Pure Cheese but the Magus dip for Aldori - tell me if I am smoking crack


Advice

Grand Lodge

Been faffing around with an idea for a while now and it come together and won't leave me alone... keep going over it.

I really have a thing for the Aldori - not sure why but I just enjoy the concept. The thing is that its very feat intensive and to be at its best, it needs to follow at least 7 levels of fighter. Entry to the Swordlord PrC is desirable but its not absolutely essential and within that it limits other options.

Taking a level of Kensai Magus at level 1 as a human gets me.
Exotic Weapon and Weapon focus for free... and leaves me with 2 feats. I take weapon finesse and *Arcane Strike*.

Level 2 I go Fighter Aldori.

The cons? -1 BAB from the traditional build, slightly lower HPs, loss of fav.class bonus, slower arrival at fighter 7 and/or Swordlord PrC.

Pros? +2 Will and Fort Saves. Access to cantrips - not needed for combat but its nice to be able to clean your armour with a twist of the fingers or spice your food after a long day combat and access to a single level 1 per day.

That level 1 can be True Strike as it doesn't generate a arcane spell failure. A few pearls of power can really help this along.

Arcane Pool? At lower levels its a free magic weapon - it becomes useless later for your main weapon but it can be applied to anything you are using so if stuck with a non magical spoon as your sole weapon at least it can be a +1 spoon.

And access to Arcane strike - that swift action doesn't hurt fighters much.

Am I giving up too much or is this something that gives way more than it takes away.


Seems like a pretty solid dip to me. Though I don't see why you say Arcane pool will become useless. It stacks after all. Just don't ever make your weapon +5?

Arcane strike scales with caster lvls which you will only ever have 1 of so its not really worth it IMO.

Though setting back BaB is not something to take lightly for a pure melee build it seems like it may be worth it.


Best way to build a Duelist or Swordlord IMO.The most important thing is that Spell Combat gives you an extra attack and thats badly needed for Onehanded fighters.

Get the Wand Wielder Arcana so you can use wands with spell combat.


Sleet Storm wrote:

Best way to build a Duelist or Swordlord IMO.The most important thing is that Spell Combat gives you an extra attack and thats badly needed for Onehanded fighters.

Get the Wand Wielder Arcana so you can use wands with spell combat.

It is the combo of spell combat and spellstrike that net the extra attack. This means you would need 2 lvls of Magus.


Stome wrote:
Sleet Storm wrote:

Best way to build a Duelist or Swordlord IMO.The most important thing is that Spell Combat gives you an extra attack and thats badly needed for Onehanded fighters.

Get the Wand Wielder Arcana so you can use wands with spell combat.

It is the combo of spell combat and spellstrike that net the extra attack. This means you would need 2 lvls of Magus.

Yeah thats right. I thought he would go Magus 4/Fighter 1 but as I read it now I see he only wants one level of Magus.The question is why?Taking 4 levels of magus nets you second level spells and spell recall or in his case as a kensai +3AC from int and the ability to increase his crit modifier to x3,...oh and 2 magus Arcana wich of course would be Wand Wielder and Arcane Acurracy. What does fighter have to offer?


Agreed. I would take at the very LEAST 2 lvls of Magus.Even 3 for an arcana isn't a bad choice at all.

But how are you getting 2 arcana at lvl 4?


Ooops forgot that magus don't get arcanas every other level like rogues.My bad.

I would still take all 4 levels.BAB wise its all the same and the benefits of hitting 4th level of magus just outweighs bonusfeats.Hell getting Bladed Dash alone is worth it.

Grand Lodge

Never thought of that... thanks fellas.

I'd probably pick up the extra levels on the back side of the career rather than the up side.

Grand Lodge

Sleet Storm wrote:
What does fighter have to offer?

The Aldori Archetype for fighters is pretty decent for additional AC. In fact you can get some pretty crazy AC bonuses that way when fighting defensively. You can also attempt to disarm AND still do damage and at level 9 Aldori you get your level of Weapons Training so that you can get gloves of dueling - which just rocks for any melee build that qualifies

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Helaman wrote:
Sleet Storm wrote:
What does fighter have to offer?
The Aldori Archetype for fighters is pretty decent for additional AC. In fact you can get some pretty crazy AC bonuses that way when fighting defensively. You can also attempt to disarm AND still do damage and at level 9 Aldori you get your level of Weapons Training so that you can get gloves of dueling - which just rocks for any melee build that qualifies

See, I prefer the Lore Warden over the Aldori, the increase in class skills & CMD/CMB is worth it to me.


Helaman wrote:
Pros? +2 Will and Fort Saves. Access to cantrips - not needed for combat but its nice to be able to clean your armour with a twist of the fingers or spice your food after a long day combat and access to a single level 1 per day.

Something to keep in mind:

pfsrd.com wrote:
A kensai is not proficient with armor or shields and suffers normal arcane spell failure chance when casting magus spells while armored.


Yep but here's the thing, If I only take 1 one level dip then 'True Strike' doesn't have an arcane failure chance.

Not sure about other level 1 and 2 spells... /Celestial/Mithral armour could be a thing that helps and possibly with Armour adept feat (I lose one feat later to gain one earlier)


All right. I would advise against a level dip into kensai, though. The archetype gives you a lot of nice things later on if you stay with it all the way to 20, but I think you lose more than you gain if you only dip once.


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Pathfinder Rulebook Subscriber

I'm currently running a duelist with the Aldori flavor but without actually any levels in Fighter (Aldori Swordlord) or the Aldori Swordlord PrC. I'm flavoring it as he learned the basic techniques but was exiled before he was officially recognized.

Build is basically Magus (Kensai) with an early Monk (Master of Many Styles) two level dip. You want to talk crazy high AC when you fight defensively? How about Dex, Int, and Wis modifiers to AC AND Touch AC? Also the option to Crane Wing (parry) any melee attack that gets through?

If I cast Shield on myself and have allies capable of hitting me with buffs like Mage Armor and Shield of Faith, my AC can hit 33 or so at level 5 and that's before any stat increasing items. Currently wondering about taking an additional 2 levels in Monk for Ki Pool bonus to AC as well.

Granted this build is a bit MAD. On a 20-point buy MY scores are 10, 18, 12, 16, 14, 8. (Racial Bonuses in Dex and Int - Giving up the Human Racial Feat for Dual Talent).

Low DPR initially until Spell Combat + Spell Strike + Shocking Grasp in later levels. Pearls of Power fix this.


I've actually been thinking of this PrC from a different angle. Build as a Kensai and then just dip into the PrC for Dex to damage and + 2AC and Initative, then come level 7 keep going with Kensai. The only real prerequisite Feat is Dazzling Display which isn't all bad. You could also easily mesh in a level or two of Monk for easy access to Crane Style.

Overall I'm not sure if that beats a straight Dervish Dancing Kensai however...

Silver Crusade

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A thought for another thread perhaps, but why the hell does the sword lord archetype not get auto proficiency with the algorithm dueling sword, when the blasted Kensai Mage gets EWP AND Wep Foc., were the designers bullied by people who played fighter back in 1st and 2nd edition?

Silver Crusade

Leaving it in there because its hilarious, but clearly my iPad doesn't recognize Aldori.

Also I recommend you take at least a second level in Kensai, for spell strike, and really agree you go with at least 3 for your wand wielded arcana

Grand Lodge

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By the way, Crack-Cocaine is harmful to your health, and is not derived from cheese, or any other dairy product.


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Completely on topic: I want to make a character that wields an algorithm dueling sword.

It seems that I don't have much to contribute at this point, other than agreeing with what has been said. The one-level dip into Magus feels a little off, particularly when there are other ways to get the EWP that you want without dipping Kensai. Personally, I would just stick with Fighter and eat the feats. Wearing any armor can ruin your ability to put up True Strike, and it eats your actions to get it cast.

If it fits your character, though, go for it. It's not a terrible idea overall.

Grand Lodge

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Can you define the formula for an algorithm dueling sword?

Silver Crusade

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As your chance to hit approaches infinity, your damage approaches zero, and as your chance to hit approaches zero, your damage approaches Infinity.

Or pretty much a scythe wielded by a wizard


I am actually planning out a PFS character that will take a single level dip, but it'll be a level of Algorithm SwordLord, not Kensai. Kensai 7/ASL 1/Kensai 4. Arcane Strike and Weapon Specialization = +5 damage (at 11th level), + Dex mod (at 8th) + (up to) 3 from Arcane Pool.


BetaSprite wrote:
Wearing any armor can ruin your ability to put up True Strike, and it eats your actions to get it cast.

True Strike has no Somatic components and is unaffected by ASF.

Grand Lodge

How does a Algorithm Sword Lord calculate his damage?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:
How does a Algorithm Sword Lord calculate his damage?

Instead of his attacks being iterative, they're quadratic.

Grand Lodge

LazarX wrote:
blackbloodtroll wrote:
How does a Algorithm Sword Lord calculate his damage?
Instead of his attacks being iterative, they're quadratic.

They would not be linear?


blackbloodtroll wrote:
How does a Algorithm Sword Lord calculate his damage?

B1←a1{Bi is what we divided into in step i}

i←1
while i≤N do
q i←largest integer such that d×qi≤Bi;{qi is the i-th digit of the quotient q}
if i≤N−1 then

B i+1←10×(Bi−d×qi)+ai+1
end if
i←i+ 1;
end while
r←B N−d×q N{r is the remainder}

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blackbloodtroll wrote:
How does a Algorithm Sword Lord calculate his damage?

With a Slide Rule.

Now get off my Lawn!


Math!

AAAAAEEEEEEEEIIIIIII!!!!!

*Runs screaming from the thread*


P33J wrote:
A thought for another thread perhaps, but why the hell does the sword lord archetype not get auto proficiency with the algorithm dueling sword, when the blasted Kensai Mage gets EWP AND Wep Foc., were the designers bullied by people who played fighter back in 1st and 2nd edition?

Because you don't actually need proficiency to use the Aldori sword. If you are proficient with a longsword, you are proficient with the Aldori sword. The E.W.P. lets you use it with finesse, that's all. It's basically a feat tax on being a dex fighter. Despite all the fluff, effective Aldori fighters are going to be strength fighters. Check out the guide.

http://paizo.com/threads/rzs2o5ky?Secrets-of-the-Swordlords-How-to-build-an

Contributor

Stome wrote:

Agreed. I would take at the very LEAST 2 lvls of Magus.Even 3 for an arcana isn't a bad choice at all.

But how are you getting 2 arcana at lvl 4?

One Arcana plus Extra Arcana as a feat if you really want more?

I agree that if you're going to go Magus, go to 4th Level. You don't get another +1 BAB for your 5th level in the class (delaying Swordlord even more) and by 4th level you have Spellstrike and Arcane Recall, which is all you really need to wreck magical havoc on your foes. If you take Magical Lineage, your 1st level touch spells can be capped for damage with 4 levels of magus (namely shocking and corrosive touch).

Contributor

Matthew Morris wrote:
Helaman wrote:
Sleet Storm wrote:
What does fighter have to offer?
The Aldori Archetype for fighters is pretty decent for additional AC. In fact you can get some pretty crazy AC bonuses that way when fighting defensively. You can also attempt to disarm AND still do damage and at level 9 Aldori you get your level of Weapons Training so that you can get gloves of dueling - which just rocks for any melee build that qualifies
See, I prefer the Lore Warden over the Aldori, the increase in class skills & CMD/CMB is worth it to me.

I agree. I basically bought the Pathfinder Society Field Guide just to own that archetype. Absolute favorite.

For me, trading Bravery for Combat Expertise was the point where I was like, "This is too cool not to take."

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