[Interjection Games] Seeking Playtesters for the Ethermancer Base Class


Product Discussion


I'm incredibly excited to announce that Interjection Games' third base class is at the point of beta testability. Featuring what happens when a sorcerer, Paizo's Words of Power, classic 3.x psionics, and rapid spell point regeneration are thrown into a blender and set to liquify, the Ethermancer may very well be my oddest release yet. To that end, I need to make sure I haven't totally jumped off the deep end spent weeks building something that people other than myself don't find fun.

I'm looking for a representative group of playtesters evenly mixed between players and game masters, those who think with math and those who think with feelings, and other such dichotomies. If you'd like to take a gander, express your interest, please!

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The universe is big. Really big. Planets pile upon planets and galaxies pile upon galaxies until even the most obtuse little organic creature feels rather small and alone. If it were to end there, then perhaps organic life could suck it up and go about its daily business without worrying about it too much. The problem, as it is for so many people, is the neighbors. An infinite number of universes bumble to and fro, each a microscopic dot upon a microscopic dot on a map of the whole. For those organics in the know, the knowledge that this utterly massive universe of which they are but a tiny, insignificant speck is itself but a tiny speck is disheartening, to say the least, and, for some, utterly maddening. What's more, these universes behave nothing like each other! For one universe, up is up and down is down. For its neighbor, up is left and down is purple. These differences vary wildly, but are generally great enough to rend apart both universes should they ever collide, insignificant specks of dust, organics with an inferiority complex, and gods included.

The only thing stopping the multiverse from becoming one enormous explosion is a fluid known as the ether. Weightless and almost completely elastic, the ether wraps itself around each and every universe in the multiverse, effectively allowing the multiverse to describe itself as tapioca pudding. Being almost completely elastic in a realm of infinity doesn't really matter, however, for any energy transfer at all in such a realm means it this interuniversal fluid itself contains an infinite amount of energy transferred to it from the various universes wriggling to and fro in its grip.

There are some puny and insignificant organic creatures who find themselves attuned to this infinite source of energy that surrounds them and suffuses the void beyond the edge of everything. Finding they have the ability to communicate with the interuniversal fluid and to draw from its raw, shapeless energy to do as they will, these ethermancers tend to fall into two camps. Some believe that the universe chose them to carry its greatest gift and use it to protect this tiny speck of creation. Others feel it is a perfect excuse to lord it over everyone. Given humanoid nature, the latter tends to be far more common.

Role: The ethermancer fills the role of an arcane spellcaster and brings to bear both more flexibility than a wizard and less variety than a sorcerer. Specializing in energy blasts, short-term enchantment, and the creation of objects from the shapeless ether, a smart ethermancer always has a tool for the job, but always do best when everything looks like a nail.

Grand Lodge

How well would it work for an NPC who's bat-sheet crazy, touched by the "outside entities"?

I'd like to run that class as a real villian


It'd work less well than the right kind of oracle, as the link is to a thing rather than something with a mind, but the crazy is still perfectly doable.

I could wire together some archetypes, feats, and the like that gives this sort of flavor. As it is, all I have is the core vanilla part done.

Grand Lodge

Just send me a message, I'd rather not give out my email address publically


I am always eager to look over a new class. I'm interested.


Number cruncher and madman of fluff here! I will gladly play test the class. I helped 'play test' classes like the Fleshwraith and offered some good input, so if you need help play testing, I'm the dragon for the job! Just PM the class to me, if you would be so kind. And just for reference, does the class have an 'ærtheric slingshot' style teleportation effect?


Cool, three people! I did some testing myself and saw hideous explosions at the head of the class. The abilities and stuff, for their part, looked balanced, but it's the point regeneration and spell core system that's the problem. I'll wire up a new head, test it next Thursday, and toss it your way next Friday.

Apologies for the lateness of this. I'll admit I had a depressive funk about returning to an empty apartment after visiting family for a week.


Oh, right. Toss me a PM with contact information. I can send a few mechanical tidbits, like the leveling table and all class features except for the broken part, right away.

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