"Move action" vs. "movement" - a 5-foot step question


Rules Questions

Sczarni

1 person marked this as FAQ candidate.

My 1st level wizard (0 BAB) wants to do the following on his turn:

1. Take a 5-foot step away from an enemy.
2. Draw a weapon as a move action.
3. Ready an action to attack the enemy if it moves adjacent to him (standard action).

Can he do this? It seems to me that he can.

The 5-foot step is not a move action, so I still have a move action to spend. Drawing the weapon is not "movement", so I can still take a 5-foot step in the same round that I draw my weapon.

So after I step and draw, I still have a standard action available to ready my attack. Right?


Right you are.


Yes, this scenario is correct.

- Gauss


Right. I've had occasional DMs say that a 5-ft step counts as a move action before, so sometimes there is confusion.


Hopefully you show them 5-foot step in the rules. The circumstances in which it can be used, and that it is a free action, are pretty important.

Dark Archive

Yes. You can't take a 5-foot step and then move, but you can always use a move-equivalent action. For example, stand up from prone, 5-foot step up and punch the smart-ass with the reach weapon.

Grand Lodge

As long as you are not taking an action to move, then you can take a 5ft. step.

Sczarni

That's what I thought, thanks! It was a PFS game, and I wasn't going to question the GM right then and there, but it's good to know that I can do this in the future.


5-foot step is elementary tactical movement. I guess PFS will let anybody run a game.


Trinite wrote:

My 1st level wizard (0 BAB) wants to do the following on his turn:

1. Take a 5-foot step away from an enemy.
2. Draw a weapon as a move action.
3. Ready an action to attack the enemy if it moves adjacent to him (standard action).

Can he do this? It seems to me that he can.

The 5-foot step is not a move action, so I still have a move action to spend. Drawing the weapon is not "movement", so I can still take a 5-foot step in the same round that I draw my weapon.

So after I step and draw, I still have a standard action available to ready my attack. Right?

Yes.

A 5-Foot Step is listed as "Not an Action," meaning it consumes no action whatsoever. It also says that you cannot do this outside your turn either (since it doesn't consume an action), and the feat Step Up supports this RAW (since it allows a character to instead make a 5-Foot Step as an Immediate Action).

I know drawing a weapon out is a move action, and I believe sheathing a weapon is also a move action (but one that provokes AOO's, so be careful with this one). This would stack with a 5-Foot Step option.

Readying an action consumes a Standard Action, and can only ready actions up to a Standard Action; for example, I can ready a Vital Strike (A special Attack Option feat) when the creature comes into my reach, but I cannot ready a Full Attack Option as that is a Full Round Action (which, I will mention, also stacks with the 5-Foot Step option).

I hope this helps!

Silver Crusade

The confusion may have arisen as a mix up with D&D 4th edition, where creatures have one standard, one move and one minor action. Their equivalent of a 5-foot step is called a shift, and that does take a move action in that game.

Just speculating. He could just be wrong, plain and simple.

Grand Lodge

Let's not bring up 4th edition here.

Grand Lodge

Pathfinder Adventure, Adventure Path, LO Special Edition, Pathfinder Accessories, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I did not think a 5-foot step was a free action...it is an Miscellaneous Action meaning it is variable dependent on situation or works differently then other actions. I have always treated it as a "no action" since it can happen during another action. I think the thought was to take it out if the regular set of defined actions.

They did not want to make a free action since you take more then one a turn (limited by GM)and they did not want it to be a Swift action since you only get one per turn so it got dropped into Miscellaneous Action

Quote:


Miscellaneous Actions
The following actions take a variable amount of time to accomplish or otherwise work differently than other actions.

Take 5-Foot Step
You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.

You can take a 5-foot step before, during, or after your other actions in the round.

You can only take a 5-foot-step if your movement isn't hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can't take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.

You may not take a 5-foot step using a form of movement for which you do not have a listed speed.


On a side note to your example, there is no need to actually 5' step back as drawing a weapon does not provoke an AoO (but sheathing does).

Otherwise your example (as others say) is correct.

Silver Crusade

A 5-foot step is not a free action.

Even the devs sometimes fall into this trap; sometimes people say 'free action' to indicate that the action in question doesn't take up any action type, when precise language would be 'not an action'.

Dark Archive

What about standing up? It's a move action, but is it movement? Could you stand up, 5-foot step and then attack?


Movement, for the purposes of the game, is defined as moving out of the square you're in. As long as you're still in the same square, you haven't "moved" and can 5-foot-step.

So, yes, you can stand from prone (move action), 5-foot-step (not an action), and attack (standard action).

Silver Crusade

CrackedOzy wrote:
What about standing up? It's a move action, but is it movement? Could you stand up, 5-foot step and then attack?

Yes.

CRB wrote:-

'Take 5-Foot Step
You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.'

So moving from your square using a move action is the only type of move action that stops you from taking a 5-foot step in the same turn.


Paladin of Baha-who? wrote:
Right. I've had occasional DMs say that a 5-foot step counts as a move action before, so sometimes there is confusion.

There are a couple of cases where moving a distance of five feet requires a move action.

You cannot 5-foot step if your movement is hampered, such as by difficult terrain or darkness; you must move 5 feet (provoking an AoO as normal for moving out of a threatened square).

Any creature with a speed of 5 feet or less can't take a 5-foot step.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Trinite wrote:

My 1st level wizard (0 BAB) wants to do the following on his turn:

1. Take a 5-foot step away from an enemy.
2. Draw a weapon as a move action.
3. Ready an action to attack the enemy if it moves adjacent to him (standard action).

Can he do this? It seems to me that he can.

The 5-foot step is not a move action, so I still have a move action to spend. Drawing the weapon is not "movement", so I can still take a 5-foot step in the same round that I draw my weapon.

So after I step and draw, I still have a standard action available to ready my attack. Right?

You can do any 2 of the above in a single turn package save 1 and 2 together.

Paizo Employee Design Manager

LazarX wrote:
Trinite wrote:

My 1st level wizard (0 BAB) wants to do the following on his turn:

1. Take a 5-foot step away from an enemy.
2. Draw a weapon as a move action.
3. Ready an action to attack the enemy if it moves adjacent to him (standard action).

Can he do this? It seems to me that he can.

The 5-foot step is not a move action, so I still have a move action to spend. Drawing the weapon is not "movement", so I can still take a 5-foot step in the same round that I draw my weapon.

So after I step and draw, I still have a standard action available to ready my attack. Right?

You can do any 2 of the above in a single turn package save 1 and 2 together.

Incorrect. You can draw a weapon as a move action and take a 5-foot step just fine. 5-foot steps limit movement, they do not prevent you from taking a different kind of move action.


For any who doubt this, look at page 186 and 187 of the Core Rulebook. There are seven listed move actions. Only one, the move action called Move, has a prohibition against taking a 5-foot step. Direct or Redirect a Spell, Draw or Sheathe a Weapon, Manipulate an Item, Mount/Dismount a Steed, Ready or Drop a Shield, and Stand Up Move Actions do no have this prohibition.


Pathfinder Rulebook Subscriber

What about spell effects that change your location, can you still take the 5 ft step?

things like Dimension Door (with Dimensional Agility so it doesn't end your turn immediately), Bladed Dash, greater teleport and the like.


Karjak Rustscale wrote:

What about spell effects that change your location, can you still take the 5 ft step?

things like Dimension Door (with Dimensional Agility so it doesn't end your turn immediately), Bladed Dash, greater teleport and the like.

I've alway considered to read as: You can't use a 5-foot step in any round that you use the move action Move.

Consider non-magic transportation. If two characters are fighting in the back of a wagon going down a round, they both have 'moved' a certain distance but it would be silly to say they can't make a 5-foot step.

Sczarni

Ciaran Barnes wrote:
5-foot step is elementary tactical movement. I guess PFS will let anybody run a game.

Hey, don't bash the GM. He ran a great game. The incident in question was only a very small glitch. And I think I sort of confused him when I was trying to explain what I was doing.

It does matter to me in the future, though, in case I need to five-foot step back, cast mage armor, and draw my falchion on the same turn.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Ciaran Barnes wrote:
5-foot step is elementary tactical movement. I guess PFS will let anybody run a game.

...which would be different from a home game somehow?


I see a lot confusion around the 5-foot step when the character is on the edge of difficult terrain. Is the key to difficult terrain where the character *starts* or where the character *ends*? Or both?

If starting square is normal terrain and ending square is difficult terrain, can you take a 5 foot step?

If starting square is difficult terrain and ending square is normal terrain, can you take a 5 foot step?

What if the difficult terrain only took up half the square? How much of the square has to be open before I can take a 5 foot step? This is also an issue with the "hard corner": how much of the square is clear around the hard corner?

I've also seen references to a ruling that you can't take a 5-foot step diagonally between two foes, but I can't find it right now. Is anyone familiar with this one?

Thanks.

Liberty's Edge

Gwen Smith wrote:

I see a lot confusion around the 5-foot step when the character is on the edge of difficult terrain. Is the key to difficult terrain where the character *starts* or where the character *ends*? Or both?

If starting square is normal terrain and ending square is difficult terrain, can you take a 5 foot step?

If starting square is difficult terrain and ending square is normal terrain, can you take a 5 foot step?

What if the difficult terrain only took up half the square? How much of the square has to be open before I can take a 5 foot step? This is also an issue with the "hard corner": how much of the square is clear around the hard corner?

I've also seen references to a ruling that you can't take a 5-foot step diagonally between two foes, but I can't find it right now. Is anyone familiar with this one?

Thanks.

My game uses a houserule that the 1st diagonal is 5 feet, any additional are 10' in the same movement. So we can move 5' diagonal in our games, but I'm not sure thats supported by raw.

Silver Crusade

Gwen Smith wrote:

I see a lot confusion around the 5-foot step when the character is on the edge of difficult terrain. Is the key to difficult terrain where the character *starts* or where the character *ends*? Or both?

If starting square is normal terrain and ending square is difficult terrain, can you take a 5 foot step?

If starting square is difficult terrain and ending square is normal terrain, can you take a 5 foot step?

What if the difficult terrain only took up half the square? How much of the square has to be open before I can take a 5 foot step? This is also an issue with the "hard corner": how much of the square is clear around the hard corner?

I've also seen references to a ruling that you can't take a 5-foot step diagonally between two foes, but I can't find it right now. Is anyone familiar with this one?

Thanks.

It's the condition of the square you move into that matters.

There is no prohibition on moving diagonally between opponents (any more than moving orthogonally would).


Gwen Smith wrote:
Is the key to difficult terrain where the character *starts* or where the character *ends*? Or both?

In the example picture under Special Movement Rules the fighter is shown to require 10 feet of movement in order to move into a square containing difficult terrain.

As to moving out of a square of difficult terrain into a normal square, I can't find any rules addressing that.

I think it should probably still count, especially when you consider the similarity with spells. If you're standing in Grease or in an edge square of a Web, you should still have to make a check to move out of the effect into a normal square. Likewise, if you're standing in a square of difficult terrain, it makes sense that it's more difficult to move than if you were standing in a clear space.

Gwen Smith wrote:
I've also seen references to a ruling that you can't take a 5-foot step diagonally between two foes, but I can't find it right now. Is anyone familiar with this one?

Measuring Distance: "You can't move diagonally past a corner (even by taking a 5-foot step). You can move diagonally past a creature, even an opponent."

If anyone does have a dev ruling about that, I would also be interested in reading it.

Paizo Employee Design Manager

Winterwalker wrote:
My game uses a houserule that the 1st diagonal is 5 feet, any additional are 10' in the same movement. So we can move 5' diagonal in our games, but I'm not sure thats supported by raw.

That is, in fact, RAW. Every second diagonal is 10'.

Liberty's Edge

Ssalarn wrote:
Winterwalker wrote:
My game uses a houserule that the 1st diagonal is 5 feet, any additional are 10' in the same movement. So we can move 5' diagonal in our games, but I'm not sure thats supported by raw.
That is, in fact, RAW. Every second diagonal is 10'.

I thought so but was too lazy to check :)


Ssalarn wrote:
Winterwalker wrote:
My game uses a houserule that the 1st diagonal is 5 feet, any additional are 10' in the same movement. So we can move 5' diagonal in our games, but I'm not sure thats supported by raw.
That is, in fact, RAW. Every second diagonal is 10'.

Wasn't Winterwalker saying that every diagonal after the first is 10'? By RAW it's alternating. 5'-10'-5'-10' etc. Moving three diagonal squares uses up 20' of movement (5+10+5).

It doesn't have anything to do with difficult terrain or stepping past two foes, though.

Liberty's Edge

Grick wrote:
Ssalarn wrote:
Winterwalker wrote:
My game uses a houserule that the 1st diagonal is 5 feet, any additional are 10' in the same movement. So we can move 5' diagonal in our games, but I'm not sure thats supported by raw.
That is, in fact, RAW. Every second diagonal is 10'.

Wasn't Winterwalker saying that every diagonal after the first is 10'? By RAW it's alternating. 5'-10'-5'-10' etc. Moving three diagonal squares uses up 20' of movement (5+10+5).

It doesn't have anything to do with difficult terrain or stepping past two foes, though.

Might have been easier to say every other diagonal sure, but 5' 10' 5' is what was implied.

Liberty's Edge

Regarding 5-ft step between foes: I've seen it once or twice in 3.5, out of about 50 DMs. It tends to be with new GMs confusing the prohibition on moving past a hard corner.

Regarding the origin square and/or the destination square determining movement rate or options: it's clear that the destination square does. It is less clear whether the origin square does. I play it that it is only the destination square, and that seems more common, at least regionally (California). I can see it both ways.

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