Dual wielding bastard sword fighter.


Advice

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I will say he does have some excellent points in this case... I personally have a lot of Rules as well but most buff Martials and don't nerf them.


ZenithTN wrote:

Not to be a wet blanket to the character concept, but two things jump out at me....

First, you said in your OP that exotic weapon proficiency gave you a +1.
It does not. It requires a BAB of +1 to be legal, but does not grant any bonus to hit.

Second, many would view Enlarge Person and Lead Blades as both being size modifiers, and not stackable. I'm one of them. YMMV.

The first thing was handled by I think the fifth post on the first page.

The second, I don't know much/at all I'm going to use Enlarge person or lead blades.

Anyways. Here's what I have so far as to what I personally want in the end.

Necessary Equipment:
Sun Blade x2
Mithral Full Plate of Speed(Though, is there a medium armor with the same effect? I prefer medium for flavor and utility reasons)
Gloves of Dueling
Possibly one of the belts that gives you a bonus to all your physical stats

Necessary Feats:
Two weapon fighting
Double slice
Two weapon defense
Improved two weapon fighting
Two weapon rend
Quick draw
Maybe greater two weapon fighting

Then of course all the feats I already have like power attack, cleave, prof, etc.


Talk to your GM about making a Mithril Breastplate of Speed. And upgrade the Sunblade to +5 Undead Bane with its special bonuses.


That would undo the entire point of taking a sunblade. Unless you mean use that in the main hand and a sun blade still in the off hand. But even then. A undead bane is more circumstance driven than a sun blade. An undead bane will only do 2d6 more damage to undead, while a sun blade does:

In normal combat, the glowing golden Blade of the weapon is equal to a +2 bastard sword. Against evil creatures, its enhancement bonus is +4. Against Negative Energy Plane creatures or undead creatures, the sword deals double damage (and ×3 on a critical hit instead of the usual ×2).

So I do double damage to one more type of creature, and do x3 on crits on undead and such. Idk.


I forgot they changed the Sun Blade...

What I was meaning is make the Sunblade the same but make the base +X into a +5 with the enhancement being +2 over the normal in the case where it would be +4.


Ooo... so you meant a +5 Undead Bane Sun Blade. That would be beautifully overpowered, but I'm guessing it's impossible to add undead bane to it. Though can you add the levels to it? Hrm.


Mithral Breastplate - medium armored turned light with almost no penalties and decent AC.


It would technically be a custom item so in PFS no. Homebrew it is a GM's Call.

And I didn't mean undead bane... I was thinking of the Solar Blade from 3.5... It was a +2 Undead Bane Bastard Sword that could be wielded as either a Longsword or Short Sword (chosen when created).

I would just talk to them about upgrading it to where it could be a +5 Base Enchantment. It will be expensive but pretty nice.

Grand Lodge

Would not wielding a small Bastard Sword in your off-hand reduce the penalty?


Why can't you have Bane on Sun Blade?
It's a +2 Bastard sword, that leaves +3 bonuses for abilities, doesn't it?
Or was the max +5 enhancement bonus and +5 abilities?


blackbloodtroll wrote:
Would not wielding a small Bastard Sword in your off-hand reduce the penalty?

The sun blade is a normal sized bastard sword but it counts as a light weapon, thus reducing the penalty.

This sword is the size of a bastard sword. However, a sun Blade is wielded as if it were a short sword with respect to weight and ease of use. In other words, the weapon appears to all viewers to be a bastard sword, and deals bastard sword damage, but the wielder feels and reacts as if the weapon were a short sword. Any individual able to use either a bastard sword or a short sword with proficiency is proficient in the use of a sun Blade. Likewise, Weapon Focus and Weapon Specialization in short sword and bastard sword apply equally, but the benefits of those feats do not stack.


The max is +5(+5) where you have a +5 Base Enchantment then a +5 Ability Enchantment total.


So I could enchant a sun blade up to a +5 sun blade?


If your GM is willing to let you.

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