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Here are the basics. I was talking with Dark_Mistress about the lack of really sorcerer friendly prestige classes. She suggested Demoniac PrC. Sadly the GM I play under has a strict No Evil Characters rule.
She suggested reskinning it so it could fit good aligned characters. It started off with angels and went to chaotic good (I have a CG Succubus who is the Avatar of a good aligned goddess of fire and love).
Also it would help my divine players (I run a game once a week) with a prestige class that could possibly help enhance the divine nature of the character as I have a few players who want to really focus on their divine connections and exploring those paths. But they also don't want to always focus on a deity.
Here is what she wrote:
Damned (Ex)
When a demoniac is killed, his soul is instantly claimed by the Abyss. In time, the demoniac’s soul is transformed into a demon appropriate to the greatest sins the demoniac gloried in while he lived. Any character attempting to resurrect a slain demoniac must succeed at a caster level check equal to 10 + the demoniac’s level or the spell fails. That character cannot attempt to resurrect the demoniac again until the following day, though other characters can attempt to do so if they please.
Change toSaved (Ex)
When a angeliac is killed, his soul is instantly claimed by Haven. In time, the angeliac’s soul is transformed into a angel appropriate to the greatest virtues the angeliac gloried in while he lived. Any character attempting to resurrect a slain angeliac must succeed at a caster level check equal to 10 + the angeliac’s level or the spell fails. That character cannot attempt to resurrect the angeliac again until the following day, though other characters can attempt to do so if they please.Demonic Mark (Ex)
A demoniac bears the sign of his chosen demon lord as a tattoo-like brand somewhere on his body. Once per day, a demoniac can call upon the profane power of this mark to power a spell as he casts it. Doing so causes the spell to gain the chaotic and evil descriptors, and causes the spell not be expended as it is cast, allowing the demoniac to cast the spell again at a later point in the day.change to
Angelic Mark (Ex)
A angeliac bears the sign of his chosen archangel as a tattoo-like brand somewhere on his body. Once per day, a angeliac can call upon the holy power of this mark to power a spell as he casts it. Doing so causes the spell to gain the lawful and good descriptors, and causes the spell not be expended as it is cast, allowing the angeliac to cast the spell again at a later point in the day.You get the idea. Just change demoniac to angeliac on most of them and they work fine.
Demonic Boon
As a demoniac gains levels, he gains Boons from his demonic patron as his body and soul become increasingly infused with demonic energies. The nature of the Boons granted varies, depending upon the demoniac’s chosen demon lord. Each demon lord grants three Boons, each more powerful than the last. At 3rd level, the demoniac gains the first boon.At 6th level, he gains the second boon, and at 9th level, he gains the third and final boon. Consult the Demonic Obedience feat and the various demon lord descriptions for details on demonic Boons. When a demonic boon grants a spell-like ability, his caster level for the spell-like ability equals his total character level. This ability allows a demoniac to access these Boons earlier than normal; it does not grant additional uses of the Boons once the character reaches the necessary Hit Dice to earn the Boons normally.
Make up some archangels and use the demon lord boons as equals.
Demonic Form becomes Angelic Form and just change a couple of spots where it says DR vs good to vs evil etc and it works.
For CG I would name it a Azataiac and leave the chaotic parts in on the demoniac and just change the evil to good and then make a few other changes like those i suggested. i honestly think that PrC is very easy to switch to any other alignment and makes a good PrC for a Sorc.
So the thing is I'm looking for thoughts on reskinning this to remain as balanced as possible. Obviously the special requirements need to be redone.
For the being nearly killed by a demon I'm thinking saved or healed by a celestial (of the class type) could work.
Also obviously we need patrons. I know an Angel book is coming out, but this might be useful earlier rather than later given how the campaigns I'm in are running. Besides Angels won't cover the other possible celestial Patrons.

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This is what I have for the requirements. Suggestions are very much welcome.
Hit Die: d8
Requirements
To qualify to become an angeliac, a character must fulfill all of the
following criteria:
Alignment: lawful good
Feats: Celestial Obedience, Iron Will
Skills: Diplomacy 7 ranks, Knowledge (planes) 7 ranks, Spellcraft 7 ranks
Language: Celestial
Special: Must worship an archangel.
Special: Must be healed by an angel or serve an angel for one day. This servitude must be of their character's free will. Especially devout characters will sometimes call upon an angel to aid them in entering this class by allowing them to serve the angel for an entire day.
Class Skills
The angeliac’s class skills (and the key ability for each skill) are Bluff, Diplomacy, Knowledge(planes), Knowledge(religion), Sense Motive, Spellcraft, Stealth

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Well a CG version would be just as easy to do and might fit what you have said about your character better. To tweak what you already wrote
Azataiac
Hit Die: d8
Requirements
To qualify to become an azataiac, a character must fulfill all of the
following criteria:
Alignment: chaotic good
Feats: Celestial Obedience, Iron Will
Skills: Diplomacy(or bluff) 7 ranks, Knowledge (planes) 7 ranks, Spellcraft 7 ranks
Language: Celestial
Special: Must worship an azata empyreal lord.
Special: Must be healed by an azata or serve an azata for one day. This servitude must be of their character's free will. Especially devout characters will sometimes call upon an azata to aid them in entering this class by allowing them to serve the azata for an entire day.
Class Skills
The asataiac’s class skills (and the key ability for each skill) are Bluff, Diplomacy, Knowledge(planes), Knowledge(religion), Sense Motive, Spellcraft, Stealth
Class Features
All of the following are class features of the azataiac prestige class.
Weapon and Armor Proficiency: A azataiac gains proficiency with all simple weapons and with his azataic patron’s favored weapon. He gains no additional proficiency with armor or shields.
Spells per Day/Spells Known
When a new azataiac level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before taking the prestige class. He does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if he is a spontaneous spellcaster), and an increased effective level of spellcasting. If the character had more than one spellcasting class before becoming a azataiac, he must decide to which class he adds the new level for purposes of determining spells per day.
Saved (Ex)
When a azataiac is killed, his soul is instantly claimed by the Elysium In time, the azataiac’s soul is transformed into a azata appropriate to the greatest virtues the azataiac gloried in while he lived. Any character attempting to resurrect a slain azataiac must succeed at a caster level check equal to 10 + the azataiac’s level or the spell fails. That character cannot attempt to resurrect the azataiac again until the following day, though other characters can attempt to do so if they please.
Azataic Mark (Ex)
A azataiac bears the sign of his chosen azata empyreal lord as a tattoo-like brand somewhere on his body. Once per day, a azataiac can call upon the holy power of this mark to power a spell as he casts it. Doing so causes the spell to gain the chaotic and good descriptors, and causes the spell not be expended as it is cast, allowing the azataiac to cast the spell again at a later point in the day.
Obedience (Ex)
In order to maintain the abilities gained from this prestige class (including all spellcasting abilities that have been augmented by this prestige class), a azataiac must indulge in a daily obedience to his chosen azata empyreal lord. This ceremony is incorporated into whatever method the azataiac uses to regain spellcasting abilities (such as praying to a azata empyreal lord, meditating, or studying a spellbook).
Energumen (Su)
Once per day at 2nd level, a azataiac can open his soul to a azataic spirit as a free action. This spirit possesses the azataiac for a number of rounds equal to his azataiac level, granting a +2 holy bonus to one ability score of the azataiac’s choice.
At 5th level, energumen grants a +4 holy bonus to one ability score, electricity resistance 10, and a +4 bonus on all saving throws against poison.
At 7th level, energumen grants a +6 holy bonus to one ability score and also immunity to electricity and poison.
When the energumen ends, the azataiac becomes confused for a number of rounds equal to his azataiac level as the azataic spirit has its way with his mind. At the start of each round of confusion, the azataiac can make a DC 25 Will save to end the confusion effect immediately.
Energumen is a possession effect, and is negated by protection from evil or protection from chaos. A azataiac can prevent or end the confusion side effect by having one of these spells cast upon him when (or before) the energumen ends, but being affected by such a spell before the energumen has run its course also causes the benefits granted to end prematurely.
Azataic Boon
As a azataiac gains levels, he gains Boons from his azataic patron as his body and soul become increasingly infused with azataic energies. The nature of the Boons granted varies, depending upon the azataiac’s chosen azata lord. Each azata lord grants three Boons, each more powerful than the last. At 3rd level, the azataiac gains the first boon.
At 6th level, he gains the second boon, and at 9th level, he gains the third and final boon. Consult the azataic Obedience feat and the various azata lord descriptions for details on azataic Boons. When a azataic boon grants a spell-like ability, his caster level for the spell-like ability equals his total character level. This ability allows a azataiac to access these Boons earlier than normal; it does not grant additional uses of the Boons once the character reaches the necessary Hit Dice to earn the Boons normally.
Summon Azata (Sp)
Once per day, starting at 4th level, a azataiac can use summon monster VI once per day to conjure one succubus, 1d3 babaus, or 1d4+1 brimoraks to serve him. At 8th level, the azataiac also gains the ability to use summon monster VIII once per day to conjure one hezrou, 1d3 vrocks, or 1d4+1 succubi to serve him. [need to find azata or other creatures to replace the succubi, vrocks etc)
Azataic Form (Ex)
When a azataiac reaches 10th level, he may undergo a temporary transformation into a unique azata. His type changes to outsider with the chaotic, azata, evil, and native subtypes. He gains damage reduction 10/evil and cold iron, resistance to acid 10, cold 10, and fire 10, and telepathy to a range of 100 feet. When he gains this ability, he chooses one additional physical transformation from the following to gain when he transforms: wings (fly speed of 40 feet with good maneuverability), gills (ability to breathe water and a swim speed of 30 feet), or a single natural attack (a claw, bite, gore, slam, or tail sting—damage inflicted as appropriate for the azataiac’s size). Once this additional physical transformation is chosen, it can never be changed. The newly created azata’s natural weapons, as well as any weapon it wields, are treated as chaotic and evil for the purpose of resolving damage reduction. The azataiac can remain in this form for a number of minutes per day equal to his caster level; this duration does not need to be consecutive, but it must be used in 1 minute increments. Returning to his normal form is a free action.
Are you planning to use that one you created as the patron type or one of the azata empyreal lords listed in the Bestiary? Unless you really do want to go with a Angel. But I figure if we are going to reskin it, then might as well go with the alignment that best fits.
Either way from here all we really need to do is pick a "lord" and their associated boons.
Edit: added stuff instead of making a new post.

Azaelas Fayth |

Midnight_Angel is correct on Angels being NG. Archons are LG and Azata are CG.
Personally I feel it could be better of making a simpler variant using wording to separate the Patrons. Similar to how a Hellknight's Order effects their Alignment and Code. Not exactly the same but the only example of wording effecting a PrC I can think of right now.
Maybe look at how the Low-crusader works with the dual Good-Evil thing and combine the Demoniac/Daemoniac/Deviliac(Diaboliac?) and Angeliac/Archoniac/Azataiac. Into a single class that differs based on whether you are good or evil.
Of course I'm just theorycrafting and while you probably won't use half of the stuff of the class. You can maybe throw it up on PathfinderDB and allow others to use it.
Heck if you go this route but don't want to I am willing to post it for you. With full credit to you of course.

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I like your idea Azaelas of adjusting so it can fit any of them. Though my misstep on the angels does prove I should really not work on anything at 3 am, but I wanted one of the new PF books so I stayed up. I'll have to look at those things when I am actually awake and aware of what I am doing.
I'm looking to build this up so anyone can use it really. I liked the PrC, but was annoyed there was not a celestial version of it.

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I'll have to work it out but really we have the basics down. Now I just have to decide if I pull up patrons or make it generic. Dark Mistress was correct that it only takes a few minor corrections to make it work for any of the celestial. With the same minor tweaks it could work for any evil PC or NPC. I have to head into work shortly, but I will be thinking on this and making a list.
Tonight or tomorrow I'll wind making a list of the Emperyeal Lords and sort them based on what their alignment is. That will help sort out where you fall, but I also need to find lists of the Lords of each celestial type. I know I have a list somewhere in this house and I'll have that being worked on most likely tomorrow as I work tonight and then tomorrow morning.

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Azata Empyreal Lords
Atonga, of Seas and Songs
Aizen Myo-o, the Red Wisdom
Cernunnos, the Stag Lord
Connla, the Wolfhound’s Son
The Forgotten, Free Even from Memory
Itzamna, Who Watches from Clouds
Lada, Lady of Dance
Maahes, the Guardian Beast
Muyingwa, the Seed Thrower
Ibeji, the Twins
Ogma, the Champion
Tsukuyomi, Prince of the Moon
Qetesh, the Sacred Lover
Vikramaditya, Wise and Valorous King
Archon Empyreal Lords
Asteria, of the Endless Order
Cocidius, Hawk-Keeper
Duellona, the Warrior Maiden
Erlang Shen, the All-Seeing
Hors, the Freezing Sun
Inanna, Princess of the Sky
Lugus, the Three-Faced
Ogoun, of Fire and Iron
Oro, the Flame in the Sky
Radigost, Bringer of Boons
Sheave, the Orphan Lord
Svarozic, the Face of Flame
Tanit, Guardian of Life
Tahmineh, the Wounded Mother
I couldn't find a list of Archangels or what ever they are called.

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Angels are of any Good alignment. To quote Bestiary 1,
Angels can be of any good alignment. Lawful angels hail from Heaven, neutral angels from Nirvana, and chaotic angels from Elysium, though the majority serve one good deity or another and call their patron’s realm their home.
It's the Agathions that are all NG.

Azaelas Fayth |

Dotting for interest....
As further food for thought, can anyone think of a reason the same treatment can't be done for the diabolist?
I said combine the two into one class. Your alignment determines who your patron and what your progression is.
Angels take the alignment of which plane they hail from. The Azata hail from Elysium. The Agathion hail from Nirvana. The Archon from Heaven. The devils hail from Hell. The demons hail from the Abyss. The daemon hail from Abaddon.
The Angels can be divided into the choirs. Deva, Players, and Solar. And make the rest based on the general overview not the lords and such. The lords are nothing but named powerful beings that exemplify their group of outsiders.

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I got Angels and Agathion mixed up.
Agathion Empyreal Lords
Chavod Broken-Spear (cetaceal)
Kelumarion the King Over the Mountain (leonal)
Korada of the Dream Lotus (avoral)
Lady Taramyth the Singing Flame (vulpinal)
Sixlife the Violet Fury (silvanshee)
Walks with Golden Stars (draconal)

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@Forgottenprince I see no reason why you couldn't if you prefer those abilities. It would require rewording and some changes to make it work, but if you like those abilities I don't see why it couldn't be done.
@Azaelas Fayth Do the Asura have Emperyeal Lords?
I believe I still have my Book of Exalted Deeds around here and a copy of the Book of the Damned. I want to keep in somewhat the same format, but allow as Azaelas suggested more flex so people can play their concept while exploring all the paths open for worship.
A typical demon lord block gives you the alignment, title, symbol, temple, worshipers, minions, obedience, and the boons along with history. I've been thinking on this at work though I can't read my books there as I'm a cashier at a supermarket and they rather frown on that. The main thing we need is the symbol, obedience and boons.
I'm going to sit down tonight or tomorrow after work and see how much I can flesh out for each possible lord. I hope to get started tonight with the work and continue tomorrow, but that's if I don't fall asleep at my computer.

Azaelas Fayth |

The Asura have Ranas.
Personally I would avoid overly laying things out. After all one settings Lords might not be in another setting.
Maybe just make it you have to earn the favor of a member of the group that you with to be a part of. Such as winning the favor of a Archon in order to be LG and join this class.
This makes more sense as earning an Outsider's favor can be an easily done adventure hook and allows the player to make their own quest. Which as any good GM knows is the ultimate form of Player Agency.

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There's also the Empyreal Lords from the Inner Sea World Guide;
Andoletta (? LG)
Arshea (? NG)
Korada (Agathion)
Ragathiel (? LG)
Sinashakti (? CG)
Valani (? CG)
and the ones from Magnimar;
Ashava (Azata)
Soralyon (Angel)
Ylimancha (Agathion)
Between Areas of Concern and Domains, and the sentence or two on each, they might be easier to come up with observances and boons for, than the ones who have little more than a name and a catch-phrase in the Bestiaries.

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I think Azaelas you hit the best. Then all it needs is some adjustment to allow it to work for each prestige class. We can drop the obedience feat and make it a quest to earn the favor of a being and be able to enter the class. Definitely simplifies everything and at the same time gets the player more deeply involved in gaining their prestige class.
Wow Azaelas your team works fast. It would take me almost two weeks to get it all sorted out to allow the multiple paths.

Azaelas Fayth |

I think Azaelas you hit the best. Then all it needs is some adjustment to allow it to work for each prestige class. We can drop the obedience feat and make it a quest to earn the favor of a being and be able to enter the class. Definitely simplifies everything and at the same time gets the player more deeply involved in gaining their prestige class.
Wow Azaelas your team works fast. It would take me almost two weeks to get it all sorted out to allow the multiple paths.
Well one member of my team proposed an archetype that I posted on another thread here. It was done within 15 minutes of him saying it. Though it did get put on the back burner for about 6-months do to no one playing a Fighter for that time.
Though it might be 2 weeks do to my 'writer's and me (last remaining as of 15:00 Missouri, USA). Well put simply we are in the middle of finals...
Edit: it might end up being put up piecemeal for a while as it is now just me.

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I can understand. I have to wrangle and tie down the writer who helps me. He simply hates sitting down and working out the mechanics. Hopefully I can help somewhat. I am getting some thoughts on how to simplify this down and allow all alignments practically to join this. Well at leas those along a good/evil axis. I just need some breathing space to write it down.
I'm giving this time alongside my game prep as I foresee this being highly popular at my table. This is the style of PrC my players go for the most. A good reward for the class and plenty of flavor to the class.

Azaelas Fayth |

I can understand. I have to wrangle and tie down the writer who helps me. He simply hates sitting down and working out the mechanics. Hopefully I can help somewhat. I am getting some thoughts on how to simplify this down and allow all alignments practically to join this. Well at leas those along a good/evil axis. I just need some breathing space to write it down.
I'm giving this time alongside my game prep as I foresee this being highly popular at my table. This is the style of PrC my players go for the most. A good reward for the class and plenty of flavor to the class.
I am officially jealous... Every player I seem to find ends up being the WAAC Powergamer type.
EDIT: Forgot to ask:
What would be a good name that is generic enough to cover this class.
I thought of a Working title such as Templar Magus(for casters) and High Templar(for non-casters/pseudo-casters) or even Servant of Light/Darkness

Azaelas Fayth |

Here how does this look?:
Requirements
To qualify to become a ___________, a character must fulfill all of the
following criteria:
Alignment: Any Good or Any Evil
Skills: Knowledge (planes) 7 ranks, Spellcraft 7 ranks
Language: Celestial
Special: Must have earned the favor of an Outsider matching your alignment in the war between Good and Evil.

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I like the first two as they evoke a sort of divine feel for players who want to add that in without serving an official deity.
The servant one could work as well if we want to have just one title to cover the whole thing. I favor replacing servant with agent though. I just like the idea you are called an agent of your patron or good/evil as opposed to a servant.
As for getting players who enjoy flavor over powergamers. I have been lucky for the most part, but I also started out with players who had never even played 3.5 or Pathfinder. So I was able to get them to start right off with concepts and flavors. This has led to interesting choices in characters.
Currently I have:
Fetchling rogue/ cleric of Aracelli (moon goddess)
Sylph ranger (shifter)
Dhampir Druid
Elven Wizard (fire school, spellbinder)
Suli Witch (winter)
The Sylph really wants to play up his religious ideals without going paladin or cleric. The Fetchling is all about flavoring up his character further.

Azaelas Fayth |

The reason for the Templar is because of the PrC in the Inner World Sea Guide which is actually being reworked by me as well... I do prefer Agent when it comes to a Patron...
I kinda was thinking of my setting where Heaven is the combination of all good aligned planes and Hell the combination of all evil aligned planes. The setting revolves around the war between Good(Light) & Evil(Darkness)... Sorry about that...

Azaelas Fayth |

Here is the thread to build the finalized version of the Agent of Good/Evil Prestige Class.