
Dragon Rider |

Hey everybody, I'll be starting up a run through of the 3 part adventure about the Kobold King in Falcon's Hollow.
Most everything will be allowed, including 3rd Party, but ask me first. Also, if your being anything but one of the 7 core races, ask me.
We will be starting at level 1 with max gold for your class. Only one class restriction, no Alchemists.
If you have any questions or if your not sure if something is allowed or not, just ask ;)

Geriatric_ |

I might be interested. What method of stat generation are you using? rolling, or point-buy.
How often do you post as a GM? I have more time than most at my job, and I am looking for a frequent posting game.
If i threw my hat in the ring it'd probably be with a plain ol' fighter. Still haven't played one of them before.

Dragon Rider |

@Frederic: make a character and post it here then :P
@Joseph: i would have to say no, unless you could convince me with a reason why you would be on the good side, why you betrayed Merlokep to join the pink squishy things, etc.
@Lecky: the first day of the campaign would probably be a few days after everybody is ready, whenever that may be, but im shooting for maybe next Sunday/Monday-ish? depending on availability. we would play during the day sometime, im available almost any day from 10 AM CST to 11 PM CST

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Frederic Saltzburg
Male Human (Cheliaxian) Fighter 1
LN Medium Humanoid (human)
Init +2; Senses Perception +0
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Defense
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AC 22 Tower shield, 4 mirror armor 6 ac 2dex,touch 12, flat-footed 20 (+2 Dex)
hp 13 (1d10+3)
Fort +6, Ref +2, Will +0
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Offense
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Speed 20 ft.
Melee small Earthbreaker one head is Alc Silver to attack is +6 (1d10+4/ x3)minus 1 dm if used silver side and minus 2 att for using tower shield.
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Statistics
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Str 18, Dex 12, Con 16, Int 10, Wis 10, Cha 13
Base Atk +1; CMB +5; CMD
Feats Tower shield, Weapon Focus earthbreaker, power attack
Traits ), Axe to Grind plus 1 dm to enemies not threatened by another player in melee.
Skills , Climb 1rank 4 mod=5, craft 0, Handle Animal , Profession +1, Ride , survival, Swim +,
Languages Common
Combat Gear whetstone, weapon cord, fighters kit, X2 bear traps, 85 Gold 98 sil, and 98 cp
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Special Abilities
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n/a
still need another trait

Aliver Magravi |

Aliver Magravi
Male Human (Varisian) Fighter 1
TN Medium Humanoid (human)
Init +4 ; Senses Perception +0
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Defense
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AC 18 touch 15, flat-footed 13
hp 16 (1d10+3)
Fort +4, Ref +5, Will +0
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Offense
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Speed 30 ft.
Melee: silver glaive (+2, 1d10+1)
short sword (+2, 1d6+1)
Ranged light crossbow (+6, 1d8)
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Statistics
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Str 12, Dex 20, Con 14, Int 11, Wis 10, Cha 10
Base Atk +1;
Feats Toughness, Point Blank Shot, Deadly Aim
Skills: Knowledge(Dungeoneering)+4, Acrobatics +5
Languages Common
Gear: 60 bolts, 151 gp