Should my paladin have done that?


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Atarlost wrote:
Stubs McKenzie wrote:
He was rude, certainly, but rudeness is not cause for physical violence.
In most medieval and pseudomedieval settings rudeness to someone important enough to bear arms is cause for physical violence.

And fighting with the kings or local rulers guards/lawmen was probably cause for execution.

Remember the Paladin started the fight, not the guards.


Assumed LG, as that is raw, if there is a house rule that allowed other alignments... very cool :) I always wanted to play a non-lg pally.


Stubs McKenzie wrote:
Assumed LG, as that is raw, if there is a house rule that allowed other alignments... very cool :) I always wanted to play a non-lg pally.

Sorry, it's in 3 different threads. She and her GM agreed her character should be an Inquisitor instead, and she's asking what her alignment should be based on her actions in the other thread.


Stubs McKenzie wrote:
Assumed LG, as that is raw, if there is a house rule that allowed other alignments... very cool :) I always wanted to play a non-lg pally.

NG and CG paladins are allowed, but the GM let me trade this character's paladin levels for inquisitor levels. The class fits her behavior better.


This brings up a question for me, regarding nonlethal damage. At what point, exactly, does nonlethal damage become lethal?

Let's say my character has 100 hit points, as level 8 fighter. He's in a brawl with a street thug (level 9 fighter BBEG), and they go at it with bare fists.

So, the BBEG pummels my fighter for exactly 100 points, over the course of, say, 15 hits. I understand that my fighter would immediately become staggered, and that further pummeling would be lethal. So, at that point, if my level 8 fighter had a 16 Con, and the L9 pummeled him for 116 more damage, he'd be dead. Am I reading that correctly?

Now let's go to another extreme point: Let's say I have a level 1 wizard with a 10 Con, named Kwagmyer. Let's give him 6 hp. Kwagmyer walks up to Kelsey, and gives her a good squeeze on the arse. She whirls around and backhands him for 5 nonlethal damage. He spits out a tooth, and calls her grandmother a harpy. She hits him for another 5 points of nonlethal damage. Now, at this point, does Kwagmyer have 10 non-lethal points of damage, or does he have 6 non-lethal and 4 lethal?

Let's get even sillier. Let's say Kwagmyer walks up to Chuck Norris, and shows Chuck a photo of Kwagmyer peeping in on Chuck's wife through the bathroom window. For this example, we'll assume that Chuck Norris' round house kick is only doing non-lethal damage. BWAH HAHA HA HA HA HA INORITE!?

When the roundhouse kick only does a finite integer of damage, is the entirety of that finite integer considered non-lethal, since it was all in the first kick, or does every point past 6 damage in the kick instantly become lethal, thus vaporizing poor Kwagmyer's head?


Ashenfall wrote:
This brings up a question for me, regarding nonlethal damage. At what point, exactly, does nonlethal damage become lethal?

You only ever take as much nonlethal damage as your total HP pool, the rest is lethal.


Ashenfall wrote:

This brings up a question for me, regarding nonlethal damage. At what point, exactly, does nonlethal damage become lethal?

Like Trikk said, once nonlethal damage = max hps any more damage becomes lethal... but remember you become staggered when nonlethal = current hp total, not max. That may sometimes be the same thing, but it often may not. In your first example, if your 8th lvl fighter currently had 25 hps, with a max of 100, the BBEG only needs to take him down 25 nonlethal to make him staggered, 26 to knock him unconscious. He would still need to do 100 nonlethal before it started to do lethal damage, but for 74 of those 100 points you would be unconscious and helpless.


Kelsey Arwen MacAilbert wrote:
NG and CG paladins are allowed, but the GM let me trade this character's paladin levels for inquisitor levels. The class fits her behavior better.

Well rock on, which deity? Granted, now you don't have to worry about alignment restrictions any more.


Jeranimus Rex wrote:
Kelsey Arwen MacAilbert wrote:
NG and CG paladins are allowed, but the GM let me trade this character's paladin levels for inquisitor levels. The class fits her behavior better.
Well rock on, which deity? Granted, now you don't have to worry about alignment restrictions any more.

Isis.


TOZ wrote:
mdt wrote:
Actually, I don't think she's LG. I think she's LN or CG.
Every time I read something like this in an alignment thread, I laugh. :)

ditto.

the alignment hit would have been on the guards not the paladin now an inquisitor.

right after the derogative comment...

I'm sure ooh this one's going to be feisty ran through the guards minds right after j edgar hoover got punched in the face.....

edit: hahahaha censor that word I dare you


Trikk wrote:
Go punch out a cop and then see if his buddies ask why you did that instead of beating you down and arresting you.

The first cop was wrong, and his actions started the fight. The cops that followed him were sticking up for their buddy-- they're doing the right thing, but that doesn't make Kelsey wrong for defending herself. What do you think Paladins from warring nations do, when they meet on the battlefield?

The guards represent the local authority, and a Paladin has an obligation to support that authority-- at least, if it is just-- but the guards did not have any lawful authority over her. They overstepped their authority and she put them back in their place as gently as the situation allowed.

In modern liberal jurisprudence, she would still have had the right to punch the first cop in self defense. He was off duty, drunk, and assaulting her-- if they had been arrested, he would have been charged with a crime. The other police may or may not have had the authority to arrest her, depending on local law, but if they attacked her en masse without identifying themselves as police, she would have been justified in the use of lethal force in self defense-- even in jurisdictions with strict weapons laws, she would have been charged with the unlawful possession of the weapon, but not the unlawful use of it.

Trikk wrote:

Arguing that these actions were LG is insane. What would the CG, CE and LE actions have been then?

A violent, lethal and destructive action like that is the definition of CE in all groups I've played in.

Lawful Good: Use minimal force to defend her honor and her person, and then follow up with the lawful authorities both to report the first guard's unseemly behavior and to pay any fines for brawling or recompense for the injuries to the others. This is what Kelsey did.

Chaotic Good: Use minimal force to defend her honor and her person. Afterwards, consider the incident to have been resolved and walk away.

Lawful Evil: Use lethal force to defend herself. Then, report the first guard's unseemly behavior to his superiors and pay any outstanding fines.

Chaotic Evil: Kill the first guard. Use lethal force against the other guards only if they interfere.


On the note about Piazo Con, I find it ironic that people are more likely to see each other after taking trips to Washington than they are to see each other in their own shared state.

More on topic:

Are Clerics and Inquisitors also bound by code?

What about Monks and Barbarians?

RPG Superstar 2008 Top 32

I removed a bunch of posts. Act like adults.


Bother it all, Ross, now I can't read the flame war!
Maaaaaaaaaaaaan!
(thanks) :)

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