
Saint Kargoth |

I'm sending my party into the Darklands to find a piece of a chaotic sword. I'm looking for the best class to add to a drow noble natural lycanthrope that fights in wolf form due to the influence of the chaotic shard embedded in him. I've given some thoughts to the barbarian(obviously), the fighter(using the savage archetype) or possible a druid. I'm aiming for the npc to be around 11th to 12th level at this point, I could be convinced to go a little higher if it helps improve his ability to terrorize. Thanks in advance.

moon glum RPG Superstar 2015 Top 8 |
I'm sending my party into the Darklands to find a piece of a chaotic sword. I'm looking for the best class to add to a drow noble natural lycanthrope that fights in wolf form due to the influence of the chaotic shard embedded in him. I've given some thoughts to the barbarian(obviously), the fighter(using the savage archetype) or possible a druid. I'm aiming for the npc to be around 11th to 12th level at this point, I could be convinced to go a little higher if it helps improve his ability to terrorize. Thanks in advance.
Monks won't work because they are innately lawful.
A beast or demon totem barbarian sounds like the natural (pun) choice, but other options might be an anti-paladin, or a black blade magus. Unlike the barbarian, those two make use of the drow noble's natural intellect and charisma.

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Antipaladin would be a pretty sweet option, especially given their Aura. Though I believe lycanthropy imposes a Charisma penalty, so maybe relying on that isn't wise.
There's a natural weapon combat style for rangers you might want to look into. Giving this guy favored enemy bonuses against certain members of your party could be pretty fearsome. Wolves are pretty good at hunting people down, after all...

HaraldKlak |

There's a natural weapon combat style for rangers you might want to look into. Giving this guy favored enemy bonuses against certain members of your party could be pretty fearsome. Wolves are pretty good at hunting people down, after all...
My suggestion would be ranger as well. Since they are in his territory, he could get decent use out of his favored terrain bonusses.
If it makes sense for the character, you could make him a beastmaster ranger, to have a group of mundane wolves following him (being low level, the wont pose as much of a threat as single animal companion, but they will add some minions to fill up the battlefield, set up flanks, and hunt the casters).
If he is in wolf form, they might even not realize that he is special, when the wolf pack arrives...

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I'm working a similar character. I decided Barbarian/Alchemist mix. The Alchemist will use the beast/rage archetypes to simulate claws and bestial power. The Barbarian will add fighterness and a "lesser" form of wolfshape.
In my case it's due to his research into lycanthropes and he's effectively contracted it through risky experimentation. He can contain it through heavy questionable potion use. His mutagen actually dials back the antidote and lets the wolf out.
Barbarian simulates him tapping the wolf attributes without a full on transformation.

Mr. Shiny |

Sah |

About that Wolf Shifter, can someone help me understand why their DR is weakened as they level up? Or am I misinterpreting something? Because at 2nd level they have DR/silver equal to half their level. At 11th, it becomes DR/silver and magic.
Doesn't that mean that more can bypass it now?
Edit: It is in Wayfinder 5 btw.