
Crosswind |
Also, god forbid anyone plays martial classes smarter. ;)
I guess I have a stupid question, that's a bit unrelated: Can you voluntarily choose to fail a combat maneuver check?
It seems weird that it's harder to dispel a spell (like "slow") on an ally with a high CMD than one with a low CMD...
-Cross

TarkXT |

TarkXT wrote:Also, god forbid anyone plays martial classes smarter. ;)I guess I have a stupid question, that's a bit unrelated: Can you voluntarily choose to fail a combat maneuver check?
It seems weird that it's harder to dispel a spell (like "slow") on an ally with a high CMD than one with a low CMD...
-Cross
You are not targeting the CMD of your ally. But the CMD of the spell as it were.

TarkXT |
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As a side note wacking bad spell effects off your allies has got to be the single most hilarious thing ever.
*Bob the rogue is paralyzed by hold person*
GROK SAVE YOU! GROK HIT YOU WITH GIANT HEWING AXE TO MAKE THE BAD GO AWAY! RAARGGGGHHH!!!
Bob: MMM!!! NNMMN MMMM!!!
*Splatter*
HAH! GROK SMASH PUNY MAGIC! BOB CAN MOVE NOW!...GROK SAAYYYY BOB CAN MOVE NOW!!! *prod* *prod* Uh oh.....Grok did it again...

Crosswind |
Crosswind wrote:You are not targeting the CMD of your ally. But the CMD of the spell as it were.TarkXT wrote:Also, god forbid anyone plays martial classes smarter. ;)I guess I have a stupid question, that's a bit unrelated: Can you voluntarily choose to fail a combat maneuver check?
It seems weird that it's harder to dispel a spell (like "slow") on an ally with a high CMD than one with a low CMD...
-Cross
I don't mean to be ingracious, but could you reconcile your quote with the following line from Spell Sunder?
"To sunder an effect on a creature, the barbarian must succeed at a normal sunder combat maneuver against the creature’s CMD + 5"
So, if the creature in question is my ally, how, exactly, am I not targetting my ally's CMD?
-Cross

TarkXT |

TarkXT wrote:Crosswind wrote:You are not targeting the CMD of your ally. But the CMD of the spell as it were.TarkXT wrote:Also, god forbid anyone plays martial classes smarter. ;)I guess I have a stupid question, that's a bit unrelated: Can you voluntarily choose to fail a combat maneuver check?
It seems weird that it's harder to dispel a spell (like "slow") on an ally with a high CMD than one with a low CMD...
-Cross
I don't mean to be ingracious, but could you reconcile your quote with the following line from Spell Sunder?
"To sunder an effect on a creature, the barbarian must succeed at a normal sunder combat maneuver against the creature’s CMD + 5"
So, if the creature in question is my ally, how, exactly, am I not targetting my ally's CMD?
-Cross
Ah my bad. Welp, that really seems up to the GM. I think under normal circumstances you can "choose" to get hit by all manner of things. However I can see why a DM might be a touch irked at this assumption where you are basically hacking magic off your party members through the power of metal.

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Ah my bad. Welp, that really seems up to the GM. I think under normal circumstances you can "choose" to get hit by all manner of things. However I can see why a DM might be a touch irked at this assumption where you are basically hacking magic off your party members through the power of metal.
Personally, I think it was inspired because someone at Paizo found the "Barbarian Wizard" thread online and decided to pay homage to it. "Thog cast Dispel Magic on Thog's friend! Feel better! *axes party cleric*"

Crosswind |
Crosswind wrote:Ah my bad. Welp, that really seems up to the GM. I think under normal circumstances you can "choose" to get hit by all manner of things. However I can see why a DM might be a touch irked at this assumption where you are basically hacking magic off your party members through the power of metal.TarkXT wrote:Crosswind wrote:You are not targeting the CMD of your ally. But the CMD of the spell as it were.TarkXT wrote:Also, god forbid anyone plays martial classes smarter. ;)I guess I have a stupid question, that's a bit unrelated: Can you voluntarily choose to fail a combat maneuver check?
It seems weird that it's harder to dispel a spell (like "slow") on an ally with a high CMD than one with a low CMD...
-Cross
I don't mean to be ingracious, but could you reconcile your quote with the following line from Spell Sunder?
"To sunder an effect on a creature, the barbarian must succeed at a normal sunder combat maneuver against the creature’s CMD + 5"
So, if the creature in question is my ally, how, exactly, am I not targetting my ally's CMD?
-Cross
You sorta see what I'm getting at? Apparently I can auto-succeed at dispelling effects off my friends.
Which makes Spell Sunder all the more badass.
-Cross

Claxon |

I'm very late to this thread but has anyone considered using the moment of clarity rage power wi superstition? You can use a rage round to come out of rage, get your healing and you're back into the rage. Then you may continue killing mages.
Most people just find a way to negate the fatigue effect and rage cycle, thus negating the need moment of clarity. It can be a simple as the Cord of Stubborn Resolve, or a single level dip into oracle.
Simple co-ordination by your healer to ready an action for when you stop raging (or when you give the code word) will allow you to receive the spell and start raging again.