Fly off a horse


Rules Questions


I'm wondering what would happen if you just flew off a horse?

Would it be a move action to dismount as well as a move action to fly?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Marthian wrote:

I'm wondering what would happen if you just flew off a horse?

Would it be a move action to dismount as well as a move action to fly?

A LOT depends on the exact method being used as well as the circumstances.


Not sure I get what you're describing, but:

PRD, Skill section/Fly wrote:
Action: None. A Fly check doesn't require an action; it is made as part of another action or as a reaction to a situation.

Otherwise: I'd say yes, if you change from riding your horse to flying, you need to dismount and use a move action to do so (since you have to dientangle yourself from the stirrups etc. - just as you would if preparing to continue moving on the ground).

Ruyan.


LazarX wrote:
A LOT depends on the exact method being used as well as the circumstances.

What I was thinking of was my witch riding a horse, and then uses the flight hex to just fly off.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Marthian wrote:
LazarX wrote:
A LOT depends on the exact method being used as well as the circumstances.
What I was thinking of was my witch riding a horse, and then uses the flight hex to just fly off.

I would use the rules for fast dismount. Make a good Ride check, or otherwise you use up a move action to separate. You must have a move action available to do this.


LazarX wrote:
Marthian wrote:
LazarX wrote:
A LOT depends on the exact method being used as well as the circumstances.
What I was thinking of was my witch riding a horse, and then uses the flight hex to just fly off.
I would use the rules for fast dismount. Make a good Ride check, or otherwise you use up a move action to separate. You must have a move action available to do this.

I would use the fly skill instead of ride.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Nicos wrote:
LazarX wrote:
Marthian wrote:
LazarX wrote:
A LOT depends on the exact method being used as well as the circumstances.
What I was thinking of was my witch riding a horse, and then uses the flight hex to just fly off.
I would use the rules for fast dismount. Make a good Ride check, or otherwise you use up a move action to separate. You must have a move action available to do this.
I would use the fly skill instead of ride.

Both skills are actually being used. But ride is the relevant one here because it's essentially a dismount off a ground mount. which is all about exiting the saddle cleanly.

So I'd call for both a ride and fly check.


I'd say it be trick riding, and you could dismound and use your full fly if you sucseed.

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