AerynTahlro |
So the king has an unknown and presently uncurable disease. You have one wish (per the wizard spell)
How do you word it in an attempt not to have the wish backfire?
Also if you can comment on each others wishes to pervert them. Thanks.
I wish for the king's health to return to how it was prior to when he contracted this disease and any contributing factors.
Tiny Coffee Golem |
Tiny Coffee Golem wrote:I wish for the king's health to return to how it was prior to when he contracted this disease and any contributing factors.So the king has an unknown and presently uncurable disease. You have one wish (per the wizard spell)
How do you word it in an attempt not to have the wish backfire?
Also if you can comment on each others wishes to pervert them. Thanks.
best answer so far.
Mage Evolving |
Wishes almost always backfire in some way but you might be able to circumvent this by either being as clear as possible in your wish or building in an obvious trap that you are then ready for.
Something like this might work:
"I wish king Hamilton's disease could be cured by a bless spell."
Stay away from:
"I wish I knew the cure for the kings disease."
The answer is bound to be something like a tarrasque tear drop.
Or if you really want to solve the problem:
"I wish I was the DM of this campaign"
Ma Gi |
I wish for King blahblahblah of House blah, son of blah, current ruler of blah to have his health to return to how it was prior to when he contracted this disease and any contributing factors.
So King blahblah etc returns to childhood before the contributing factors of his disease set in, only to grow up to that same disease?
Just what I'd do as a GM trying to twist any and all wishes.
GM DSP |
AerynTahlro wrote:I wish for King blahblahblah of House blah, son of blah, current ruler of blah to have his health to return to how it was prior to when he contracted this disease and any contributing factors.So King blahblah etc returns to childhood before the contributing factors of his disease set in, only to grow up to that same disease?
** spoiler omitted **
Just what I'd do as a GM trying to twist any and all wishes.
Lol! I love it.
Also, who said the King is anything but old? So many assumptions go into this wish...
I repeat: Bwahahahahahaha!
Tiny Coffee Golem |
AerynTahlro wrote:I wish for King blahblahblah of House blah, son of blah, current ruler of blah to have his health to return to how it was prior to when he contracted this disease and any contributing factors.So King blahblah etc returns to childhood before the contributing factors of his disease set in, only to grow up to that same disease?
** spoiler omitted **
Just what I'd do as a GM trying to twist any and all wishes.
Fantasy dark ages/renissance time period. What's a gennetic.
Lincoln Hills |
Oh, that's easy. Girl Genius had this problem recently. We'll just use a slightly more extreme version of their method!
Step 1: Kill the King.
Step 2: Skeletonize the corpse (hint: ants are your friends)
Step 3: "I wish for this corpse to be resurrected!"
Of course, now he's not the King anymore - lost the title when he died. But at least he's a healthy King Emeritus!
Tiny Coffee Golem |
How about this?
"I wish for King Matthias Brimhorn of House (Insert name), son of (insert name), current ruler of (Insert name) to immediately have his health to return to how it was prior to when he contracted this illness and/or disease and/or poison and any contributing factors with no unpleasant, as defined by me, reprocusssions or side effects.."
AerynTahlro |
AerynTahlro wrote:I wish for King blahblahblah of House blah, son of blah, current ruler of blah to have his health to return to how it was prior to when he contracted this disease and any contributing factors.So King blahblah etc returns to childhood before the contributing factors of his disease set in, only to grow up to that same disease?
** spoiler omitted **
Just what I'd do as a GM trying to twist any and all wishes.
The genetic disposition to the disease would be removed as a "contributing factor". ;-) Trust me, I thought of that one.
Also, he wouldn't revert in physical years, as the wish isn't to return his physical form back to how he was. The condition of his health would return to that point. So if he is a 60 year old man with failing health due to a condition that started at age 10 when he as nice and healthy, he should end up a 60 year old man with the immune system of a healthy 10 year old.
Tiny Coffee Golem |
Kydeem de'Morcaine wrote:I don't see how dead is healthy.If the king is dead, he is by definition in a state of perfect health--no disease is possible.
health [helth] Show IPA
noun1.
the general condition of the body or mind with reference to soundness and vigor: good health; poor health.
2.
soundness of body or mind; freedom from disease or ailment: to have one's health; to lose one's health.
3.
a polite or complimentary wish for a person's health, happiness, etc., especially as a toast: We drank a health to our guest of honor.
4.
vigor; vitality: economic health.
I think dead subtracts the vigor and vitality part of the definition of health. Dead is certainly not vigorous or vital.
Kydeem de'Morcaine |
... If the king is dead, he is by definition in a state of perfect health--no disease is possible.
No disease possible is not the only determiner of health. To be in a 'perfect state of health' would include nominal blood pressure, proper glandular operation, proper digestive function, nominal heart rate, muscles in good tone, etc...
EWHM |
I suggest smoking a commune spell to ask a friendly Power what will happen if you phrase your wish in certain ways. Doing so is basically a way to have a metagame conversation in game with your GM on what he expects wish spells to accomplish. As a GM, if a disease is cureable by a wish, more or less any remotely decently phrased wish will succeed, and if its not, it won't. I won't play games with the parser unless the wish is being granted by a hostile power. It is also a terribly reasonable assumption that someone else has attempted and succeeded in such a wish before, and WRITTEN THE EXACT WORDING down. It is also exceedingly likely that there is a language in your game world which is terribly precise, almost computing language precise, that very high level wizards prefer to use to phrase wishes in.
You might do a bit of library research in character.
EWHM |
On a metagame point---10 to 1 the GM won't let the wish spell work to cure the disease. It smells like an adventure hook that he doesn't want short-circuited by even a wish or miracle spell. It's probably reasonable to presume that the king's minions have already tried all the due dilligence spells anyway.
Ma Gi |
The genetic disposition to the disease would be removed as a "contributing factor". ;-) Trust me, I thought of that one.
Also, he wouldn't revert in physical years, as the wish isn't to return his physical form back to how he was. The condition of his health would return to that point. So if he is a 60 year old man with failing health due to a condition that started at age 10 when he as nice and healthy, he should end up a 60 year old man with the immune system of a healthy 10 year old.
Actually you said before contributing factors, nothing about removing contributing factors.
Also, I don't remember you specifically stating that he couldn't revert in age or form. You said his health would revert. If his age reverted prior to said disease, he wouldn't have it anymore and thus before the disease or contributing factors.
Sorry I'm just trying to play devil's advocate. In all truth it pisses me off if a GM tries to do crap like this to me in a real game.
GM DSP |
On a metagame point---10 to 1 the GM won't let the wish spell work to cure the disease. It smells like an adventure hook that he doesn't want short-circuited by even a wish or miracle spell. It's probably reasonable to presume that the king's minions have already tried all the due dilligence spells anyway.
As the GM of the game in question, a well worded wish can work. If there are obvious loop-holes to do less than the wish stipulates, then I will probably use them.
However, that is because my players are all very intelligent and we are in PBP format. This being true, there is no need for a hastily worded wish.
For the record, if my players find a clever thing to do that circumvents my campaign, I let it happen because they were clever. It's my job to be fluid. I'm not going to punish cleverness.
Ross Byers RPG Superstar 2008 Top 32 |
I am pretty sure this doesn't belong in OTD. Maybe Gamer life, but it seems Pathfinder rule specific (it's about the wish spell, right?)
Flagarooni!
It's in off-topic because it struck me that it's basically this thread.
Tiny Coffee Golem |
Evil Lincoln wrote:It's in off-topic because it struck me that it's basically this thread.I am pretty sure this doesn't belong in OTD. Maybe Gamer life, but it seems Pathfinder rule specific (it's about the wish spell, right?)
Flagarooni!
I was asking for specific advice, though it devolved as so many things that begin with good intentions do. But I've got the answer I need despite the naysayers. This is the beauty of the internet.
Tiny Coffee Golem |
EWHM wrote:On a metagame point---10 to 1 the GM won't let the wish spell work to cure the disease. It smells like an adventure hook that he doesn't want short-circuited by even a wish or miracle spell. It's probably reasonable to presume that the king's minions have already tried all the due dilligence spells anyway.As the GM of the game in question, a well worded wish can work. If there are obvious loop-holes to do less than the wish stipulates, then I will probably use them.
However, that is because my players are all very intelligent and we are in PBP format. This being true, there is no need for a hastily worded wish.
For the record, if my players find a clever thing to do that circumvents my campaign, I let it happen because they were clever. It's my job to be fluid. I'm not going to punish cleverness.
Good DM. *pats head**Gives treat*
AerynTahlro |
Actually you said before contributing factors, nothing about removing contributing factors.
Also, I don't remember you specifically stating that he couldn't revert in age or form. You said his health would revert. If his age reverted prior to said disease, he wouldn't have it anymore and thus before the disease or contributing factors.
Sorry I'm just trying to play devil's advocate. In all truth it pisses me off if a GM tries to do crap like this to me in a real game.
There's a limit to how much you can fit into a one-sentence wish (I assume that most DM's would require a Wish to be a single sentence? Otherwise you could add stipulation out the wazoo). :-/
But I've got the answer I need despite the naysayers. This is the beauty of the internet.
Then the thread was a worthwhile venture!
Lincoln Hills |
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Speaking of boilerplate tacked on to wishes, I was honestly surprised by the old "Treehouse of Horror" in which Homer, of all people, made a nearly-airtight wish.
"I wish for a turkey on rye with mustard and! AND... I don't want any zombie turkeys, I don't want to turn into a turkey myself, and I don't want any other weird surprises!"
(I haven't had a wish coming to any of my PCs, ever, but if I do, I know what the last eight words of my wish will be.)
EWHM |
EWHM wrote:On a metagame point---10 to 1 the GM won't let the wish spell work to cure the disease. It smells like an adventure hook that he doesn't want short-circuited by even a wish or miracle spell. It's probably reasonable to presume that the king's minions have already tried all the due dilligence spells anyway.As the GM of the game in question, a well worded wish can work. If there are obvious loop-holes to do less than the wish stipulates, then I will probably use them.
However, that is because my players are all very intelligent and we are in PBP format. This being true, there is no need for a hastily worded wish.
For the record, if my players find a clever thing to do that circumvents my campaign, I let it happen because they were clever. It's my job to be fluid. I'm not going to punish cleverness.
How would you react if the PCs cast a commune or similar divination spell to research how particular wordings would work? Also, how would you react to attempts to research previously successful wordings of wishes and the like within your game setting?
When I GM in a setting that is reasonably mature (i.e., its not a Dawn of Magic or shortly after some sort of apocalypse), such research is pretty common by my players and NPCs as well. Good magical experimental results are frequently more valuable than fairly common spells.
Ross Byers RPG Superstar 2008 Top 32 |
Speaking of boilerplate tacked on to wishes, I was honestly surprised by the old "Treehouse of Horror" in which Homer, of all people, made a nearly-airtight wish.
"I wish for a turkey on rye with mustard and! AND... I don't want any zombie turkeys, I don't want to turn into a turkey myself, and I don't want any other weird surprises!"
(I haven't had a wish coming to any of my PCs, ever, but if I do, I know what the last eight words of my wish will be.)
Wasn't the turkey dry?
GM DSP |
How would you react if the PCs cast a commune or similar divination spell to research how particular wordings would work? Also, how would you react to attempts to research previously successful wordings of wishes and the like within your game setting?
When I GM in a setting that is reasonably mature (i.e., its not a Dawn of Magic or shortly after some sort of apocalypse), such research is pretty common by my players and NPCs as well. Good magical experimental results are frequently more valuable than fairly common spells.
I would react as favorably as the confines of the spell used allowed.
Research is completely acceptable, but it takes time.
Again, I try to be as accommodating as possilbe while still maintaining a realistic (for a fantasy game) setting. I try to react in a reasonable way to PC actions by reasoning the following way:
The PCs have done x.
Who is effected by x and what will they do? Will they accept x or will they try to revert to y? When will they give up? Are they diplomatic or violent?
This way, reactions make sense and the GM is not accused of "hating" the players, and, in the same way, it keeps the GM from "over-pampering" the players.
At least, it has worked out well so far.
stormraven |
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"I wish for an Earth Pony forget your stinky, old king!"
Lincoln Hills |
Wasn't the turkey dry?
Yeah. Homer specified "weird" surprises. The turkey being dry was a perfectly ordinary, if unpleasant, surprise. (I did say it was a nearly airtight clause.)
Incidentally, I wonder what "I wish for something that would make me entirely happy with the outcome of making this wish!" would give you. Probably a very specific form of brain damage. ;)