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DM Torillan |
![Owlbear](http://cdn.paizo.com/image/avatar/bird-eye.jpg)
So I had a character get hit by a Critical Attack roll from the Focus spell "Call of the Grave". He is 3rd level, and the attack roll total was a 32.
So, my question is this: Am I correct that the DC for the Fort Save is 32? Or would it be the casters Spell DC? The DC from the attack roll seems a bit out of reach for a 3rd level character. I mean, if he rolls a natural 20, that does equal a success. But that could take a good while. I do try not to hand-wave too much either.
And to follow up: What other ways are there to get rid of the Sickened condition? A casting of Dispel Magic? That would be versus the DC of the caster, which is a bit more doable.
Any help is appreciated!
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![White Estrid](http://cdn.paizo.com/image/avatar/PZO9238-Estrid.jpg)
Source
Core Rulebook pg. 622
You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against the DC of the effect that made you sickened. On a success, you reduce your sickened value by 1 (or by 2 on a critical success).
I'm pretty sure you'd make your fortitude saves against the caster's spell DC.
At a glance, I'm not seeing any real options to specifically remove the condition other than to make your Fortitude saves...
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DM Torillan |
![Owlbear](http://cdn.paizo.com/image/avatar/bird-eye.jpg)
Thanks for the replies.
My confusion comes from the text of the Sickened condition (emphasis mine):
So does that mean whatever the successful Spell attack roll was becomes the DC to save, rather than the casters Spell DC?
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Sibelius Eos Owm |
![Pipefox](http://cdn.paizo.com/image/avatar/PZO1127-Pipefox_500.jpeg)
A spell attack roll and a spell DC are effectively the same stat but for different purposes. When you are rolling, you make a spell check (i.e. spell attack roll) and when an enemy is rolling, they roll vs. your spell DC. The DC of the effect is the spell DC because it is a spell. Similarly, when you try to grapple somebody you make an Athletics check, but when somebody tries to escape your grip they roll vs. your Athletics DC.
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mrspaghetti |
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You'd save vs the caster's spell DC. I'm not aware of any situation in PF2 where the value that happens to come up on an attack roll becomes the DC for checks against subsequent effects. But if there were a circumstance like that, the book would need to be very clear about it because it would go against all convention.
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DM Torillan |
![Owlbear](http://cdn.paizo.com/image/avatar/bird-eye.jpg)
A spell attack roll and a spell DC are effectively the same stat but for different purposes. When you are rolling, you make a spell check (i.e. spell attack roll) and when an enemy is rolling, they roll vs. your spell DC. The DC of the effect is the spell DC because it is a spell. Similarly, when you try to grapple somebody you make an Athletics check, but when somebody tries to escape your grip they roll vs. your Athletics DC.
OK. That seems to make more sense.
Thank you guys for the input! I wanted to make sure that I was reading it right.
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masda_gib |
![Giant Gecko](http://cdn.paizo.com/image/avatar/41-giant_gecko_final_hires.jpg)
And even if you would have to roll a save against an attack DC it would always be against 10 + attack mod.
In PF2 you never roll against a rolled result, a roll is never a DC. So the DC would be the same whether the attacker rolled a 1 or a 20.
Edit: The only exception here is Initiative. There you have to beat the others rolls.