The next D&D movie...


Movies

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Could never really get into The Forgotten Realms. I want my Dragonlance film, one that's actually good. Asking for the moon I know. But WOTC and Hasbro only care for one setting; Forgotten Realms (Eberron a close second). Just as well I guess, film makers don't know how to handle things like mortals relationship with deities, which is one of the corner stones of Dragonlance.

Grand Lodge

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Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The only thing that's noticeable about the Dieties of Krynn, is that collectively they're the most miserable excuse for a pantheon in the multiverse. I don't know a single world that's been handled more shabbily by it's collective Pantheon.

No wonder an increasing number of mortals want nothing to do with them.

Sovereign Court

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DaemonAngel wrote:
Could never really get into The Forgotten Realms. I want my Dragonlance film, one that's actually good. Asking for the moon I know. But WOTC and Hasbro only care for one setting; Forgotten Realms (Eberron a close second). Just as well I guess, film makers don't know how to handle things like mortals relationship with deities, which is one of the corner stones of Dragonlance.

You can't make a good movie out of a Dragonlance novel. You can't even make a decent adventure path out of it.


I disagree. Something like Vinas Solamnus would make a decent movie. Or the story of Huma, slightly rewritten.

Sovereign Court

Story of Huma would be cool I guess. If they do the armor justice


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I love Dragonlance, but I always thought the whole "we're going to punish everyone for the actions of one man and his sub-sect of followers" was downright petty. Throwing down the mountain was overkill, but if they were going to do it, they should have destroyed only the city of Istar, not half the continent, it would have had the exact same effect. And Takhisis's I'm-going-to-take-over-the-world machinations got kinda old after a while.


Pathfinder Adventure Path, Rulebook Subscriber

The main two trilogies + Dragons of Summer Flame I think are some of the few DnD produced books that manage to rise above the level of the typical TSR novel. Any of those would make interesting movies if done in the style of the LotR movies.

RPG Superstar 2012 Top 32

I remember loving Dragonlance in my youth, but I recently read one of their "interim" trilogy books (Dragons of the Dwarven Depths) and it was horrible.

Hopefully, if they base it off some TSR/WotC intellectual properties, they pick something good, and not just something that has been sentimentalized.


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I enjoyed Dragonlance, but I agree that I always found the Cataclysm rather dumb.

The excuse that it was an example of the balance tilting too far towards good is absolutely ridiculous when you see it, because the King Priest and that entire group are pure evil (hence it would more be a thing of tilting towards evil rather than good).

Perhaps it's also the idea that I've never been fond of the idea that is in some D&D and in Dragonlance that a balance is needed. In order for good to exist, evil must exist, that neither can exist without the other.

It's an idea I completely disagree with. I don't have shoot up heroin to determine whether it's good for me or not, and a world where people didn't kill each other wouldn't suddenly lose everything good about that.

I love Dragonlance, but that's one of those ideas which I completely disagree with.

Sovereign Court

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Sorry, but Margaret Weiss and Tracy Hickman are horrible writers. Plus their books have the feel of a gaming session. Like if someone played D&D and she was sitting there and writing it all down.

RPG Superstar 2012 Top 32

Yeah, once I read Azure Bonds, I stopped reading Dragonlance for 25 years....

Not that the Realms have a lot of great literature, either, but it isn't as small as Dragonlance.


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Whether a book is well or poorly written is not necessarily relevant for the making of a movie. The general plot is what the scenarist are after. If the story's good, then it has potential for a great movie.

I'm glad that they are doing something in a published setting and not some generic fantasy world. Now it can bare the name (or subtitle) of D&D.

'findel


Hama wrote:
Sorry, but Margaret Weiss and Tracy Hickman are horrible writers. Plus their books have the feel of a gaming session. Like if someone played D&D and she was sitting there and writing it all down.

Disagree with them being horrible, as the Death Gate Cycle is one of my favorite book series.

As for the Chronicles, partway through the second book is when the writing surpassed the game design and stopped having to write to the modules.


An interesting tidbit from Margaret Weis on ENWorld:

Although we didn't know a lot of what was happening at the time, TSR was going bankrupt. Summer Flame was originally supposed to be three books involving the search for the magic that is lost at the end of Summer Flame. Management decided that SF would only be one book and that since Tracy and I were no longer with the company, DL would pass to an in-house team and it would be tied with the new RPG card game the company was developing to take advantage of the craze with Magic. And so, DL went a different direction.

What no one foresaw was that this would split the DL community, with some fans liking 5th Age a lot and others not so much. When WoTC took over, Peter wanted to see DL come back together again and he brought me and Tracy back on board to work with the 5th Age design team to bring the two together. Tracy came up with the idea that Takhisis had stolen the world--which I thought was absolutely brilliant. And we went from there.

Thanks!

Margaret

RPG Superstar 2012 Top 32

The Chronicles has such a large cast, it might work better as a SoIaF rather than LOTR.


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SmiloDan wrote:
The Chronicles has such a large cast, it might work better as a SoIaF rather than LOTR.

Huh?

Flint, Tanis, Kitiara, Sturm, Tas, Riverwind, Goldmoon, Caramon, Raistlin

That's one fewer than the Fellowship. Add in a few enemies and netural/friendly NPCs and Gollum Green Gemstone Man and the cast is about the same size.


Bjørn Røyrvik wrote:
SmiloDan wrote:
The Chronicles has such a large cast, it might work better as a SoIaF rather than LOTR.

Huh?

Flint, Tanis, Kitiara, Sturm, Tas, Riverwind, Goldmoon, Caramon, Raistlin

That's one fewer than the Fellowship. Add in a few enemies and netural/friendly NPCs and Gollum Green Gemstone Man and the cast is about the same size.

Tika, Laurana, and Gilthanas all have pretty major roles in Chronicles as well.


Though Kitaira is in reality, kind of a Villain in the Chronicles.

I'd put Tika and Laurana as some of the Companion as well, though latecomers.


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And Elrond, Galadriel and Faramir also have big parts in LOTR. The Chronicles don't have any more named characters doing things than LOTR.


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The chronicles were fun to read years ago... but now days I see more of it's flaws then the gold.

It always bugged me how the group split off and had adventures that were pretty integral to the overall plot... Like helping the dwarves to get the magic hammer... but we as readers didn't get to see it. I understand later they went back and filled in some of those holes... but that still doesn't do well for a movie.

The animated movie is really the best example. It was actually really fun and had a great cast... but it was cut down something FIERCE and was just a shell of what book one should have been.

Putting it as live action would do the same thing, but probably cut even more.

Chronicles was just too epic for the screen. Most of the Drizz't books too.

That's why I keep hoping for something more self-contained and original rather than just an adaptation to something I already know.


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Hama wrote:
DaemonAngel wrote:
Could never really get into The Forgotten Realms. I want my Dragonlance film, one that's actually good. Asking for the moon I know. But WOTC and Hasbro only care for one setting; Forgotten Realms (Eberron a close second). Just as well I guess, film makers don't know how to handle things like mortals relationship with deities, which is one of the corner stones of Dragonlance.

You can't make a good movie out of a Dragonlance novel. You can't even make a decent adventure path out of it.

I really wanted to do something with DragonLance world years ago... and I agree.

Dragonlance had a couple of flaws that to me crippled it as a gaming world.

1) Too much metastory. It's the same thing with Wheel of Time and LotR too as a setting... there is something REALLY big going on, and the whole world is revolving around it. In this case it's all about the Takhisis and the War of the Lance... it's the biggest focal point for everything... and it's already got its own heroes :(

2) The world is constantly broken. At any given time, One or more of the major classes were ripped out of the system. Before the WOTL there were no clerics/paladins/godly magic. Then there was a short time where you got everything... then they ripped apart ALL magic.. and I think all the gods abandonded them again... (it's been a while)

I seem to remember like 2-3 different apocolypses happening every time they turned around...

I bought a bunch or info for a 2E game years ago... talked it over with some players... and we just couldn't find a way to squeeze into the setting.

I enjoyed the books... but as a game world? Very difficult to make work for us.


I ran a Dragonlance game set in the time period immediately after Legends (before any of the later books game out to contradict it) and it worked pretty well, but I wouldn't even know when to run a game now, though I stopped reading the books after Summer Flame anyway.

Sovereign Court

One of the best arguments against DragonLance I heard was when a friend offered to run a game in that setting (we wanted to play with 2E rules for a while), and another friend said "I don't want to be a side character in someone else's story"

And it struck me as completely correct. You can't really do anything important. It's already been done.


Well, the original modules YOU were the party of main protagonists (instead of Raist, Carmon, Tanis, etc...you were those guys). You weren't the side characters, YOU WERE the main characters and unless you chose to play as Tanis, or one of the others, they might not even exist!


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This reminds me of playing MERP, it always like, ah what is the point, Arthedain is going to run over in 300 years anyway.


Pathfinder Adventure Path, Rulebook Subscriber
Hama wrote:

One of the best arguments against DragonLance I heard was when a friend offered to run a game in that setting (we wanted to play with 2E rules for a while), and another friend said "I don't want to be a side character in someone else's story"

And it struck me as completely correct. You can't really do anything important. It's already been done.

That of course isn't a problem for a movie, and if anything its a perk since you have a set of pretty well fleshed out protagonists.


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Hama wrote:

One of the best arguments against DragonLance I heard was when a friend offered to run a game in that setting (we wanted to play with 2E rules for a while), and another friend said "I don't want to be a side character in someone else's story"

And it struck me as completely correct. You can't really do anything important. It's already been done.

That's an argument against setting a game during the War of the Lance (unless you're playing the original modules, in which case GreyWolfLord has it right) not against the setting as a whole.


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Quote:

One of the best arguments against DragonLance I heard was when a friend offered to run a game in that setting (we wanted to play with 2E rules for a while), and another friend said "I don't want to be a side character in someone else's story"

And it struck me as completely correct. You can't really do anything important. It's already been done.

That was the difference between DRAGONLANCE and FORGOTTEN REALMS: DL was really one big narrative (the War of the Lance, with Raistlin's misadventures in the following three books as a major side-story) and attempts to extend the universe beyond that story have been patchy, at best. FORGOTTEN REALMS is one big world with room for absolute tons of stories with the idea of lots of adventurers doing stuff built into the fabric of the setting. The FR started going downhill when WotC decided to keep piling big epic events on top of one another so it made the "normal" adventurers feel small and pointless.


Werthead wrote:

That was the difference between DRAGONLANCE and FORGOTTEN REALMS: DL was really one big narrative (the War of the Lance, with Raistlin's misadventures in the following three books as a major side-story) and attempts to extend the universe beyond that story have been patchy, at best. FORGOTTEN REALMS is one big world with room for absolute tons of stories with the idea of lots of adventurers doing stuff built into the fabric of the setting. The FR started going downhill when WotC decided to keep piling big epic events on top of one another so it made the "normal" adventurers feel small and pointless.

I don't know. I think the Dragonlance world had some interesting stuff in it, like the Solamnic Knights, the moon-based magic, wizards being loyal to magic and their order prior to anything else, the mariner minotaurs, the irda, dragons and gods taking a more direct role in the fate of the world, etc.

Like I said, as long as you didn't try to set a campaign DURING the War of the Lance/Legends, it worked fine.

Dark Archive

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I actually made a video with my thoughts on the whole new D&D Movie

In short... Imma watch it, I'm sure it's going to be bad anyways...

Unless they bring Damodar back! :D

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Kalshane wrote:


I don't know. I think the Dragonlance world had some interesting stuff in it, like the Solamnic Knights, the moon-based magic, wizards being loyal to magic and their order prior to anything else, the mariner minotaurs, the irda, dragons and gods taking a more direct role in the fate of the world, etc.

Like I said, as long as you didn't try to set a campaign DURING the War of the Lance/Legends, it worked fine.

I loved Taladas for that. Dragonlance goodness without the 'in someone else's story' bit. Had a GM let me play a Taladan Minotaur in Greyhawk once. Was a blast, and one of the few times I played a character with a wisdom lower than my own. He would introduce himself as "I am Kern! Minotaur... and Lawyer."


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I'm hoping that there are more woman than that one token ally or villain who largely serves as eye candy for men.

While we're at it, let's represent different human races as well. Make sure the whole world knows that D&D isn't just for white men.

RPG Superstar 2012 Top 32

Azure Bonds has two female leads and a "Mid-Eastern" male lead.

The villains are a cult, a witch, a lich, a fiend and its Halfling servant, and a thieves guild with male and female members.

And a dragon.

I suppose Zrie Prakis could be any ethnicity, since he's a bag of bones....


So no love for a Mystara Setting D&D film?

Dungeons & Dragons: Nightfall
An Immortal Nightdragon drains off the Radiance from the Nucleus of the spheres causing a cataclysm cutting everyone off from magic and gods and destroying much of the known world. When the sun rises on the day without magic, no one knows its very bad. They think tomorrow will be back to normal...but it wont be.


Valiant they were wrote:

So no love for a Mystara Setting D&D film?

Dungeons & Dragons: Nightfall
An Immortal Nightdragon drains off the Radiance from the Nucleus of the spheres causing a cataclysm cutting everyone off from magic and gods and destroying much of the known world. When the sun rises on the day without magic, no one knows its very bad. They think tomorrow will be back to normal...but it wont be.

Granted I haven't been following d&d settings, but has there even been any Mystara campaign support since 2nd ed?

Shadow Lodge

Caineach wrote:
Valiant they were wrote:

So no love for a Mystara Setting D&D film?

Dungeons & Dragons: Nightfall
An Immortal Nightdragon drains off the Radiance from the Nucleus of the spheres causing a cataclysm cutting everyone off from magic and gods and destroying much of the known world. When the sun rises on the day without magic, no one knows its very bad. They think tomorrow will be back to normal...but it wont be.

Granted I haven't been following d&d settings, but has there even been any Mystara campaign support since 2nd ed?

There were a lot of settings that haven't seen any official support since 2E.


Artemis Moonstar wrote:
While I'd love to see something about the Harpers doin' their thing in Thay, or hell, even the Seven Sisters (forgot what their actual title was), they're probably going to go with their go-to iconics. In this case, Drizzt and Elminster.

Man, I love the Harpers and Seven Sisters! I'm very much so pleased with Elminster, though, and Drizzt isn't a bad character - merely a little over-exposed (with heavy-handed writing).

Invisible Kierkegaard wrote:
broken link

Entreri could be quite awesome, but, last I knew of him, was still too "not good" to have a film come out from him. Erevis Cale would be a far more likely candidate: an assassin, spy, and servant of a dark god, yes, but also a father, and someone who associated with genuinely good people and seeks to protect his loved ones. Entreri, sadly, typically doesn't have that (even in his new persona up in Neverwinter).

Similarly, as much as I love Jarlaxl, I think he's too... ambiguous to be a hero. And I think of anyone, he'd have the hardest backstory to set up.

SmiloDan wrote:

Azure Bonds actually has a relatively grounded plot (woman wants to remove a tattoo, and hijinx, they ensue), that quickly escalates (assassins, a duel with a dragon, a flying god-mass, a witch, a lich, a bunch of cultists, and a beholder with mouths instead of teeth).

A cameo by Elminster, a trip across Cormyr to Shadowdale, across the Elven Wood, Westgate, and the para-elemental plane of minerals (gems).

It also has a female lead, a cute animal companion (Dragonbait), and even some bards for some cross-promotional pop music!

Sounds awesome!

KahnyaGnorc wrote:

Whatever they choose, they should use a story that stands alone as a story and not one that just feeds into sequels. Iron Man, not Iron Man 2.

For example, for Drizzt books, Crystal Shard as opposed the Homeland. I'd love the Avatar Trilogy, but Shadowdale would be too much, too confusing for newcomers, and too reliant of setting up the whole trilogy.

As for Azure Bonds, people complain about female armor far less revealing than Alias's (although they actually explain that via magical enchantment)

I really agree with the first part.

As for the last... it's a film. I don't think it'll be too much of a stretch to change the armor into something a tad more practical/cool-looking.

Bjørn Røyrvik wrote:
I liked them in middle school at least. Thing is, they start ok but quickly get progressively worse to the point where they are now (I'm told) practically unreadable. The last I read was that thing with the orcs and it was bloody awful. I'd suggest reading "The Crystal Shard" (the first book), "Homeland" (the first book detailing FR drow) and possibly "Sojourn". The rest of them are strictly optional, but I'd ignore anything after the Icewind Dale trilogy, though they don't actually start getting bad until after Legacy.

I found everything a bit of a confusing mess, even when I liked them.

I found Crystal Shard to be kind of confused as to who the protagonist is (Drizzt isn't it in the first books; it'd probably be his barbarian colleague) and with kind of heavy-handed and slightly clunky writing and adventures that just... come from no where. Characterization was... odd, and felt kind of "topical" rather than in-depth.

At least in later books, you got to know and understand why the characters did as they did. I found Drizzt's various monologues tedious, though at least moderately insightful in some cases.


Dustin Ashe wrote:

I'm hoping that there are more woman than that one token ally or villain who largely serves as eye candy for men.

While we're at it, let's represent different human races as well. Make sure the whole world knows that D&D isn't just for white men.

YES.


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Once Around the Realms would have the diverse cast thing going, as Volo went to the Hordelands, Kara-tur, and Maztica. However, it is basically a rip-off of Around the World in 80 Days.

Darkwalker on Moonshae, as the first Realms novel, is a good stand alone story with sequels, but most of the cast is either Celtic or Viking. I am very much into he Celts, so I wouldn't be bothered by it, but reading the thread, others would.

Grand Lodge

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Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
GreyWolfLord wrote:
Well, the original modules YOU were the party of main protagonists (instead of Raist, Carmon, Tanis, etc...you were those guys). You weren't the side characters, YOU WERE the main characters and unless you chose to play as Tanis, or one of the others, they might not even exist!

That's probably exactly what the player had a problem with. He wanted the story to be around HIS own character, not assume the role of a character created by someone else.

RPG Superstar 2012 Top 32

I still think Azure Bonds is the way to go. Diverse cast, self-contained story, a combination of iconic and exotic monsters, it doesn't have a bunch of clichés, it has moments of terror and hilarity, and lots of set piece battles (dragons, crystal elementals, fang-filled beholders, wizards).

The characters are clever and a little jaded, but not geniuses or cynical. There's some fun travels, some music, parties, dungeons, daring escapes, and pretty much everyone relies on their own wits and might. No one relies on items, although there is a funky sword (Dragonbait's) and a wand (Cassana's).

Magic is used practically, but not mundanely. The wizard uses his magic to spy (arcane eye, turn invisible), buff (enlarge and haste), de-buff (dispel magic), and blast (magic missile, fireball).


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Warner Brothers close to greenlighting the D&D movie.

They confirm that the movie will be set in the FORGOTTEN REALMS and that the Yawning Portal Inn and the city of Waterdeep will feature. They also confirm that if the film does well they will look at doing other films in other worlds later on.

They also say they want to go for a different tone to things like THE HOBBIT and WARCRAFT, with a style of humour similar to GUARDIANS OF THE GALAXY. Hmm. Could work.

Sovereign Court

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Hell yes it could work


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The D&D movie always really needed to be a more lighthearted ensemble piece. Hell yeah it could work.


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dare we have faith


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It could work. If they bring the talent and dedication that Marvel brought to Guardians.
If they're just trying to make something like Guardians because Guardians did well, it's likely to flop.

I'd be more worried about them not taking it seriously enough. Guardians worked partly because, while it was funny, it still took all the superhero tropes seriously. It wasn't treating the genre lightly.

Lower budget and not as dependent on special effects than Warcraft doesn't sound promising either - though I don't really know (or care) what Warcraft is going to be like.

Even today, I don't think trying to do fantasy on the cheap is the way to go.

And seriously, if the ensemble is the warrior hero, his comic relief sidekick thief and the alchemist style mage, I'm not going anywhere near this one.


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Relevant to this discussion, I think.

RPG Superstar 2012 Top 32

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I hope they look at "The Prince of Fools" and "The Liar's Key" by Mark Lawrence. It's very serious and truly dark at times, but also very hilarious. The Viking Berserker character has a wry sense of humor, and the Pampered Prince character is the dumb one, even if he is also the narrator, which makes it particularly hilarious when the joke is on him and he either doesn't get it or really resents it.

Richard K. Morgan's "A Land Fit for Heroes" and Joe Abercrombie's trilogies are also action packed and terrifying and funny.

I also hope they subtly subvert the tropes of the classic D&D Party (fighter, rogue, wizard, cleric) without totally dismissing them. Like a dwarf rogue and a halfling cleric, for example. And maybe expand it a little, with a barbarian, ranger, and rogue.

Maybe even a non-obnoxious paladin! Legends of Tomorrow sort of has one in the Atom, so it can be done!


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Werthead wrote:

Warner Brothers close to greenlighting the D&D movie.

They confirm that the movie will be set in the FORGOTTEN REALMS and that the Yawning Portal Inn and the city of Waterdeep will feature. They also confirm that if the film does well they will look at doing other films in other worlds later on.

They also say they want to go for a different tone to things like THE HOBBIT and WARCRAFT, with a style of humour similar to GUARDIANS OF THE GALAXY. Hmm. Could work.

So they want to go the route of the original d&d movie and make something terrible. Got it.

Sovereign Court

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Pathfinder Pawns Subscriber

LOL - "I have a bad feeling about this" sums it up nicely for me.

Q: Is Ed Greenwood heavily involved as a consultant? if not, this will be s&#!.

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