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Huh...Yeah we need some flying monkeys. One thing that I like about it is that it could just be a ton of different prime apes so you could have some shaman baboon types and some big barbarian silver back types. Even advance familiar flying chimps or pygmy marmoset.
Swarm of Flying monkeys...scary
Don't we already have this with the Derhii ?

Rite Publishing |
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How about doing a book of monster templates like the Advanced Bestiary by Green Ronin? I mean really IMHO all undead should be templates.
Ok moving on.
New takes on old hat, one book I will always love is the Birthright book Blood Enemies: Abmoniations of Cerilia which took old monsters and went in completely new directions with them, I would love to see this.
Since paizo has looted Tome of Horrors how about some other looting taking the best 3PP content. I think that should be done with no with Tome of Horrors complete but here we go for more.
(creature collection III)
Dirgewood tree
Golems (amalgam, amber, bramble, coral, ember, hive, moon, penumbral, sand,
Spontaneous Golems! (Gallows, Hide, Hoard, Plague)
Hiveskin
Love-Scorned soul
Pain Doll
Paitient Doom
Phase Mass
Hydran Creature Template
Infested Creature Template
(Denizens of Avadnu)
Carcaetan
Ethereal Adder
Goldencrest
Inscriber
Kei-Ehri
Kulumar
Madrir
Nightmare Collector
Vacuous Engulfer
Warding Visage
(Strange Lands: Lost Tribes of the Scarred Lands)
Unholy Chorus
These are some quick thoughts that I think I will turn into a blog post.

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Octopus-based agathion(or any other celestial)
Cobra-based agathion(or any other celestial)
Some "alien animals" that are animals rather than aberrations would be superkeen too.
Seeing the Neh-thalggu expanded into a family of beings could offer some interesting possibilities too, what with the various spins on their brain collecting that could be explored.

Sincubus |

A more powerful version of the Brain Collector would be sweet, that creature being CR 8 is just not right, it would destroy Rusalka's easily and those are 12...
Anyway i'm happy not all undead are templates, I wouldn't want to see my favorite Baykok, Ghost Whale and Gashadokuro end up in Template-language and so for me a skip-page.
The Oil Serpent has 2 versions/names. Ayakashi and Ikuchi!
and Ayakashi
There is also a very cool non-real-mythology picture of a Ikuchi from some card game (where it really looks like a Demodand merged in with a sea serpent) but the link appears broken :-(
Here is the wikipedia site with and ABC - XYZ from many monsters from folklore/cryptids and mythology Legendary Creatures list WIKI
Most monsters are there, some very famous ones on the other hand are left out, like Tsemaus and others, but its pretty solid anyway.

Dragon78 |
1 person marked this as a favorite. |

We have a Coral Golem in one of the APs.
I agree about the more alien animals that are actually animals.
More types of the brain collectors would be interesting.
More types of Agathions based on snakes, bugs, bears, wolves, rabbits, moles, bats, octopus, etc.
More monsters based on moles, kangaroos, platypus, rabbits, weasels, koalas, and other rarely used animals.
Playable races based on moles, bats, rabbits, and wolves.
Playable races with abilities/traits like scent, burrow, glide, tremor sense, blind-sense, gore attack, tentacles, based land speed 40ft, etc.

gbonehead Owner - House of Books and Games LLC |

How about doing a book of monster templates like the Advanced Bestiary by Green Ronin? I mean really IMHO all undead should be templates.
I've been pushing for that for a while; in fact it's the whole reason I supported Green Ronin's Kickstarter. It's pretty clear to me that Chris Pramas is only supporting Pathfinder because people want him to, and what he really wants to support is his system (AGE). Good evidence of this is the stretch goals in that Kickstarter - why else would he put an AGE stretch goal in there? I suspect that is the primary reason he didn't reach the $75k goal of committing to updating the Advanced Bestiary. Conspiracy theorists might even say he did that on purpose :)
</tangent>
Now, if Bestiary 5 were actually Ultimate Monsters (or perhaps, perhaps, Ultimate Creatures) and was 1 256-page book on monster building like a combination of Savage Species and Advanced Bestiary - holy crap I'd probably have a heart attack.
As for new monsters I want to see? There aren't a heck of a lot of things for which any itch I have has not been scratched.
I would like to see unique creatures of the elemental planes, something other than elemental templates *bing* "You run into an earth snake! No, no, it's very different than that air snake you ran into on the elemental plane of air, this snake is immune to acid."
I'd like to see more plant creatures, especially ones with an alien intelligence and an explained motivation. For example, suppose that giant aspen grove that's supposedly the Earth's largest living creature were actually intelligent as well. If it were benign, great, if not, hell, that could well be the end boss for a campaign, and there could be some really, really weird things going on in the area it controlled.
I also lament the absence of the living spells from MM3; those were really, really cool. They're a lot like haunts, now that I think of it.
Another thing I'd like to see is some symbiotic creatures - things like fungi and vermin that become part of their host. Hard to imagine the tsochar were not based off that. Perhaps I've missed it (there's a lot of books out there), but some kind of slave-taking symbiote like that or Heinlein's puppet masters would also be good. Perhaps they'd be aliens and give it that whole Distant Worlds feeling.

Dragon78 |

Since there will not be any Oni in the Bestiary 4, I would really like a lot of them in this book. I would like some new ones and a reprints of all the ones from the Jade Regent AP.
For new ones I would like to see any of these.
Goblin
Catfolk
Troll
Cyclops
Ratfolk
Dwarf
Elf
Nagaji
Grippli
Lizardfolk

Yora |

Kuwa is the human one. I like to use Kuwa with the giant creature template as standard oni over the ogre mage, as they are not so powerful in a low-level game.
The only real difference is the size and ogre mage having a gaseous form spell once per day, otherwise they are identical in all but Hit Dice. There isn't really anything that makes one of them a giant and the other human.

Sincubus |

I really would not know, the only Oni I use this far are Nogitsune, Yamabushi Tengu and Ogre Magi, the others I never really liked as I think there are much too many giants on their own already, creating all giants over again as Oni is a bit too much for me, I rather see Catfolk (bakeneko) and Ratfolk (Tesso) variants of the oni.

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Monsters that typically work off of each other, whether it's through symbiosis or cooperation, but could also be encountered separately.
That is, maybe you have some small flying critters that nest upon or within some large lumbering beast. Or luring/trapping creatures that get their marks suckered into a less mobile more potent creature, whose leavings are what the smaller creature actually needs. Or a parasite/symbiont that causes specific changes in certain creatures to enable them to bring down prey more easily.

Dragon78 |

Yeah some more parasitic and symbiotic creatures would be interesting.
I don't know why they didn't give us a large bear companion to begin with. I also don't understand why bear can't really "bear hug" there enemies. It also bugs me that in real life snakes are deaf but can sense body heat(infravision!) and vibrations(tremor sense) through the ground but lack these traits in this game.
I love oni, azura, rakshasa, and qlippoths and would prefer more of them then demons, devils, daemons, divs, demodunds, or kytons.

Sincubus |

I'm on the other camp, I would like less Qlippoths, Azura, oni and especially rakshasa and more Demons, Devils, Daemons, Divs and Kytons, don't want more than 3 Demodands.
I would like parasite creatures:
An Alp-Luachra salamander kind of creeper that spits out smaller versions of itself that enter throats and suck out the food of their victims without the victims knowing, feeding the mother Alp-luachra in the progress through some alien system as all smaller broodlings are in some alien-connection with their mother-creature.
A cancer-like creature that appears to be a disease growing on its victim, so you see a normal human or other creature with another creature growing out of itself, the creature is taking controll of the victim or giving it buffs. Pretty much like this boss from god of war: Pollax Twin boss

Dragon78 |

Alp-Luachra for me would be a tiny human like fey but with animal traits like fur, maybe it should very per individual. Especially since tiny size human shaped parasites are a niche that is currently non-existent.
If there going to have more mythic creatures then some more Kaiju, at least one celestial, one protean, and at least one fey lord.

Michael Gentry |

Giant versions of some of the more bizarre and horrifying insects that exist in the real world would be pretty cool:
* Giant velvet worm (immobilizes you with quick-hardening glue and then eats you while still alive)
* Giant jewel wasp (inserts its stinger into your brainstem and then drives you around like a golf cart)
* Giant bullet ants (pain from their poison is utterly debilitating, and apparently they sometimes audibly shriek before attacking)
* Giant tongue-eating louse (not giant necessarily, but one that preys on humanoids; bonus points for having some weird mystical effect once it replaces your tongue, like forcing you to tell lies or cast spells when you didn't intend to)
* Giant cordyceps fungus (technically vegepygmies and yellow musk zombies fill this niche for humanoids, but how about a cordyceps-infected template for giant insects? imagine a giant one of these coming after you with its giant fungus-antlers)

Odraude |

@ Sincubus, the bee demon/deity was called the Ah-Muzen-Cab. There's very little that I could find about it, but I think it'd still be a cool monster to homebrew. I've already written one up in my current New World Campaign.
Giant versions of some of the more bizarre and horrifying insects that exist in the real world would be pretty cool:
* Giant velvet worm (immobilizes you with quick-hardening glue and then eats you while still alive)
* Giant jewel wasp (inserts its stinger into your brainstem and then drives you around like a golf cart)
* Giant bullet ants (pain from their poison is utterly debilitating, and apparently they sometimes audibly shriek before attacking)
* Giant tongue-eating louse (not giant necessarily, but one that preys on humanoids; bonus points for having some weird mystical effect once it replaces your tongue, like forcing you to tell lies or cast spells when you didn't intend to)
* Giant cordyceps fungus (technically vegepygmies and yellow musk zombies fill this niche for humanoids, but how about a cordyceps-infected template for giant insects? imagine a giant one of these coming after you with its giant fungus-antlers)
I am totally statting these monsters up now.

JiCi |

Behemoths based on fire, ice, sand, magma, forest, deep ocean...
Quoted from the Bestiary 3:
"Other behemoths exist, such as sirocco behemoths that flay with air and fire, behemoths of the lightless depths of the oceans, and dread holocaust behemoths forged of lightning and fire."
Y'know, behemoths to fill these gaps :)
A new Zodiac-themed outsider kind with thirteen unique monsters and lesser monsters based on other constellations.

Sincubus |

Found a new japanese creature thanks to MORTAL KOMBAT.
Everybody knows this guy right? Smoke Mortal Kombat
Well it turns out in one of the games he's an Enenra, a japanese smoke demon born from a tortured spirit.
Enenra
Really like to see this demon in Pathfinder!
I'm curious if the new woman-in-red (Skarlet) Mortal Kombat character is based on the Japanese blood demon Kekkai.

Dragon78 |

-A non-player race of humanoid large size elephant creatures who are wise/zen like and favor classes such as monks and oracles.
-A playable small size race that has a racial bonus to str. Maybe the race is from a planet with higher gravity and that is why they are strong for there size and small to begin with.
-More plants creatures with regeneration.
-Creatures that are "natural" predators to demons and devils, maybe has an aura that prevents teleportation. It doesn't have to be good aligned but is immune to unholy powers and mind-affecting effects.
-A construct creature powered by souls and must collect more to stay functional.
-More monsters inspired by creatures from movies and TV shows. Such as Predator, a monstrous humanoid race of hunters who have honor(will not kill unarmed or pregnant target, etc.). Of course it will not look like predator but the basic idea is interesting.
-More creatures themed on the sun, the moon, and the stars.

Drakli |

Sincubus |

Ok, I know the Osirion AP (mummy AP) is far away, but that's why I make my wishes for those bestiaries (if not complete yet) here:
Tsemaus - Normally a fish in the water with a sharp dorsal fin, I think we need some sand-swimming fishes, so a giant monstrous shark or swordfish with sharp-features like sharp fins and sharp beaks that swim the sands a a normal shark swims the waters would be awesome, I really like the name Tsemaus so that would fit for the desert fish.
Karkadann - We have the little pony version of the Unicorn, but Karkadanns or Brown Desert Unicorns are the slayers of monsters, they face dangers in the deserts everyday, from giant antlions to the blue Behirs, Karkadann's learned to survive the harsh conditions of the desert and so they are perfect for the Osirion AP.
Some Mummy Monster resembling the Skirr of D&D - I really hope to see a cool non template, non humanoid creature that is a mummy, I really adore the Skirr from D&D, I hope to see such a creature (but much more magical and awesome as teh D&D Skirr is a bit low on abilities)

Evil Midnight Lurker |

OK, i've learned that both Bloody Bones and Afanc won't be in Bestiary 4, so I hope to see them both in Bestiary 5.
Afanc NOT being the silly fish creature from TOH but the croc/beaver monster from Welch mythology, Bloody Bones being a horror about CR 10, not the weak creature from TOH.
Pathfinder's Bloody Bones is one of many Castlevania homages rather than a direct ref to the legend. Maybe a separate undead called Rawhead?

Sincubus |

Well pathfinder also used the TOH Kelpie in one of the AP before turning it into the horse creature in Bestiary 2 so I still hope Bloody Bones will end up very different from the TOH version which is only CR 4, while bloody bones is one of the worst boogeymen out there.
Bloody Skeleton is a better name for the Castlevania creatures, Bloody Bones is an entire different creature, a crawling, skinless (not boney)and legless creature crawling fort on its claws and arms, leaving a trail of blood while hunting for bad children and adults alike.

Sincubus |

Dragon78 wrote:I would much rather have less big CR monsters so we can have more page room in the bestiary for a lot more monsters.I would rather have more big CR monsters because we already have a ton of low level monsters and not a lot of strong ones.
I'd rather see those in their own manual.