Horse Jumping


Rules Questions


One of my players recently asked me what the DC was when making a charge on a horse to jump over someone in their way. Now acrobatics skill only has rules for height or distance, not both. So I really had no idea how to do this other than a 24 for 6ft in height then minimum 5 to clear the distance..but this seems like it would be much easier to do as a human than a horse. Now I'm no horse expect but I would think it would be easier for a horse to jump over someone than a human. So any suggestions on how to rule this type of situation?

Shadow Lodge

i thinkk its a dc 20 ride check.

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At the mid point of a long jump you reach a height 1/4 of the distance jumped. So if they wanted to clear a 5 foot high fence, the mount would need to make a DC 20 long jump.

The rules for ride say that you need to make a DC 15 ride check to leap. If you make that check, you can then take the lower of your ride skill, or your mounts jump modifier and try that long jump.

Note that if you fail the DC 15 ride check to leap, you fall off the mount as it leaps and take 1d6 damage. The mount still tries,to jump, and you are lying on the ground watching as it leaves you behind.

Now note that even if the mount clears someone who is 6 feet in height with a DC 24 check, ifnthenperson is hostile, they get an attack of opportunity. A rider with mounted combat could attempt to negate the hit. Of course that attack of opportunity might well be directed at the rider instead.

Also note that you could not jump over someone during a charge. The obstacle interferes with the charge.

Also note that you don't normally need to jump over allies, who are presumed to get out of your way willingly, but those allies would still interfere with your charge.

There are no rules for tumbling through an opponents space on a mount. You can't normally do it, war trained, tumbling pack apes aside.


Can't speak to the RAW of jumping, but you can't jump over anything during a charge.

To be able to charge, you need a clear path free of obstacles. Someone in your way would prevent the charge.

Grand Lodge

You need a clear path to charge, but nothing prevents you from jumping while doing so. Usually, there is no point though.


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Ahh so his convoluted plan to use his mount to leap over someone and intentionally fail so he falls off in order to flank his enemy with his mount is a no go.

Grand Lodge

Nothing stops him from just running and jumping.
It will simply not be a charge.

Throw in a little perform(dance) for some Dressage action to liven up his equestrian hijinx.

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