lordzack |
I just don't get what you want. Do you only use the premade lycantrophes that are in the bestiaries, so that all wererats you're PCs encounter are 2nd level rogues or all werewolves are 2nd level fighters? So you just want similar stats for other kinds of lycantrophes? Because I have no problem with that. I don't want to tell anybody they shouldn't get what they want in a forthcoming bestiary, I just think that some of the things people are asking for are already available.
Odraude |
So, just finished reading Distant Worlds (so good... down to the last drop) as well as preordering some Tyranid models that will be making a debut and I really want to see an extragalactic alien menace that absorbs life forms and strips their planets dry. It doesn't have to be LIKE the Tyranids (lord knows I don't want the lawyer happy Games Workshop to sue you guys). For example, nanotechnology gone wrong and devours anything and everything organic, or a plant-like swarm that takes over worlds and absorb the nutrients.
I'd like to see the creatures in Distant Worlds in the bestiary but I feel that they are probably too setting specific to do so. I swear, I'm going to make a campaign where the PCs are caught in a massive civil war between the more Thark-like martians of Barsoom and the tripodial martians of War of the Worlds. I'm totally going to nerd out :D
Odraude |
I just don't get what you want. Do you only use the premade lycantrophes that are in the bestiaries, so that all wererats you're PCs encounter are 2nd level rogues or all werewolves are 2nd level fighters? So you just want similar stats for other kinds of lycantrophes? Because I have no problem with that. I don't want to tell anybody they shouldn't get what they want in a forthcoming bestiary, I just think that some of the things people are asking for are already available.
What I am getting from what they want is just an easy, ready made stat block a GM could use with minimal effort. Whether it's for wandering monster table, random mooks, or just not having enough time to do it, I'd say it's fair to have some more lycanthropes (or therianthropes since we are apparently getting into semantics >.>) for a more were-creature themed campaign.
Gluttony |
I just don't get what you want. Do you only use the premade lycantrophes that are in the bestiaries, so that all wererats you're PCs encounter are 2nd level rogues or all werewolves are 2nd level fighters? So you just want similar stats for other kinds of lycantrophes? Because I have no problem with that. I don't want to tell anybody they shouldn't get what they want in a forthcoming bestiary, I just think that some of the things people are asking for are already available.
That's pretty much correct, and yeah what I want would be similar stats for other kinds of lycanthropes. If I want to have a more powerful were-something villain I might level them up, change class levels, or something else, but so far I've never had the need. The one werewolf I used was the 2nd level fighter in the bestiary, the wererats I've used were all using the statblock of the 2nd level rogue, and the one werebear I've used was the 4th level ranger.
Odraude said it well, an easy stat block for minimal effort.
Gluttony |
I'd like to see the creatures in Distant Worlds in the bestiary but I feel that they are probably too setting specific to do so. I swear, I'm going to make a campaign where the PCs are caught in a massive civil war between the more Thark-like martians of Barsoom and the tripodial martians of War of the Worlds. I'm totally going to nerd out :D
Agreed so much. I just bought Distant Worlds and was disappointed that so many of the aliens mentioned didn't end up among the six in the DW bestiary.
Sincubus |
I'd like to see the creatures in Distant Worlds in the bestiary but I feel that they are probably too setting specific to do so. I swear, I'm going to make a campaign where the PCs are caught in a massive civil war between the more Thark-like martians of Barsoom and the tripodial martians of War of the Worlds. I'm totally going to nerd out :D
Don't get me wrong, but Robots and Mechanical creatures are not aliens. (they can be, but it seems that some people think about robotic creatures when they crave for aliens)
The Thing, Aboleths, Gibbering Mouthers, Witchwyrds and all such fleshy creatures are aliens for me and perfectly welcome in any book, i'm just not a big fan of robots and their kinded-kin as they don't suit in the fantasy/prehistoric/history-themed monster books.
Remember in Heroes of Might and magic 3 game there would have been a future-based robot town named the forge, but because many fans hated the idea they took it out of the game (gladly) that is the way I think about robots in a bestiary.
Robots would be fine in a book made about robots and ONLY robots but in a bestiary between folklore creatures such as Rusalka's, Redcaps, Yeti's and Kelpies, cryptids, Mythological monsters from all cultures, famous creatures such as Nessie and Bigfood and D&D monsters I think they just look far out of place, it destroys the entire theme of the book, a book ONLY for robots would be a good solution, in that way the robot-lovers can have nerdgasms over them and other not-so-happy-with-robots people can buy future bestiaries without having to fear that precious pages are wasted by robots and other such mechanical, futuristic things. Nice for a game when your drunk but otherwise insane.
This is @ the mechanical men that seem to be among the beasties in the Distant World book.
Odraude |
Odraude wrote:I'd like to see the creatures in Distant Worlds in the bestiary but I feel that they are probably too setting specific to do so. I swear, I'm going to make a campaign where the PCs are caught in a massive civil war between the more Thark-like martians of Barsoom and the tripodial martians of War of the Worlds. I'm totally going to nerd out :DAgreed so much. I just bought Distant Worlds and was disappointed that so many of the aliens mentioned didn't end up among the six in the DW bestiary.
At the very least the Lashuntas will be getting a write up towards the end of the year in some unnamed supplement.
Also, more silicon-based life forms, and definitely non-carbon based. Carbon's so overrated :p
Odraude |
I'm now imagining a bag of devouring pooping everywhere...
...so I have a new idea for a bestiary monster :D
My take is, we already have golems of all types and automaton creatures like skeletons and zombies. I see no issue with having robots in the bestiary. Better to have more options than less, I always say.
Dragon78 |
I really like the creatures from Distant world as well.
I know we will get the Lashunta's(male and female) stats as player race in a product by the end of the year. I also know we will get something with Golarion specific monsters in it. I do not know if this will be a min-bestiary, part of hardcover book, or something else.
Swarms that are something other then animals, vermin or oozes, like plants, elementals, outsiders, constructs, etc.
Gluttony |
I think there are alchemical ooze swarms in one of the APs...
Yep. Here they are online if you want to use one:
Sanguine Ooze Swarm, Choleric Ooze Swarm, Melancholic Ooze Swarm, Phlegmatic Ooze Swarm
I kind of want to be able to attack players with swarms of thousands of wyrmling dragons.
Dragon78 |
Pigmy dragon swarm;)
Yeah I remember tose ooze swarms
I also remember the mandragora swarm from the last kingmaker AP and there was one other plant type swarm in of the serpant's skull AP as well.
other swarm ideas:
toy solder swarm, voidworm swarm, nanites, sprite swarm, living eyeball swarm, elemental swarm, baby rustmonster swarm, hydra larva swarm, flesh eating scarab beetles, crawling hand swarm, plankton(redtide) etc.
Sincubus |
@Gorbacz
To help you on your mission to poop on everything I like I have made this list for you of all the creatures I adore, want and want from AP books.
Happy pooping!
Kthulhu |
Dragon78 wrote:...baby rustmonster swarm...Now that's just cruel.
And I'm totally unleashing it on my players!
Hmm, if i take a cockroach swarm, reskin it, and give it the rust ability on its swarm attack... Oooh that's evil. >:3
If your group has a paladin, be sure to add the celestial template.
Kthulhu |
1 person marked this as a favorite. |
list of monsters he wants
No.
Ok, moving on to requests that DON'T suck...
Abominations
Byakhee
Clockwork Creature (template)
Demon, Golgothan Excremental [Dogma]
Demon, Candarian [The Evil Dead]
Dhole
Flying Polyp
Grue [Zork]
Hunting Horror
Lavawight
* Metroid
Metroid, Alpha
Metroid, Gamma
Metroid, Zeta
Metroid, Omega
Metroid, Queen
Nightgaunt
Paragon Creature (template)
Pseudonatural Creature (template)
Shadow of the Void
** Shan, Insect from Shaggai
Shape of Fire
Umbral Blot
Hazard: Flux Slime
Oh, and every monster from the SRD that hasn't been converted yet.
* Yeah, metroids are Nintendo's IP. But something that's "inspired by" could be pretty cool.
** Unsure on the legal status of Shan.
Kthulhu |
2 people marked this as a favorite. |
Sincubus, your little wishlist also had a WotC IP monster or two in there, along with at least two monsters that Paizo has flat-out said they won't be doing anytime soon.
I don't know why this seems to be eluding you, but it's not exacly good form to go into a wishlist thread and act like your desires for Bestiary 4 are more important than other people's. Which is the impression you have given off with nearly every post in this thread.
Sincubus |
There will be a bunny/rabbit monster in August if I remember right, if won't be the Jackalope, but I wouldn't care its just the most famous bunny creature, but anything other cute-but-dangerous would do for me.
That leaves 2.
Drop Bears is a wish, and like you said yourself it is a wishlist.
Ow and being narcistic is a curse/disease, I can't help being it.
Dragon78 |
Well creatures based on monsters from video games would be cool. We already have some from Castlevania
Shin Megami Tensei series would be interesting since most if not all there monsters are creatures/beings from myth anyway.
Phantasy Star IV had some interesting creatures like dimensional worms, giant mole like creatures that shoot there spines, vagually humaniod creatures with one arm that is a long blade and the other shoots acid or slime, and creatures made of energy and crystal and or metal parts, etc..
Metriod would be cool as well.
Castlevania has many interesting creatures that could be from myth anyway.
Gluttony |
^^ If there's something based on video games how about a monster based on Kirby. Whether by eating people, or perhaps by copying abilities based on the class (or class with the most levels in the case of multiclass) of their opponent.
For example, if it copies an alchemist it gets bombs, if it copies a rogue, sneak attack, a fighter, perhaps a bonus feat...
...Actually I think I'm going to use this idea myself. :3
Odraude |
Glad to see that almost everything you wished for is copyrighted, and thank god for that. :D
Actually, many of the Lovecraftian monsters from stories pre 1923 are public domain, with several other books having an expired copyright. That means that Paizo could put a lot of those monsters into their bestiaries and in fact, have (things like the Hounds of Tindalos, Moonbeasts, and Denizens of Leng come to mind). However, Paizo has spoken with Chaosium of the Call of Cthulhu RPG and did ask them for permission to use several of the more iconic horrors in their Adventure Path. So as you can see, 'copyright' hasn't exactly stopped Paizo from using Lovecraftian monsters and given how much James Jacobs loves the mythos, I think we can expect a lot of those monsters in future supplements. Especially the creatures of the Dreamlands, like the Nightgaunt and the Dhole.
An alien entity like the Metroid would be cool if done well. Strip it to it's barebones and file off the serial numbers, then maybe rebuild it with one or two new features to make it it's own identity while still keeping homage to the original piece of work. Keep the energy devouring part and the mutating part and maybe add another characteristic. Can't really think of one at the moment...
And anyone can always help not being a jerk. It's simple. Just don't criticize what others have mentioned. Hell, I haven't made fun of you for your Drop Bears so it's as simple as not saying anything.
Easy as pie.
Odraude |
^^ If there's something based on video games how about a monster based on Kirby. Whether by eating people, or perhaps by copying abilities based on the class (or class with the most levels in the case of multiclass) of their opponent.
For example, if it copies an alchemist it gets bombs, if it copies a rogue, sneak attack, a fighter, perhaps a bonus feat...
...Actually I think I'm going to use this idea myself. :3
I actually had a homebrew monster that'd is similar to this and I would love to see done in a bestiary. I called it the Dweomer Ooze. It essentially was attracted to arcane magic and mages, attempting to engulf wizards and sorcerers then feeding off of and using their spells at random. I limited it to 6 level spells, but I always left the idea open that there were stronger breeds that could expend other slots. I'd definitely like to see something like this.
Sincubus |
I would like some mantis monsters.
Mantis Shrimp (which would be like a aqua version of the ant lion or trapdoor spider)
A mantis-centaur creature, maybe a twisted Empusa as there is actually a mantis-species called Empusa. Half demon half mantis. (i'm not talking about Thri-Kreen like creatures here, thri-kreen didn't have ANYTHING in common with mantis in my opinion and I never liked them, we already have Xill which really reminded me on them anyway, it must be like the centaur, not the satyr.)
Some mantis monster based on the flower-mantis, which looks like a beautiful flower but is actually a mantis.
I would also like a half vermin half plant creature much like the walking stick but of course very big and monstrous.
Also more magical Ant Swarms, Formian, Fossergrim and the Mole Ogre Buggane or Tartona.
Sincubus |
Anybody remembers the Deadly Dancer from D&D? I would like such a creature in Pathfinder, its arms and legs ending in sharp blades so it can truly danse into a gorey mess.
Also a Jester creature, a evil one (of course) not a good one that drains emotions, pretty much like the Grey Jester from D&D. But any evil jester creature would do.
SquirmWyrm |
In a lot of video games, especially the Castlevania series and even the Legend of Zelda, there have been possessed swords, often with an invisible, incorporeal wielder. Movies, television, and other fiction brings a lot of things like this up, but I've never seen one statted up for an RPG.
I'd like to see a template where a magical weapon could be turned into a monster in this fashion.
Gluttony |
^ *recalls that fight in the Arbiters Grounds in Twilight Princess*
Hmm, yeah, that would actually be really cool I think. What about statting it as a monster with and easily interchangeable weapon rather than a template that would be applied to a weapon. I get the feeling that would be a bit easier to do within the rules.
Sincubus |
In a lot of video games, especially the Castlevania series and even the Legend of Zelda, there have been possessed swords, often with an invisible, incorporeal wielder. Movies, television, and other fiction brings a lot of things like this up, but I've never seen one statted up for an RPG.
I'd like to see a template where a magical weapon could be turned into a monster in this fashion.
Don't forget about the Rakshasa weapon called Raktavarna, a serpent that can turn into a sword, I love this monster as its a good excuse to cut that horrible Iron Cobra monster, cuz this shapeshifting monster is much better.
But I agree, a spirit sword, or Demon Sword, or Possessed Weapon, or Ares Spirit, or Ghost Blade, or Nemesis Sword, or Alastor (my favorite name for an eventual sword monster) or Master Sword are pretty awesome in other games and I really want one as well!
In Lufia and Castlevania (both my favorite games of all time) there are many sword-based monsters, so I agree there need to be at least one possessed war-like spirit monster in Pathfinder that doesn't shapeshift, but whom is a restless spirit of war bound forever to the cursed weapon he weld into war.
Sincubus |
Also some monster based on Sawfish or Marlin..
Dire Sawfish and Marlin may be too cheap but some magical variants are more than welcome!
And what about Bloody Bones? That is after the Wendigo the most freaky story i've ever heard.
Also I would like Barbariccia, but that one is probably already there under the name of Barbazu, as the name of Barbariccia mean beard.
Sincubus |
Sincubus wrote:Which version would this be? I know of to, a child-eating fae from the British Isles and a sort of undead monster from Newfoundland lore.And what about Bloody Bones? That is after the Wendigo the most freaky story i've ever heard.
I mean the crawling, bloody skeleton that lives under your stairway, if you peak into the stairway you would see the bloody blones craw over its past victims, the skulls of the victims still screaming for help. This bloody bones is like the boogeyman, it eats children who are naughty and not fair to their parents, but unlike the boogeyman, bloody bones tears them appart and feasts slowly on their remains, the child is forever in pain as they never truly die.
It's probably the english Fae story, but i'm not sure.
I would like bloody bones to be a skeleton-type creature with a monstrous (big tooth) skull that has only a skeletal torso and long skeletal arms, the bones which make its body are always dripped in blood, and it also leaves a bloody trail wherever it goes. Its movements are somewhat from a horror movie, very fast and very strange, much like in the horror movies grudge and gothica.
Odraude |
In one of the Kingmaker modules, there is a Gorum (Golarion God of War) specific monster known as the First Blade. While it isn't an animated weapon per se, it is essentially a shard of Gorum's broken blade given life as an armoured herald of war and destruction. Would be interesting. That said, most of the things in the bestiary have to be setting neutral, so I doubt their'd be a Gorum based monster.
Odraude |
I would like the sword to be construct(with Int6+), aberration, or even magical beast. The only way the sword could be undead if it was haunted, but if that was the case then the sword isn't really the creature.
Not true. In Carrion Crown, they have a haunted armor called the Phantom Armor that is undead. While not a creature, I think it'd make a bit more sense as undead.