samurai / gunslinger viable?


Advice


Not looking to optimize, but don't want to gimp my party either.
Using opening volley and then charging opponents with a katana seemed like a cool idea, not sure about a mount though, maybe use the sword saint archetype? I feel like i could take only a few levels of gunslinger just for that first shot then have a samurai built around charging the same target. Firstly, could this survive a tough AP like skull & Shackles. Secondly, would my party hate me?

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I am sure there must be a rule somewhere that says you cannot be both the Seven Samurai and the Magnificent Seven at the same time...

Apart from that, though, the concept looks functional to me with the option of leaning towards whatever fighting technique you find works best for you as you go along.


Definitely some of my favorite movies. I need to find a sweet head slot item to skin as a cowboy hat to go with my samurai armor. Also since it's S&S ill be a cowboy/samurai/pirate. Let the genre pot be stirred!


My 2P:

You're gonna be pretty MAD since Samurai mainly is Str & Con focused as where Gunslinger needs Dex and Cha/Wis. Full BAB vs Touch will help your AB so you could skip the Dex but I wouldn't recommend it since your damage will stink especially if you plan to hit 5 levels of Gunslinger.

Reason why is, and this is something to keep in mind, challenge only works on melee attacks unlike a Paladins smite which benefits all attacks(against a specific target). Again, losing damage will hurt.

Now that said, you have a good set of kit(good fort/sorta good ref, resolve, d10 HD, etc) regardless of which archetype you chose. Plus the flavor is awesome so I'm not saying don't play this, just be aware of your strengths and your weaknesses.

If I were building this:

STR>CON>DEX/WIS>INT>CHA

Full Sword Saint Levels(Cause GS isn't worth the dip)

Go Human & Pick up Exotic Weapon Proficiency with your bonus feat, then take Amateur Gunslinger later on for grit & quick clear.


Could you just be a Gunslinger who wields a katana?


Darth Grall wrote:

My 2P:

You're gonna be pretty MAD since Samurai mainly is Str & Con focused as where Gunslinger needs Dex and Cha/Wis. Full BAB vs Touch will help your AB so you could skip the Dex but I wouldn't recommend it since your damage will stink especially if you plan to hit 5 levels of Gunslinger.

Reason why is, and this is something to keep in mind, challenge only works on melee attacks unlike a Paladins smite which benefits all attacks(against a specific target). Again, losing damage will hurt.

Now that said, you have a good set of kit(good fort/sorta good ref, resolve, d10 HD, etc) regardless of which archetype you chose. Plus the flavor is awesome so I'm not saying don't play this, just be aware of your strengths and your weaknesses.

If I were building this:

STR>CON>DEX/WIS>INT>CHA

Full Sword Saint Levels(Cause GS isn't worth the dip)

Go Human & Pick up Exotic Weapon Proficiency with your bonus feat, then take Amateur Gunslinger later on for grit & quick clear.

Yeah the MAD part was what worried me most. I was going to dip 2levels gunslinger at most because i thought it was the cheapest way to get exotic weapon focus guns. I am not aware of this amateur gunslinger feat ill have to look that up as it might be best way tp go.


narboots wrote:
Yeah the MAD part was what worried me most. I was going to dip 2levels gunslinger at most because i thought it was the cheapest way to get exotic weapon focus guns. I am not aware of this amateur gunslinger feat ill have to look that up as it might be best way tp go.
Vamptastic wrote:
Could you just be a Gunslinger who wields a katana?

Could. But the issue then is if he wants to Dual Wield or something, needs a Proficiency with the eastern exotics(since it's only a martial if 2 handed). I suppose he could just burn a feat for proficiency. If that happens tho, remember to specialize in Wakazashi's(light melees).

Also, it depends on which he wants to be better at; being a gunman or a swordsman. I think, you can get by easier by going full samurai with a little bit of gunmanship imo, since melee damage should be pretty great for a Samurai(more than the gunman unless he goes Musket Master, IIRC that trumps a sam's 2H damage).


It'd be MAD, but if you find a good way to pull it off, you have to model it off This Guy.

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