the OP accidentially ignited.

Ok, I’m going to argue both sides of this one. Some of my fairly random thoughts:

  • I understand that in-character, my PC has no way to know what mission will give him what rewards. Plus he is pretty much being sent where/when the leadership wants. I get that and agree with it.
  • In a home game I am confident that my GM will eventually give out something at least fairly kool to each of the players.
  • But that isn’t necessarily the case here. My PC is at the mercy of which ever table is open. Even if I go by the schedule and read the blurb on the scenario, there is still often only 1 going on in each tier. I am not so petty as to not play just because there was no specific reward for my sorcerer. However, it was mildly irritating that my 5th level sorcerer had not a single item on any of his faction sheets that was worth buying for him (or that couldn’t just be bought at his fame level) or boon that he could use. I knew it was luck of the draw but it was still an annoyance. {{ Now this last scenario he finally got a boon that applies to him and I am happier. Oddly enough, I don’t know if I will go for it since it requires me to take a feat that I had not planned to take. But at least it is something to think about that applies to the character. My other 3 PC’s are lower level, but still none of the special stuff applies to them either. }}
  • I think everyone understands that sitting down at a table with, for example, 6 archers because the scenario gives out a sweet bow is likely to cause a mission fail (or at least be un-fun). But normal variation is causing that kind of thing to happen sometimes anyway.
  • I understand the developers are doing a reasonably decent (and constantly improving) job of providing a wide variety of special rewards. However, the PF system has so many possible types of builds (archer, TWH, TWF, tank, or mounted paladins; blast, control, buff, debuff, or SoS sorcerer; etc…) that even if they cover all of them, it will be fairly easy to randomly miss every single reward that would be ideal for your PC. So end up with nothing other than what can be thought of as 'normal' purchases.
  • I am also aware that 'generic' rewards on the chronicle sheet should be considered sufficient even if the special stuff doesn't apply to you. But you still feel like you lost out on something if after many sessions, you don't have anything special when everyone else seems to have something.

Not saying I know what the correct compromise/solution is. However, I think the stronger and/or more accurate hints suggested above are a strong step in the correct direction.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, West Virginia—Charleston

Having the right character for the right mission is justified in that you are assigned t an adventure by the Society, not by your own accord. Ambrus Valsin would not send Thog the Barbarian to the Blakros Matrimony if he didn't have to.

Scarab Sages

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Adam Mogyorodi wrote:
... Do we really need an entire party of rangers and cavaliers all trying to get an axebeak?

YES ! ! !

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Netopalis wrote:
Having the right character for the right mission is justified in that you are assigned t an adventure by the Society, not by your own accord. Ambrus Valsin would not send Thog the Barbarian to the Blakros Matrimony if he didn't have to.

O.o

Have you been there? The first time I went there I would've LOVED to have Thog the Barbarian with me. I was the last man standing in that fight...so many monkeys...<shudder>

Paizo Employee PostMonster General

Added some spoiler tags to the original post.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

There are some scenarios I'll love to run again and again (Quest for Perfection, Devil we Know, Nightmarch of Kalkamedies) for fun, regardless of the boons attached.

I recently ran <redacted> and encouraged the players to not be of a particular faction, just for the boon.* I don't see an issue with that.

*

Spoiler:
Because there's something funny to me about spending 2 PP to have my Irrisen Witch, Taldor faction, be able to say, "That's Lady Kseniam Eagle Knight, peseant."

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Omnitricks wrote:

Uhhhh, yeah? ...

plus other end-game stuff...

and this:

If anyone actually would tell me what scenarios I can get the interesting, unique stuff like evil-evil tattoos, animal companions and the like they can just post it here and I'll check back or if they don't want to step on the toes of the people who don't like it, can just pm me.

I'm assuming this is okay, now, considering the conversation at this point?

Just checking.

Liberty's Edge 2/5

When I sit down to start either a series or a scenario with a boon, I will let people know "Hey, theres some stuff here for martial types." or "Hey, theres stuff here for you druid and ranger types."

I will not be specific, but if people want to collect cool or interesting boons for their character they have a chance. I will also add thematic and aesthetic boons that have no in-game consequences.

For example in Shades of Ice:

Spoiler:
When they gained the "Inducted into the Snowmask Clan" boon from Keep of the Huscarl King, we all stayed back and roleplayed a night of merriment and feasting where they were fully inducted role play wise, and each given the option of taking the white jaw tattoos (the dwarf bleached his beard). These were permanent and I put them on the chronicle as such. I added a thematic and aesthetic element to the induction and the table loved the scenario.

For Shades of Ice Part 2, they all took one of the claws of the white dragon and created a necklace, one took some of its skin and bound it to his shield. None of these were "boons" that changed them gamewise, but did add to the experience.

In many adventures, even real life ones, it is not uncommon to bring something memorable back, this is how I see boons.

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

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Drogon wrote:
Omnitricks wrote:

Uhhhh, yeah? ...

plus other end-game stuff...

and this:

If anyone actually would tell me what scenarios I can get the interesting, unique stuff like evil-evil tattoos, animal companions and the like they can just post it here and I'll check back or if they don't want to step on the toes of the people who don't like it, can just pm me.

I'm assuming this is okay, now, considering the conversation at this point?

Just checking.

Ask yourself this: Would you comply with that request if Mike Brock was looking over your shoulder?

1/5

1 person marked this as a favorite.

I'm going to go on record that I think the way boons are assigned should be addressed.

IMO, a boon should probably be separate form the Chronicle and assignable to any character. This would end anxiety about who you play what scenario with.

Sure, it's nice to attach the boon to the character that earned it. And that's certainly possible. But if I were PFS, I think you're getting a bigger pay off by having players enjoy their characters more.

I'm also willing to concede that you might get less GMs as there is less incentive to get all that GM knowledge about what to play with whom. But I don't think this is a significant penalty. Ideally you want people GMing because they enjoy it, not as a end-around on getting the right boon to the right character.

Again, separate the boons from the Chronicle. Let the players assign the boon to whomever. If necessary, attach a level restriction so that higher level boons aren't usable below X level. That will further motivate people to keep playing.

I'm having a hard time not seeing how this is a net positive...though I'm open minded to criticisms.

Shadow Lodge 4/5

David Bowles wrote:
Most of the boons are rather meh, anyway. I haven't gotten a single season 5 boon yet due to incompatible level/faction issues. Don't care; they're not that great.

Better than the earlier season boons.

"+5 to diplomacy checks when dealing with Andoran officials? Well that would have been great BEFORE I played that scenario in Andoran. When is it going to come up NOW?"

Shadow Lodge *

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
TOZ wrote:
David Bowles wrote:
Most of the boons are rather meh, anyway. I haven't gotten a single season 5 boon yet due to incompatible level/faction issues. Don't care; they're not that great.

Better than the earlier season boons.

"+5 to diplomacy checks when dealing with Andoran officials? Well that would have been great BEFORE I played that scenario in Andoran. When is it going to come up NOW?"

I don't know...I've played a season 5 game where that would be a perfect boon to have had...

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