For The Glory of Icathia Discussion


Play-by-Post Discussion

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Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

GM:
Haven't seen it. Here's an easy one.

"There's something very important I forgot to tell you."

"What?"

"Don't cross the streams."

"Why?

"It would be bad."

"I'm fuzzy on this whole good bad thing. What do you mean bad?"

"Try to imagine all life as you know stopping instantaniously, and every molecule in your body exploding at the speed of light."


Drago:
"Total protonic reversal."

"Right. That's bad. Okay. All right. Important safety tip. Thanks, Egon."


Updated map.


Female Human Magus (Bladebound) 3

We really need a Cleric


If you're serious, I can recruit.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

A cleric wouldn't help. They can't do anything about negative levels until 7th.

Skaar's just going to be crippled for a while.


Well, just 24 hours, perhaps less if you know where to go.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

24 hours in game can be weeks in real time. =P

It's not even the penalty/HP loss that's the problem, it's the instant death if you get hit again.


Well, Harakhty is willing to put himself on the the line to stop you from getting hit again :) You should give him a cookie.


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Banana.


Banana cookie?


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Harakhty has his two effective HP still. He can tank it for a while.

He can have his banana smoothie after he gets hit and withdraws like Skaar.


Female Human Magus (Bladebound) 3

I'm talking about the fact that we've been on the island for like half an hour and faced a bunch of undead. Clerics can stop the negative levels from ever happening in the first place.

Although if I get killed I might just make a Paladin.


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

I must be unaware of this cleric ability. Regardless, I'm not meta-ing. Knowing the danger as a player, I wouldn't have Harakhty go anywhere near - he does have a crossbow. However, he is seeking to defend the injured, so even if it's folly, he's fighting this thing.


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

GM:
"Oh I see, just because I'm a monkey, I must like bananas."

"You don't like bananas?"

"Of course I do, I'm a monkey."


Female Human Magus (Bladebound) 3

Channel positive energy, 30ft range, keeps you from being punched in the face and level drained.


Drago:
"I just don't like you saying it."


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

A single cleric isn't going to stop the level draining.

Level drain is one of those things that you have be reactive about.


...Maybe hollering at Hadrinn might be an option at this point.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Looks like its Aurelia's turn for a negative level.


lol. Soon I can just run Crypt of the Everflame :P


I decided to remove the time portion of the campaign info. It was silly of me.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Silly how?


In the sense that it would have just been easier to use the a.m./p.m. system. Yet, that doesn't really click in a fantasy world. I think I need to rework it, but don't know how yet.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Dawn
Sunrise
Morning
Midday
Noon
Afternoon
Sunset
Dusk
Evening
Midnight


Yes, but, if you walk up to someone and ask what time it is, 'Dusk' is kinda vague.

Edit: I'm probably overthinking this as I usually do.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

If the world has pendulum clocks then you can do the am/pm or day/night thing.

If not then any given town/country is going to have it's own way of descibing time. Candles, cooking a common food, shadows, chimes, etc.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Unless it's important for spell durations or something I prefer to just assume time moves at the speed of plot.


lol


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Heh, that's a Joss Whedon term.

How long does it take for the Firefly to reach the next planet?

As long as it needs to. =)


Okay, I'll try and sweat it less then.


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8
Cyna Singer wrote:

If not then any given town/country is going to have it's own way of descibing time. Candles, cooking a common food, shadows, chimes, etc.

Could help but think of this:

"What are you doing?"

"We're having breakfast."

"You've already had it."

"We've had one yes, but what about Second Breakfast?"

"I don't think he knows about Second Breakfast Pip."

"What Eleveneez, Luncheon, Afternoon Tea? Dinner? Supper?"

"I wouldn't count on it."


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

To anyone interested, this, is my first recruitment thread.


I wish I could, Drago, but with DMing 3 games and running in 2, I don't know how good I'd be. Plus July is going to be an awful month for me. I have to head to Oklahoma on the 8th (wife's cousin has a rare cancer and is at the cancer institute there. her cousin may not make it so we want to see her.). Following week, my mother-in-law is having surgery so I will be gone for the better part of the week. I'll see if that kindly aunt will let me post at some point. And then at the end of the month, my mother has a sleep study that she asked me to drive her to. Well, she didn't really ask me, she told my wife. That won't interfere with my posting but, eh, it's just icing on the crazy cake.


Here is a horrific reproduction of the map on Lienne's table.


It's awful quiet here today.

"Look! I'm doing a Horse Stance."

"Ah, yes. Horse Stance...excellent for taking a dump."


Man, I hate killing off a PbP...


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

What happened?


Oh, my other game, "Unexpected", didn't go anywhere. At least my new one is doing fairly well.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Was Unexpected the one with the commoners?


Yep.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

That's a shame. Sorry to hear it.

Did you learn anything at least, about what may have gone wrong? Were the players just not interested?


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Drat! I was looking forward to a /popcorn moment, Drago! :)


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3
Harakhty Suntooth wrote:
Drat! I was looking forward to a /popcorn moment, Drago! :)

Same.


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

????? I'm confused.

GM:
"Now, when it comes to the subject of me, of us, I have a few unanswered questions. But there in lies the dilemma. When it comes to the subject of me, I believe you are totally and utterly incapable of telling the truth. And on the subject of me, I an totally and utterly incapable of believing anything you say."

"So how do you suggest we solve this dilemma?"

"Well, it so happens I have a solution." *shoots her with a tranquilizer* "Gotcha."

"What the f#~# did you just shoot into me!"

"My greatest invention, or at least my favorite. Don't touch it or I'll put another one right in your cheek. What lies within that dart just begging to pulse its way into your veins, is a very powerful and quite infalible truth serum. I call it, The Undisputed Truth. Twice as strong as Sodium Pentothol, but without all the druggie after affects. Except for a slight wave of euphoria. You feel it?"

"Euphoria?"

"Yes."

"No.


Well, the players weren't interested as you guys or the folks I have in the Bill Quiverpike game. They wanted more of a forceful GM, saying that I should have rolled initiative (though they did it in between my postings) and that I should have skipped people who didn't post for 24 hours. Unfortunately, I'm not really that way as you know.
The whole commoner to hero thing doesn't really work in PbP, though there is very little difference from an NPC class to a PC class. They were effective as a group, but to the point where the NPC thing was pointless. And since it really didn't make much of a difference, the story wasn't that compelling to me.

Drago:
"As you know, l'm quite keen on comic books. Especially the ones about superheroes. I find the whole mythology surrounding superheroes fascinating. Take my favorite superhero, Superman. Not a great comic book. Not particularly well-drawn. But the mythology... The mythology is not only great, it's unique."

"How long does this s~!# take to go into effect?"

"About two minutes, just long enough for me to finish my point. Now, a staple of the superhero mythology is, there's the superhero and there's the alter ego. Batman is actually Bruce Wayne, Spider-Man is actually Peter Parker. When that character wakes up in the morning, he's Peter Parker. He has to put on a costume to become Spider-Man. And it is in that characteristic Superman stands alone. Superman didn't become Superman. Superman was born Superman. When Superman wakes up in the morning, he's Superman. His alter ego is Clark Kent. His outfit with the big red "S", that's the blanket he was wrapped in as a baby when the Kents found him. Those are his clothes. What Kent wears - the glasses, the business suit - that's the costume. That's the costume Superman wears to blend in with us. Clark Kent is how Superman views us. And what are the characteristics of Clark Kent. He's weak... he's unsure of himself... he's a coward. Clark Kent is Superman's critique on the whole human race. Sorta like Beatrix Kiddo and Mrs. Tommy Plimpton."

"Aso. The point emerges."

"You would've worn the costume of Arlene Plimpton. But you were born Beatrix Kiddo. And every morning when you woke up, you'd still be Beatrix Kiddo. Oh, you can take the needle out."

"Are you calling me a superhero?"

"I'm calling you a killer. A natural born killer. You always have been, and you always will be. Moving to El Paso, working in a used record store, goin' to the movies with Tommy, clipping coupons. That's you, trying to disguise yourself as a worker bee That's you tryin' to blend in with the hive. But you're not a worker bee. You're a renegade killer bee. And no matter how much beer you drank or barbecue you ate or how fat your ass got, nothing in the world would ever change that."


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

That's a common problem I've found in my PBPing. A lot of players want a game where they can passively observe and want the DM to move things along.

The problem is, this flies in the face of the other kind of player that wants to control every facet of the story. These types of player consider the first type of gaming to be 'railroading' and will heavily chafe under a DM that runs a game that way.


Well, I prefer to run games that are about the characters just as much as they are about the story. Color me weird.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

That's cool too.

The trick is finding players that are on board.


Right. I think some players have a PFS mentality and, after running 4 PFS PbP's myself, I can understand the passiveness and railroadiness of it all.

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